Player Matchup

Loki
Loki
Dude4200
Loki
Level 89
God Stats
29W - 32L
1,451 SR
Queue Stats
252W - 265L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
EVIL MONKEY 500
Kumbhakarna
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,383 Elo+
Party 2
Heimdallr
Heimdallr
Flaccidduck
Heimdallr
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 62L
1,392 Elo+
Party 2
Olorun
Olorun
JayWoodz8940
Olorun
Level 53
God Stats
3W - 4L
1,367 SR
Queue Stats
117W - 135L
1,423 Elo+
Solo
Vamana
Vamana
SgtDiabetus
Vamana
Level 122
God Stats
2W - 2L
1,421 SR
Queue Stats
27W - 34L
1,400 Elo+
Party 2
Team Averages
Level 103
1,448 SR
1,413 Elo+

VS

Team Averages
Level 62
1,539 SR
1,443 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Augusto_Stark69
Surtr
Level 47
God Stats
9W - 9L
1,560 SR
Queue Stats
66W - 106L
1,370 Elo+
Party 1
Hou Yi
Hou Yi
ElTranza69
Hou Yi
Level 32
God Stats
2W - 2L
1,633 SR
Queue Stats
54W - 86L
1,360 Elo+
Party 1
Pele
Pele
June614
Pele
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 0 / 1
4,978
498
1,654
5,818
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
EVIL MONKEY 500
Kumbhakarna
8
1 / 0 / 6
5,803
580
2,582
8,056
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Flaccidduck
Heimdallr
10
6 / 2 / 0
6,371
637
5,827
4,445
1,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
11
1 / 0 / 0
6,078
608
2,302
5,973
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
9
0 / 1 / 0
5,213
521
4,195
5,944
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 0 / 0
5,677
568
5,090
6,714
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
 
Fenrir
7
0 / 3 / 1
4,210
421
1,244
6,935
2,503
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 1
6,007
601
3,491
6,238
3,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
ElTranza69
Hou Yi
8
1 / 3 / 0
4,616
462
3,983
4,278
1,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Pele
June614
Pele
8
1 / 2 / 0
4,883
488
1,873
6,452
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
Fenrir
 
Fenrir
0
3
1
0.17
L
1
0
1
1.5
W
Loki
0
0
1
0.5
W
Kumbhakarna
EVIL MONKEY 500
Kumbhakarna
1
0
6
4
L
Hou Yi
ElTranza69
Hou Yi
1
3
0
0.33
W
Heimdallr
Flaccidduck
Heimdallr
6
2
0
3
W
Olorun
1
0
0
1
L
Pele
June614
Pele
1
2
0
0.5
W
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,560
Damage
15,681
30,236
Taken
30,617
14,867
Mitigated
11,055
12,425
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,090
888
0
4,696
6,714
1,768
0
2,054
4,660
40,045
0
L
Fenrir
 
Fenrir
1,244
376
0
786
6,935
2,503
0
1,101
5,834
0
7,160
L
3,491
1,307
0
2,046
6,238
3,428
0
0
5,771
420
31,049
W
Loki
1,654
253
0
3,194
5,818
1,500
0
603
5,215
0
36,415
W
Kumbhakarna
EVIL MONKEY 500
Kumbhakarna
2,582
371
23
2,401
8,056
4,596
150
330
7,726
15,057
0
L
Hou Yi
ElTranza69
Hou Yi
3,983
1,410
0
992
4,278
1,254
0
639
3,639
0
18,384
W
Heimdallr
Flaccidduck
Heimdallr
5,827
2,446
0
1,288
4,445
1,504
59
0
4,369
0
43,434
W
Olorun
2,302
809
420
4,061
5,973
2,055
0
4,157
1,816
36,638
708
L
Pele
June614
Pele
1,873
674
0
1,034
6,452
2,102
0
1,074
5,378
0
27,150
W
Vamana
4,195
1,915
0
1,038
5,944
5,212
0
160
5,401
0
30,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,443
Gold Earned
25,393
286
Minions Killed
221
0
Camps Cleared
0
911,872
Distance Traveled
985,965
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,677
568
78
8
0
169,848
0
L
Fenrir
4,210
421
12
1
0
235,855
0
L
Surtr
6,007
601
55
6
0
187,232
0
W
Loki
4,978
498
67
7
0
183,736
3
W
Kumbhakarna
5,803
580
19
2
0
201,180
4
L
Hou Yi
4,616
462
25
3
0
175,352
4
W
Heimdallr
6,371
637
75
8
0
163,743
2
W
Olorun
6,078
608
71
7
0
191,019
0
L
Pele
4,883
488
51
5
0
217,678
1
W
Vamana
5,213
521
54
5
0
172,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role