Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GiblyGark
Thor
Level 89
God Stats
0W - 2L
1,304 SR
Queue Stats
9W - 10L
1,527 Elo+
Party 3
Anubis
Anubis
JeffGP1101
Anubis
Level 48
God Stats
0W - 1L
1,343 SR
Queue Stats
10W - 12L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
POWDEREDNUT
Cthulhu
Level 28
God Stats
6W - 10L
1,535 SR
Queue Stats
9W - 10L
1,527 Elo+
Party 3
Izanami
Izanami
VIOS64
Izanami
Level 24
God Stats
2W - 1L
1,629 SR
Queue Stats
9W - 11L
1,436 Elo+
Party 1
Team Averages
Level 75
1,462 SR
1,488 Elo+

VS

Team Averages
Level 125
1,525 SR
1,523 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Axion-Steel
Bacchus
Level 140
God Stats
2W - 3L
1,591 SR
Queue Stats
107W - 103L
1,548 Elo+
Party 2
Fenrir
Fenrir
IuqirGoku
Fenrir
Level 153
God Stats
15W - 16L
1,536 SR
Queue Stats
527W - 473L
1,502 Elo+
Party 2
Charybdis
Charybdis
QueenMelinoe
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,558 Elo+
Party 2
Tyr
Tyr
gekco4020
Tyr
Level 114
God Stats
2W - 5L
1,500 SR
Queue Stats
218W - 267L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
4 / 2 / 2
7,698
592
8,345
15,099
12,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thor
11
2 / 4 / 0
6,208
478
3,839
10,954
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
JeffGP1101
Anubis
11
2 / 6 / 1
6,687
514
4,733
9,203
3,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
POWDEREDNUT
Cthulhu
9
0 / 5 / 1
5,958
458
5,423
10,739
6,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
VIOS64
Izanami
13
1 / 4 / 0
7,281
560
5,012
7,455
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 3 / 5
6,902
531
4,694
6,635
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Axion-Steel
Bacchus
11
2 / 0 / 12
6,568
505
7,007
7,505
6,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
IuqirGoku
Fenrir
13
11 / 1 / 8
8,133
626
11,059
8,665
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
QueenMelinoe
Charybdis
12
5 / 1 / 7
7,366
567
6,273
8,427
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 1
6,588
507
5,115
10,042
6,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
9
Kills
21
21
Deaths
9
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
2
2
2.5
W
Kukulkan
 
Kukulkan
2
3
5
1.5
W
Bacchus
Axion-Steel
Bacchus
2
0
12
8
L
Thor
2
4
0
0.5
W
Fenrir
IuqirGoku
Fenrir
11
1
8
15
L
Anubis
JeffGP1101
Anubis
2
6
1
0.42
L
Cthulhu
POWDEREDNUT
Cthulhu
0
5
1
0.1
W
Charybdis
QueenMelinoe
Charybdis
5
1
7
8.5
L
Izanami
VIOS64
Izanami
1
4
0
0.25
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,352
Damage
34,148
53,450
Taken
41,274
28,286
Mitigated
21,293
14,197
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,345
3,960
0
7,318
15,099
12,390
441
1,436
13,663
2,621
51,943
W
Kukulkan
 
Kukulkan
4,694
859
0
1,725
6,635
1,943
0
3,413
3,222
39,623
459
W
Bacchus
Axion-Steel
Bacchus
7,007
1,382
0
1,381
7,505
6,880
238
2,080
5,425
23,508
1,952
L
Thor
3,839
593
0
2,003
10,954
3,920
0
1,713
9,241
0
39,124
W
Fenrir
IuqirGoku
Fenrir
11,059
3,510
0
3,002
8,665
3,187
0
2,811
5,854
0
36,168
L
Anubis
JeffGP1101
Anubis
4,733
63
0
2,311
9,203
3,465
0
2,560
6,643
36,836
0
L
Cthulhu
POWDEREDNUT
Cthulhu
5,423
525
57
955
10,739
6,061
0
3,092
7,647
16,279
44
W
Charybdis
QueenMelinoe
Charybdis
6,273
3,145
0
3,591
8,427
2,462
618
1,651
6,776
0
41,906
L
Izanami
VIOS64
Izanami
5,012
3,899
0
1,553
7,455
2,450
0
2,592
4,863
0
61,906
W
5,115
1,034
0
2,346
10,042
6,821
195
1,249
8,793
0
38,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
35,557
321
Minions Killed
316
0
Camps Cleared
0
1,174,735
Distance Traveled
1,296,238
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,698
592
84
6
0
227,227
0
W
Kukulkan
6,902
531
76
6
0
231,415
0
W
Bacchus
6,568
505
33
3
0
273,588
5
L
Thor
6,208
478
57
4
0
256,549
1
W
Fenrir
8,133
626
56
4
0
312,114
0
L
Anubis
6,687
514
62
5
0
212,357
0
L
Cthulhu
5,958
458
14
1
0
252,657
0
W
Charybdis
7,366
567
87
7
0
223,987
6
L
Izanami
7,281
560
104
8
0
225,945
0
W
Tyr
6,588
507
64
5
0
255,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role