Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Brazzen2727
Cernunnos
Level 95
God Stats
27W - 53L
1,402 SR
Queue Stats
379W - 461L
1,374 Elo+
Solo
Kumbhakarna
Kumbhakarna
LawLockster
Kumbhakarna
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,454 Elo+
Solo
Bastet
Bastet
VX Raum
Bastet
Level 155
God Stats
21W - 19L
1,538 SR
Queue Stats
492W - 531L
1,506 Elo+
Solo
Eset
Eset
areayejay
Eset
Level 84
God Stats
2W - 6L
1,149 SR
Queue Stats
116W - 130L
1,512 Elo+
Solo
Team Averages
Level 125
1,418 SR
1,469 Elo+

VS

Team Averages
Level 115
1,491 SR
1,455 Elo+
Fafnir
Fafnir
Dorknagar
Fafnir
Level 124
God Stats
21W - 25L
1,481 SR
Queue Stats
64W - 75L
1,420 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Etnievoros
Tsukuyomi
Level 69
God Stats
16W - 21L
1,428 SR
Queue Stats
189W - 200L
1,469 Elo+
Solo
Bellona
Bellona
HiighKing
Bellona
Level 145
God Stats
67W - 61L
1,482 SR
Queue Stats
820W - 866L
1,480 Elo+
Solo
Izanami
Izanami
SavGod
Izanami
Level 106
God Stats
13W - 10L
1,534 SR
Queue Stats
181W - 161L
1,475 Elo+
Party 1
Ganesha
Ganesha
xXochi
Ganesha
Level 129
God Stats
47W - 38L
1,531 SR
Queue Stats
65W - 74L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 2
6,165
1,233
3,583
1,568
599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
Brazzen2727
Cernunnos
11
1 / 1 / 1
6,267
1,253
2,550
2,633
1,003
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
LawLockster
Kumbhakarna
9
0 / 0 / 0
3,938
788
0
0
0
Bastet
VX Raum
Bastet
11
0 / 0 / 2
6,066
1,213
3,935
2,858
994
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
11
1 / 3 / 1
6,437
1,287
6,404
3,865
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

352

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dorknagar
Fafnir
11
1 / 0 / 0
6,921
1,384
606
2,273
2,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Etnievoros
Tsukuyomi
11
1 / 2 / 2
6,445
1,289
1,998
4,610
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
HiighKing
Bellona
11
2 / 0 / 1
6,466
1,293
2,625
4,645
3,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
SavGod
Izanami
11
0 / 0 / 3
6,249
1,250
2,624
2,768
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ganesha
xXochi
Ganesha
12
0 / 0 / 4
7,192
1,438
1,824
4,004
3,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
2
Kills
4
4
Deaths
2
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
2
1
L
Cernunnos
Brazzen2727
Cernunnos
1
1
1
1.5
W
Fafnir
Dorknagar
Fafnir
1
0
0
1
W
Tsukuyomi
Etnievoros
Tsukuyomi
1
2
2
1
W
Bellona
HiighKing
Bellona
2
0
1
2.5
L
Kumbhakarna
LawLockster
Kumbhakarna
0
0
0
0
W
Izanami
SavGod
Izanami
0
0
3
1.5
L
Bastet
VX Raum
Bastet
0
0
2
1
L
Eset
1
3
1
0.5
W
Ganesha
xXochi
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,472
Damage
9,677
10,924
Taken
18,300
4,105
Mitigated
11,991
1,756
Healing
2,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,583
1,941
0
190
1,568
599
0
325
1,243
0
12,944
L
Cernunnos
Brazzen2727
Cernunnos
2,550
893
0
534
2,633
1,003
0
427
2,206
0
17,576
W
Fafnir
Dorknagar
Fafnir
606
24
0
680
2,273
2,547
0
583
1,566
2,673
851
W
Tsukuyomi
Etnievoros
Tsukuyomi
1,998
277
0
102
4,610
1,462
0
2,110
2,227
0
13,228
W
Bellona
HiighKing
Bellona
2,625
57
0
60
4,645
3,674
0
752
3,795
1,063
4,088
L
Kumbhakarna
LawLockster
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
SavGod
Izanami
2,624
1,834
0
670
2,768
895
0
1,236
1,356
0
21,136
L
Bastet
VX Raum
Bastet
3,935
599
0
419
2,858
994
0
427
2,431
0
12,046
L
Eset
6,404
253
334
279
3,865
1,509
0
1,388
2,477
12,701
0
W
Ganesha
xXochi
Ganesha
1,824
174
0
695
4,004
3,413
0
906
2,952
11,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
33,273
98
Minions Killed
125
3
Camps Cleared
4
459,275
Distance Traveled
558,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,165
1,233
25
5
1
104,784
0
L
Cernunnos
6,267
1,253
34
7
2
111,428
0
W
Fafnir
6,921
1,384
12
2
0
115,618
0
W
Tsukuyomi
6,445
1,289
35
7
1
103,113
0
W
Bellona
6,466
1,293
18
4
2
113,369
0
L
Kumbhakarna
3,938
788
0
0
0
0
0
W
Izanami
6,249
1,250
59
12
1
114,026
0
L
Bastet
6,066
1,213
16
3
0
133,324
0
L
Eset
6,437
1,287
23
5
0
109,739
0
W
Ganesha
7,192
1,438
1
0
0
112,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role