Player Matchup

Ravana
Ravana
Emrald1Archer0
Ravana
Level 133
God Stats
13W - 14L
1,502 SR
Queue Stats
287W - 289L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
God Clorox
Nu Wa
Level 83
God Stats
15W - 26L
1,388 SR
Queue Stats
42W - 58L
1,464 Elo+
Party 2
Geb
Geb
XMISFIT99X
Geb
Level 101
God Stats
157W - 138L
1,559 SR
Queue Stats
212W - 197L
1,459 Elo+
Solo
Surtr
Surtr
Zukecake
Surtr
Level 62
God Stats
1W - 2L
1,486 SR
Queue Stats
144W - 181L
1,428 Elo+
Solo
Neith
Neith
bratman1987
Neith
Level 81
God Stats
18W - 19L
1,545 SR
Queue Stats
30W - 43L
1,464 Elo+
Party 2
Team Averages
Level 92
1,496 SR
1,470 Elo+

VS

Team Averages
Level 88
1,561 SR
1,473 Elo+
Thanatos
Thanatos
Emperor__Woods
Thanatos
Level 127
God Stats
3W - 0L
1,712 SR
Queue Stats
62W - 53L
1,498 Elo+
Party 1
Janus
Janus
SenJu_TOQUIMA
Janus
Level 89
God Stats
6W - 3L
1,611 SR
Queue Stats
102W - 82L
1,521 Elo+
Solo
Atlas
Atlas
killaMAZING23
Atlas
Level 32
God Stats
10W - 3L
1,500 SR
Queue Stats
32W - 22L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
pepetruenohot
Kukulkan
Level 127
God Stats
252W - 262L
1,472 SR
Queue Stats
258W - 271L
1,424 Elo+
Solo
Izanami
Izanami
sleven7_7
Izanami
Level 67
God Stats
14W - 17L
1,510 SR
Queue Stats
207W - 226L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
6,154
559
7,351
6,868
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
10
1 / 3 / 0
5,515
501
4,953
5,433
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

3
0 / 0 / 0
4,102
373
274
1,660
560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Zukecake
Surtr
11
1 / 3 / 0
6,175
561
1,906
7,732
4,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 3 / 0
5,474
498
1,631
5,426
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
8 / 1 / 1
7,107
646
5,932
12,323
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
2 / 1 / 2
6,545
595
3,654
5,129
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 1
5,061
460
1,307
4,020
1,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kukulkan
pepetruenohot
Kukulkan
11
2 / 2 / 1
6,672
607
3,694
3,750
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
sleven7_7
Izanami
10
2 / 2 / 0
6,171
561
3,401
4,482
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
7
Kills
14
14
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
1
1
8.5
L
2
5
3
0.7
L
Nu Wa
1
3
0
0.33
W
2
1
2
3
L
0
0
0
0
L
Surtr
Zukecake
Surtr
1
3
0
0.33
L
3
3
0
1
W
0
1
1
0.5
W
Kukulkan
pepetruenohot
Kukulkan
2
2
1
1.25
W
Izanami
sleven7_7
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,115
Damage
17,988
27,119
Taken
29,704
9,418
Mitigated
9,537
4,933
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
5,932
2,426
0
8,520
12,323
4,431
0
783
11,348
0
51,638
L
7,351
2,053
0
578
6,868
2,256
0
900
5,928
0
33,594
L
Nu Wa
4,953
1,249
0
882
5,433
1,261
0
2,716
2,431
25,013
1,302
W
3,654
418
0
1,154
5,129
1,257
0
2,577
2,166
41,020
1,284
L
274
0
0
752
1,660
560
0
72
1,588
4,507
0
L
Surtr
Zukecake
Surtr
1,906
727
0
1,829
7,732
4,120
0
3,694
4,038
1,153
35,202
L
1,631
425
0
892
5,426
1,221
0
838
4,588
0
21,755
W
1,307
380
184
968
4,020
1,804
96
308
3,620
6,500
182
W
Kukulkan
pepetruenohot
Kukulkan
3,694
313
0
1,531
3,750
945
317
396
3,148
44,476
727
W
Izanami
sleven7_7
Izanami
3,401
2,806
0
1,139
4,482
1,100
658
485
3,905
0
47,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
31,556
221
Minions Killed
390
0
Camps Cleared
0
868,439
Distance Traveled
988,145
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,107
646
82
7
0
238,611
0
L
Ravana
6,154
559
57
5
0
242,670
0
L
Nu Wa
5,515
501
42
4
0
184,073
0
W
Janus
6,545
595
96
9
0
182,040
0
L
Geb
4,102
373
4
0
0
62,180
1
L
Surtr
6,175
561
71
6
0
188,603
0
L
Neith
5,474
498
47
4
0
190,913
0
W
Atlas
5,061
460
10
1
0
200,715
0
W
Kukulkan
6,672
607
104
9
0
188,346
0
W
Izanami
6,171
561
98
9
0
178,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role