Player Matchup

Mulan
Mulan
BMIR21
Mulan
Level 63
God Stats
7W - 6L
1,277 SR
Queue Stats
23W - 24L
1,474 Elo+
Party 1
Skadi
Skadi
Quesillon
Skadi
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 22L
1,470 Elo+
Party 1
Janus
Janus
TOXICTOADs
Janus
Level 149
God Stats
8W - 21L
1,339 SR
Queue Stats
253W - 252L
1,485 Elo+
Solo
Team Averages
Level 110
1,372 SR
1,476 Elo+

VS

Team Averages
Level 50
1,531 SR
1,425 Elo+
Fafnir
Fafnir
GreekGods963
Fafnir
Level 46
God Stats
9W - 8L
1,573 SR
Queue Stats
13W - 12L
1,475 Elo+
Party 2
Agni
Agni
benjamin14papu
Agni
Level 64
God Stats
11W - 11L
1,519 SR
Queue Stats
77W - 79L
1,517 Elo+
Solo
Surtr
Surtr
carvothekiller
Surtr
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BMIR21
Mulan
16
2 / 1 / 2
9,860
704
6,230
11,964
13,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Quesillon
Skadi
17
0 / 4 / 5
10,211
729
8,293
12,220
4,143
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
16
4 / 5 / 2
10,837
774
10,783
11,823
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
3 / 1 / 6
11,512
822
8,407
13,064
16,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 2 / 4
12,048
861
13,730
8,769
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
2 / 3 / 8
10,774
770
8,676
11,069
9,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
10
10
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
BMIR21
Mulan
2
1
2
3
W
Fafnir
3
1
6
6
L
Skadi
Quesillon
Skadi
0
4
5
0.63
L
Janus
4
5
2
1
W
5
2
4
3.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,306
Damage
30,813
36,007
Taken
32,902
22,104
Mitigated
30,169
3,727
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BMIR21
Mulan
6,230
372
0
1,422
11,964
13,683
72
5,830
5,876
0
24,274
W
Fafnir
8,407
2,477
254
3,776
13,064
16,769
1,580
3,847
9,207
25,648
3,269
L
Skadi
Quesillon
Skadi
8,293
3,513
0
1,104
12,220
4,143
130
7,525
4,443
0
45,260
L
Janus
10,783
222
216
985
11,823
4,278
0
7,598
3,973
36,474
0
W
13,730
392
0
811
8,769
3,490
237
3,769
5,000
57,272
0
W
8,676
2,639
0
546
11,069
9,910
1,138
3,254
7,811
605
19,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,908
Gold Earned
34,334
166
Minions Killed
161
0
Camps Cleared
0
723,782
Distance Traveled
752,752
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,860
704
30
2
0
220,487
0
W
Fafnir
11,512
822
38
3
0
257,760
0
L
Skadi
10,211
729
74
5
0
240,524
1
L
Janus
10,837
774
62
4
0
262,771
0
W
Agni
12,048
861
91
7
0
240,274
0
W
Surtr
10,774
770
32
2
0
254,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role