Player Matchup

Yu Huang
Yu Huang
Gold II
APOLL0 VEX
Yu Huang
Gold II
Level 151
God Stats
13W - 13L
1,561 SR
Queue Stats
171W - 180L
1,421 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
AquiTeVaEsa
Ratatoskr
Gold V
Level 54
God Stats
9W - 8L
1,489 SR
Queue Stats
43W - 47L
1,306 MMR
Solo
Apollo
Apollo
Gold V
NabMaster
Apollo
Gold V
Level 180
God Stats
86W - 107L
1,430 SR
Queue Stats
307W - 317L
1,323 MMR
Solo
Bacchus
Bacchus
Gold IV
maticjo
Bacchus
Gold IV
Level 157
God Stats
37W - 37L
1,537 SR
Queue Stats
294W - 315L
1,330 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
rachetsaintloya
Sun Wukong
Gold IV
Level 179
God Stats
16W - 25L
1,465 SR
Queue Stats
206W - 230L
1,454 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,496 SR
1,367 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,570 SR
1,403 MMR
The Morrigan
The Morrigan
Gold V
 
The Morrigan
Gold V
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
BangBro Ace
Thor
Silver I
Level 153
God Stats
10W - 4L
1,732 SR
Queue Stats
324W - 345L
1,364 MMR
Party 1
Artemis
Artemis
Gold II
P360 Cudii
Artemis
Gold II
Level 178
God Stats
126W - 88L
1,647 SR
Queue Stats
402W - 412L
1,490 MMR
Solo
Sylvanus
Sylvanus
Gold IV
ScoringManiac99
Sylvanus
Gold IV
Level 125
God Stats
0W - 4L
1,441 SR
Queue Stats
51W - 60L
1,353 MMR
Solo
Bellona
Bellona
Silver I
TwanSlays
Bellona
Silver I
Level 161
God Stats
26W - 25L
1,528 SR
Queue Stats
437W - 459L
1,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
APOLL0 VEX
Yu Huang
13
1 / 3 / 8
7,866
605
7,151
8,076
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
AquiTeVaEsa
Ratatoskr
14
12 / 1 / 5
8,704
670
14,941
12,142
4,003
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
NabMaster
Apollo
12
2 / 5 / 6
7,122
548
5,036
11,395
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
maticjo
Bacchus
11
2 / 2 / 7
7,263
559
4,938
12,280
10,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
rachetsaintloya
Sun Wukong
15
2 / 0 / 0
8,624
663
6,919
11,633
10,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AwilixHeraThanatos

VS

Bans
ArachneSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
4 / 6 / 0
7,340
565
6,565
10,695
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
2 / 2 / 2
7,703
593
5,162
9,797
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
P360 Cudii
Artemis
12
4 / 4 / 2
7,321
563
8,272
8,056
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
11
1 / 5 / 8
6,864
528
8,403
17,366
14,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
TwanSlays
Bellona
12
0 / 2 / 2
7,047
542
6,186
11,250
11,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
19
Kills
11
11
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
6
0
0.67
W
Yu Huang
APOLL0 VEX
Yu Huang
1
3
8
1.67
W
Ratatoskr
AquiTeVaEsa
Ratatoskr
12
1
5
14.5
L
2
2
2
1.5
W
Apollo
NabMaster
Apollo
2
5
6
1
L
Artemis
P360 Cudii
Artemis
4
4
2
1.25
L
Sylvanus
1
5
8
1
L
Bellona
TwanSlays
Bellona
0
2
2
0.5
W
Bacchus
maticjo
Bacchus
2
2
7
2.75
W
Sun Wukong
rachetsaintloya
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,985
Damage
34,588
55,526
Taken
57,164
30,844
Mitigated
36,199
14,554
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,565
815
108
2,928
10,695
3,962
169
5,532
4,845
51,290
128
W
Yu Huang
APOLL0 VEX
Yu Huang
7,151
871
0
580
8,076
2,524
0
5,311
2,765
48,446
872
W
Ratatoskr
AquiTeVaEsa
Ratatoskr
14,941
6,674
0
4,755
12,142
4,003
35
2,693
9,449
0
57,334
L
5,162
703
0
1,013
9,797
4,021
0
1,601
8,120
0
54,807
W
Apollo
NabMaster
Apollo
5,036
2,984
0
3,179
11,395
2,798
715
3,120
8,275
0
43,008
L
Artemis
P360 Cudii
Artemis
8,272
2,195
0
1,561
8,056
2,791
20
1,676
6,380
0
45,412
L
Sylvanus
8,403
2,013
902
5,219
17,366
14,413
0
3,117
14,249
23,935
1,464
L
Bellona
TwanSlays
Bellona
6,186
1,579
0
3,472
11,250
11,012
0
0
10,674
1,160
48,165
W
Bacchus
maticjo
Bacchus
4,938
687
0
2,538
12,280
10,852
0
4,157
8,123
19,273
504
W
Sun Wukong
rachetsaintloya
Sun Wukong
6,919
1,666
0
3,502
11,633
10,667
81
344
10,392
0
67,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
36,275
358
Minions Killed
395
0
Camps Cleared
0
1,363,865
Distance Traveled
1,267,842
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,340
565
91
7
0
274,597
0
W
Yu Huang
7,866
605
91
7
0
254,792
2
W
Ratatoskr
8,704
670
67
5
0
335,369
7
L
Thor
7,703
593
96
7
0
301,804
0
W
Apollo
7,122
548
62
5
0
265,510
4
L
Artemis
7,321
563
86
7
0
218,127
1
L
Sylvanus
6,864
528
18
1
0
219,465
0
L
Bellona
7,047
542
104
8
0
253,849
2
W
Bacchus
7,263
559
34
3
0
280,373
4
W
Sun Wukong
8,624
663
104
8
0
227,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role