Player Matchup

Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Dethcap
Zhong Kui
Level 140
God Stats
2W - 1L
1,842 SR
Queue Stats
74W - 46L
1,643 Elo+
Solo
Neith
Neith
Don rapids
Neith
Level 109
God Stats
3W - 5L
1,542 SR
Queue Stats
344W - 337L
1,637 Elo+
Solo
Hercules
Hercules
Holameng
Hercules
Level 127
God Stats
9W - 10L
1,502 SR
Queue Stats
227W - 233L
1,491 Elo+
Solo
Sylvanus
Sylvanus
PlzBorger
Sylvanus
Level 157
God Stats
2W - 3L
1,543 SR
Queue Stats
362W - 300L
1,622 Elo+
Solo
Team Averages
Level 128
1,586 SR
1,579 Elo+

VS

Team Averages
Level 177
1,417 SR
1,585 Elo+
Cerberus
Cerberus
 
Cerberus
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AjSituacion_X
He Bo
Level 29
God Stats
1W - 1L
1,323 SR
Queue Stats
99W - 74L
1,612 Elo+
Solo
Thor
Thor
Reré
Thor
Level 289
God Stats
4W - 3L
1,550 SR
Queue Stats
335W - 244L
1,652 Elo+
Party 1
Chang'e
Chang'e
iMrCheek
Chang'e
Level 186
God Stats
2W - 0L
1,210 SR
Queue Stats
145W - 100L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 2 / 2
5,406
1,081
2,017
2,849
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Dethcap
Zhong Kui
10
2 / 2 / 1
5,213
1,043
3,272
4,628
2,798
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
11
1 / 2 / 1
5,285
1,057
2,090
3,341
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Holameng
Hercules
5
0 / 0 / 0
4,308
862
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
PlzBorger
Sylvanus
8
0 / 1 / 2
4,664
933
958
2,140
2,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
6 / 1 / 1
7,088
1,418
2,814
4,417
3,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Persephone
 
Persephone
11
0 / 1 / 4
6,092
1,218
2,929
2,726
779
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 4
5,322
1,064
1,169
2,613
817
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Reré
Thor
10
1 / 1 / 5
5,876
1,175
2,716
3,103
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
iMrCheek
Chang'e
9
0 / 1 / 5
5,416
1,083
2,360
2,720
1,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
7
7
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
2
2
1.5
W
Cerberus
 
Cerberus
6
1
1
6.5
W
Persephone
 
Persephone
0
1
4
2
W
0
2
4
1
L
Zhong Kui
Dethcap
Zhong Kui
2
2
1
1.25
L
Neith
1
2
1
0.75
L
Hercules
Holameng
Hercules
0
0
0
0
L
Sylvanus
PlzBorger
Sylvanus
0
1
2
1
W
Thor
Reré
Thor
1
1
5
3.5
W
Chang'e
iMrCheek
Chang'e
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,337
Damage
11,988
12,958
Taken
15,579
6,960
Mitigated
7,715
3,851
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,017
284
0
472
2,849
941
0
2,090
759
4,167
0
W
Cerberus
 
Cerberus
2,814
106
0
1,081
4,417
3,958
255
1,599
2,818
3,893
0
W
Persephone
 
Persephone
2,929
33
290
44
2,726
779
688
788
1,936
14,193
0
W
1,169
116
189
278
2,613
817
0
1,402
1,211
6,206
0
L
Zhong Kui
Dethcap
Zhong Kui
3,272
164
150
1,398
4,628
2,798
0
3,322
1,306
6,260
0
L
Neith
2,090
442
125
716
3,341
1,144
0
2,567
774
0
8,984
L
Hercules
Holameng
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
PlzBorger
Sylvanus
958
120
417
573
2,140
2,077
0
1,293
847
2,935
0
W
Thor
Reré
Thor
2,716
158
0
100
3,103
1,120
597
606
2,497
0
7,481
W
Chang'e
iMrCheek
Chang'e
2,360
294
1,414
1,111
2,720
1,041
405
1,850
870
6,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,876
Gold Earned
29,794
31
Minions Killed
63
0
Camps Cleared
0
301,107
Distance Traveled
465,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,406
1,081
3
1
0
92,695
0
W
Cerberus
7,088
1,418
2
0
0
104,664
0
W
Persephone
6,092
1,218
23
5
0
82,323
0
W
He Bo
5,322
1,064
13
3
0
81,986
0
L
Zhong Kui
5,213
1,043
10
2
0
86,707
0
L
Neith
5,285
1,057
16
3
0
67,468
0
L
Hercules
4,308
862
0
0
0
9,308
0
L
Sylvanus
4,664
933
2
0
0
44,929
0
W
Thor
5,876
1,175
16
3
0
91,573
0
W
Chang'e
5,416
1,083
9
2
0
104,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role