Player Matchup

Sol
Sol
JunkCyclone
Sol
Level 86
God Stats
0W - 2L
1,288 SR
Queue Stats
116W - 118L
1,465 Elo+
Solo
Fafnir
Fafnir
LordDoodle
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Solo
Loki
Loki
SpreadedCheeks
Loki
Level 14
God Stats
14W - 18L
1,450 SR
Queue Stats
17W - 28L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
Sweet T 116
Zhong Kui
Level 62
God Stats
0W - 2L
1,298 SR
Queue Stats
40W - 49L
1,486 Elo+
Solo
Charybdis
Charybdis
sheepdie2eat
Charybdis
Level 37
God Stats
4W - 7L
1,136 SR
Queue Stats
161W - 152L
1,505 Elo+
Solo
Team Averages
Level 43
1,335 SR
1,415 Elo+

VS

Team Averages
Level 66
1,490 SR
1,485 Elo+
Chaac
Chaac
BigBickk
Chaac
Level 44
God Stats
7W - 7L
1,555 SR
Queue Stats
61W - 60L
1,550 Elo+
Party 1
Thoth
Thoth
Conglomerating
Thoth
Level 96
God Stats
4W - 3L
1,632 SR
Queue Stats
331W - 242L
1,659 Elo+
Party 1
Bastet
Bastet
Hexaceous
Bastet
Level 66
God Stats
2W - 7L
1,265 SR
Queue Stats
259W - 342L
1,382 Elo+
Solo
Neith
Neith
IamJessTM
Neith
Level 24
God Stats
44W - 49L
1,526 SR
Queue Stats
45W - 51L
1,458 Elo+
Solo
Nemesis
Nemesis
Wayack
Nemesis
Level 102
God Stats
18W - 19L
1,472 SR
Queue Stats
65W - 87L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
7,637
849
4,963
9,120
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
LordDoodle
Fafnir
13
3 / 2 / 2
8,155
906
3,677
11,247
11,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 1 / 0
7,323
814
532
3,185
929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
Sweet T 116
Zhong Kui
14
1 / 4 / 4
7,870
874
7,618
13,260
7,393
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
sheepdie2eat
Charybdis
13
1 / 4 / 0
7,872
875
3,354
8,524
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigBickk
Chaac
16
6 / 0 / 6
9,093
1,010
8,425
6,610
7,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
8 / 0 / 6
9,946
1,105
15,828
2,838
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Hexaceous
Bastet
12
1 / 1 / 4
7,559
840
3,828
5,484
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
IamJessTM
Neith
13
1 / 1 / 6
7,805
867
4,088
6,224
2,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Wayack
Nemesis
13
2 / 4 / 7
8,067
896
6,375
7,838
3,302
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
18
18
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
BigBickk
Chaac
6
0
6
9
W
8
0
6
11
W
Bastet
Hexaceous
Bastet
1
1
4
3
W
Neith
IamJessTM
Neith
1
1
6
4
L
1
7
2
0.29
L
Fafnir
LordDoodle
Fafnir
3
2
2
2
L
0
1
0
0
L
Zhong Kui
Sweet T 116
Zhong Kui
1
4
4
0.75
W
Nemesis
Wayack
Nemesis
2
4
7
1.38
L
Charybdis
sheepdie2eat
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,144
Damage
38,544
45,336
Taken
28,994
23,523
Mitigated
16,124
9,384
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BigBickk
Chaac
8,425
732
0
2,850
6,610
7,723
0
3,796
2,814
467
24,387
W
15,828
652
0
405
2,838
907
0
927
1,911
47,768
0
W
Bastet
Hexaceous
Bastet
3,828
869
0
334
5,484
1,889
0
3,356
2,128
0
10,011
W
Neith
IamJessTM
Neith
4,088
1,147
0
1,574
6,224
2,303
1,008
3,769
2,455
0
13,600
L
4,963
1,636
0
750
9,120
1,732
0
3,508
5,500
15,771
1,051
L
Fafnir
LordDoodle
Fafnir
3,677
1,814
202
1,035
11,247
11,600
0
3,740
7,116
6,933
396
L
532
0
0
613
3,185
929
0
928
2,257
0
10,831
L
Zhong Kui
Sweet T 116
Zhong Kui
7,618
40
0
4,926
13,260
7,393
0
4,411
8,498
23,853
0
W
Nemesis
Wayack
Nemesis
6,375
2,590
0
989
7,838
3,302
0
3,889
3,949
0
13,273
L
Charybdis
sheepdie2eat
Charybdis
3,354
1,866
0
1,858
8,524
1,869
115
3,377
5,104
0
18,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,857
Gold Earned
42,470
152
Minions Killed
182
0
Camps Cleared
0
733,691
Distance Traveled
982,336
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,093
1,010
43
5
0
225,342
0
W
Thoth
9,946
1,105
90
10
0
214,049
0
W
Bastet
7,559
840
16
2
0
205,950
4
W
Neith
7,805
867
20
2
0
143,878
0
L
Sol
7,637
849
28
3
0
153,059
0
L
Fafnir
8,155
906
5
1
0
163,234
0
L
Loki
7,323
814
24
3
0
91,320
0
L
Zhong Kui
7,870
874
48
5
0
167,347
0
W
Nemesis
8,067
896
13
1
0
193,117
0
L
Charybdis
7,872
875
47
5
0
158,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role