Player Matchup

Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
F1F_Esojaa
Anhur
Level 124
God Stats
3W - 2L
1,834 SR
Queue Stats
36W - 50L
1,349 Elo+
Solo
Set
Set
Mercy 517
Set
Level 88
God Stats
59W - 51L
1,512 SR
Queue Stats
103W - 105L
1,488 Elo+
Solo
Atlas
Atlas
ODGDQuez
Atlas
Level 64
God Stats
19W - 34L
1,336 SR
Queue Stats
73W - 109L
1,392 Elo+
Solo
He Bo
He Bo
OHS LUIGI
He Bo
Level 155
God Stats
0W - 2L
1,523 SR
Queue Stats
85W - 92L
1,421 Elo+
Party 1
Team Averages
Level 114
1,541 SR
1,430 Elo+

VS

Team Averages
Level 110
1,642 SR
1,436 Elo+
Neith
Neith
FatShackFlub
Neith
Level 163
God Stats
4W - 0L
1,944 SR
Queue Stats
292W - 281L
1,411 Elo+
Solo
Skadi
Skadi
Sicelet
Skadi
Level 122
God Stats
15W - 8L
1,707 SR
Queue Stats
298W - 279L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Skynynyflvko
Cthulhu
Level 84
God Stats
2W - 1L
1,515 SR
Queue Stats
27W - 40L
1,374 Elo+
Solo
Heimdallr
Heimdallr
TenseLotus12835
Heimdallr
Level 58
God Stats
57W - 62L
1,470 SR
Queue Stats
59W - 65L
1,395 Elo+
Solo
Tiamat
Tiamat
TheCoChise07
Tiamat
Level 125
God Stats
7W - 8L
1,575 SR
Queue Stats
197W - 186L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 3 / 0
7,804
557
8,889
14,280
10,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
10
1 / 4 / 1
5,897
421
3,220
10,394
2,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 0
5,744
410
3,223
9,728
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
ODGDQuez
Atlas
11
1 / 4 / 1
6,048
432
5,230
11,709
7,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

He Bo
OHS LUIGI
He Bo
13
0 / 4 / 0
6,356
454
3,402
8,442
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
7,787
556
9,330
11,122
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Sicelet
Skadi
14
5 / 0 / 4
7,966
569
6,029
5,423
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Skynynyflvko
Cthulhu
13
4 / 1 / 3
8,066
576
5,469
8,758
5,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
TenseLotus12835
Heimdallr
13
2 / 1 / 4
7,069
505
6,772
7,793
2,989
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
15
4 / 0 / 2
8,792
628
5,844
6,182
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
19
19
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
3
0
1.33
L
Anhur
1
4
1
0.38
W
4
4
1
1.13
L
0
4
0
0
L
Atlas
ODGDQuez
Atlas
1
4
1
0.38
L
He Bo
OHS LUIGI
He Bo
0
4
0
0
W
Skadi
Sicelet
Skadi
5
0
4
7
W
Cthulhu
Skynynyflvko
Cthulhu
4
1
3
5.5
W
Heimdallr
TenseLotus12835
Heimdallr
2
1
4
4
W
Tiamat
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
33,444
54,553
Taken
39,278
28,467
Mitigated
20,256
13,124
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,889
3,286
0
4,903
14,280
10,916
42
189
13,102
0
49,453
L
Anhur
3,220
1,310
0
3,579
10,394
2,979
0
2,298
8,025
0
29,990
W
9,330
4,424
0
5,110
11,122
5,365
0
0
11,122
0
47,143
L
3,223
1,247
0
524
9,728
3,986
0
1,011
8,590
0
39,494
L
Atlas
ODGDQuez
Atlas
5,230
2,331
108
2,265
11,709
7,966
0
3,632
8,077
34,156
0
L
He Bo
OHS LUIGI
He Bo
3,402
173
0
1,745
8,442
2,620
0
3,667
4,562
49,059
0
W
Skadi
Sicelet
Skadi
6,029
1,774
0
1,000
5,423
1,650
0
581
4,842
0
60,108
W
Cthulhu
Skynynyflvko
Cthulhu
5,469
439
2,742
2,563
8,758
5,779
308
2,319
6,439
39,690
1,681
W
Heimdallr
TenseLotus12835
Heimdallr
6,772
3,593
0
2,161
7,793
2,989
1,517
2,839
4,954
0
40,765
W
Tiamat
5,844
557
0
3,326
6,182
4,473
214
2,893
3,289
55,108
1,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,849
Gold Earned
39,680
320
Minions Killed
423
0
Camps Cleared
0
1,366,874
Distance Traveled
1,300,277
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,804
557
80
6
0
255,895
1
L
Anhur
5,897
421
55
4
0
278,206
0
W
Neith
7,787
556
77
6
0
206,148
0
L
Set
5,744
410
68
5
0
295,511
0
L
Atlas
6,048
432
39
3
0
283,277
3
L
He Bo
6,356
454
78
6
0
253,985
1
W
Skadi
7,966
569
96
7
0
314,007
0
W
Cthulhu
8,066
576
56
4
0
275,512
0
W
Heimdallr
7,069
505
78
6
0
233,992
0
W
Tiamat
8,792
628
116
8
0
270,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role