Player Matchup

Ares
Ares
ApexAres
Ares
Level 146
God Stats
14W - 6L
1,722 SR
Queue Stats
324W - 237L
1,555 Elo+
Party 2
Atlas
Atlas
Piercel
Atlas
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,566 Elo+
Party 2
Medusa
Medusa
Tinkus
Medusa
Level 152
God Stats
2W - 1L
1,562 SR
Queue Stats
166W - 176L
1,444 Elo+
Party 1
Maman Brigitte
Maman Brigitte
veitals
Maman Brigitte
Level 159
God Stats
6W - 9L
1,520 SR
Queue Stats
161W - 158L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
xKaliOP
Sun Wukong
Level 69
God Stats
1W - 0L
1,734 SR
Queue Stats
90W - 94L
1,459 Elo+
Party 1
Team Averages
Level 115
1,608 SR
1,496 Elo+

VS

Team Averages
Level 108
1,689 SR
1,556 Elo+
Kuzenbo
Kuzenbo
Cadenjg
Kuzenbo
Level 101
God Stats
12W - 5L
1,846 SR
Queue Stats
60W - 39L
1,665 Elo+
Party 4
Odin
Odin
DarthKaiser
Odin
Level 138
God Stats
1W - 3L
1,810 SR
Queue Stats
134W - 145L
1,543 Elo+
Party 3
Fenrir
Fenrir
EdibleCrayons
Fenrir
Level 121
God Stats
4W - 5L
1,559 SR
Queue Stats
85W - 77L
1,559 Elo+
Party 4
Vulcan
Vulcan
Omegaamaxx
Vulcan
Level 123
God Stats
10W - 4L
1,661 SR
Queue Stats
100W - 110L
1,507 Elo+
Party 3
Hachiman
Hachiman
WyWall
Hachiman
Level 58
God Stats
4W - 5L
1,568 SR
Queue Stats
88W - 94L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
6 / 2 / 10
10,675
970
7,195
12,963
16,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
Piercel
Atlas
15
3 / 2 / 9
10,060
915
8,621
12,040
11,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Medusa
Tinkus
Medusa
15
3 / 0 / 12
9,616
874
11,404
4,548
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
veitals
Maman Brigitte
16
1 / 0 / 7
9,810
892
3,729
5,899
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
xKaliOP
Sun Wukong
16
5 / 0 / 10
10,278
934
9,125
8,502
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cadenjg
Kuzenbo
15
1 / 2 / 3
9,058
823
6,356
9,779
12,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 6 / 3
8,919
811
3,929
10,356
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 2 / 3
8,134
739
4,019
8,819
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
Omegaamaxx
Vulcan
15
1 / 2 / 1
9,311
846
11,760
5,053
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
WyWall
Hachiman
14
2 / 6 / 1
8,838
803
4,299
9,966
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
18
Kills
4
4
Deaths
18
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
6
2
10
5.5
L
Kuzenbo
Cadenjg
Kuzenbo
1
2
3
1.25
L
0
6
3
0.25
L
0
2
3
0.75
L
Vulcan
Omegaamaxx
Vulcan
1
2
1
0.75
W
Atlas
Piercel
Atlas
3
2
9
3.75
W
Medusa
Tinkus
Medusa
3
0
12
9
L
Hachiman
WyWall
Hachiman
2
6
1
0.42
W
Maman Brigitte
veitals
Maman Brigitte
1
0
7
4.5
W
Sun Wukong
xKaliOP
Sun Wukong
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,074
Damage
30,363
43,952
Taken
43,973
37,460
Mitigated
34,333
5,501
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,195
380
0
1,150
12,963
16,032
289
4,545
7,676
14,488
799
L
Kuzenbo
Cadenjg
Kuzenbo
6,356
1,933
0
1,288
9,779
12,853
0
4,212
5,567
16,872
0
L
3,929
81
0
807
10,356
9,069
0
4,409
5,947
0
21,898
L
4,019
751
0
753
8,819
6,589
0
4,577
4,242
0
6,054
L
Vulcan
Omegaamaxx
Vulcan
11,760
366
0
359
5,053
2,033
0
1,077
3,976
44,296
0
W
Atlas
Piercel
Atlas
8,621
2,515
0
1,759
12,040
11,338
93
3,346
8,025
31,771
0
W
Medusa
Tinkus
Medusa
11,404
4,604
0
41
4,548
2,127
1,184
2,039
2,283
0
29,929
L
Hachiman
WyWall
Hachiman
4,299
3,277
0
880
9,966
3,789
0
4,575
5,391
0
17,653
W
Maman Brigitte
veitals
Maman Brigitte
3,729
34
0
1,754
5,899
2,456
408
1,852
3,690
32,509
1,787
W
Sun Wukong
xKaliOP
Sun Wukong
9,125
1,326
0
797
8,502
5,507
980
4,661
3,265
0
35,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,439
Gold Earned
44,260
252
Minions Killed
195
0
Camps Cleared
0
1,155,770
Distance Traveled
1,094,377
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,675
970
14
1
0
217,078
0
L
Kuzenbo
9,058
823
20
2
0
240,133
1
L
Odin
8,919
811
55
5
0
194,438
0
L
Fenrir
8,134
739
2
0
0
230,915
0
L
Vulcan
9,311
846
84
8
0
229,012
0
W
Atlas
10,060
915
39
4
0
221,341
0
W
Medusa
9,616
874
57
5
0
214,662
0
L
Hachiman
8,838
803
34
3
0
199,879
0
W
Maman Brigitte
9,810
892
76
7
0
247,534
2
W
Sun Wukong
10,278
934
66
6
0
255,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role