Player Matchup

Vulcan
Vulcan
BROC GRAVES
Vulcan
Level 135
God Stats
3W - 1L
1,648 SR
Queue Stats
59W - 66L
1,503 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JackBGood
Morgan Le Fay
Level 146
God Stats
4W - 3L
1,374 SR
Queue Stats
103W - 113L
1,523 Elo+
Party 3
Athena
Athena
Ormy
Athena
Level 143
God Stats
7W - 2L
1,678 SR
Queue Stats
193W - 180L
1,504 Elo+
Solo
Atlas
Atlas
POUNDA2013
Atlas
Level 190
God Stats
5W - 0L
1,785 SR
Queue Stats
103W - 89L
1,509 Elo+
Solo
Neith
Neith
Spartanking5595
Neith
Level 149
God Stats
4W - 4L
1,412 SR
Queue Stats
301W - 277L
1,505 Elo+
Solo
Team Averages
Level 153
1,580 SR
1,509 Elo+

VS

Team Averages
Level 119
1,538 SR
1,560 Elo+
Cthulhu
Cthulhu
DavidBar
Cthulhu
Level 93
God Stats
5W - 6L
1,506 SR
Queue Stats
143W - 149L
1,518 Elo+
Party 1
Sobek
Sobek
Frybread69
Sobek
Level 81
God Stats
2W - 3L
1,343 SR
Queue Stats
401W - 222L
1,647 Elo+
Party 2
Medusa
Medusa
NicolasMorales
Medusa
Level 159
God Stats
18W - 19L
1,506 SR
Queue Stats
747W - 770L
1,502 Elo+
Party 1
Nox
Nox
h3rd0fpubs
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 144L
1,447 Elo+
Solo
Odin
Odin
itproquo
Odin
Level 138
God Stats
12W - 4L
1,832 SR
Queue Stats
730W - 425L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
6 / 2 / 9
9,860
896
17,808
9,093
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
JackBGood
Morgan Le Fay
17
5 / 1 / 17
10,086
917
17,408
8,957
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Ormy
Athena
16
4 / 2 / 14
10,165
924
9,093
21,839
17,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
14
1 / 2 / 14
9,140
831
6,076
13,203
12,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 2 / 14
10,191
926
14,360
11,984
5,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DavidBar
Cthulhu
16
1 / 3 / 4
8,215
747
16,483
18,873
11,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
11
0 / 6 / 4
7,816
711
6,332
16,723
16,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 3 / 2
8,935
812
12,722
10,024
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
2 / 7 / 3
7,887
717
9,483
11,468
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
15
1 / 4 / 5
8,135
740
10,659
13,160
18,241
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
23
Kills
9
9
Deaths
23
68
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
2
9
5.25
L
Cthulhu
DavidBar
Cthulhu
1
3
4
1
L
Sobek
0
6
4
0.33
W
Morgan Le Fay
JackBGood
Morgan Le Fay
5
1
17
13.5
L
5
3
2
2
W
Athena
Ormy
Athena
4
2
14
5.5
W
Atlas
1
2
14
4
W
7
2
14
7
L
2
7
3
0.5
L
Odin
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,745
Damage
55,679
65,076
Taken
70,248
43,533
Mitigated
54,078
25,497
Healing
22,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
17,808
164
0
951
9,093
4,405
1,004
4,657
4,436
30,668
0
L
Cthulhu
DavidBar
Cthulhu
16,483
578
1,138
5,886
18,873
11,553
0
13,831
4,156
30,638
376
L
Sobek
6,332
678
2,827
3,162
16,723
16,443
0
7,988
8,002
8,436
518
W
Morgan Le Fay
JackBGood
Morgan Le Fay
17,408
1,627
1,390
2,623
8,957
4,214
1,006
4,260
4,697
26,953
0
L
12,722
1,837
2,466
1,082
10,024
3,443
0
7,681
1,975
0
33,595
W
Athena
Ormy
Athena
9,093
1,978
4,245
7,661
21,839
17,363
307
10,434
11,405
16,203
2,030
W
Atlas
6,076
2,388
1,358
2,403
13,203
12,047
0
6,686
6,517
13,316
0
W
14,360
2,802
460
4,406
11,984
5,504
1,735
5,353
6,631
0
28,448
L
9,483
690
787
2,119
11,468
4,398
0
8,526
2,602
19,439
14
L
Odin
10,659
1,295
116
2,501
13,160
18,241
0
8,062
4,372
0
19,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,442
Gold Earned
40,988
139
Minions Killed
124
0
Camps Cleared
0
1,103,056
Distance Traveled
1,040,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,860
896
49
4
0
231,081
0
L
Cthulhu
8,215
747
25
2
0
221,839
0
L
Sobek
7,816
711
6
1
0
189,595
0
W
Morgan Le Fay
10,086
917
33
3
0
218,338
0
L
Medusa
8,935
812
53
5
0
233,298
0
W
Athena
10,165
924
12
1
0
220,074
0
W
Atlas
9,140
831
7
1
0
212,308
0
W
Neith
10,191
926
38
3
0
221,255
0
L
Nox
7,887
717
24
2
0
164,021
0
L
Odin
8,135
740
16
1
0
231,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role