Player Matchup

Martichoras
Martichoras
CarlosE UNAM
Martichoras
Level 207
God Stats
0W - 2L
1,598 SR
Queue Stats
14W - 20L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
EternalYami
Sun Wukong
Level 125
God Stats
0W - 1L
1,342 SR
Queue Stats
17W - 16L
1,581 Elo+
Solo
Serqet
Serqet
Fisshion
Serqet
Level 155
God Stats
14W - 11L
1,609 SR
Queue Stats
43W - 43L
1,505 Elo+
Party 2
Ares
Ares
digital_pigeon_
Ares
Level 69
God Stats
6W - 8L
1,592 SR
Queue Stats
100W - 120L
1,519 Elo+
Party 2
Atlas
Atlas
radu9876
Atlas
Level 156
God Stats
70W - 55L
1,670 SR
Queue Stats
219W - 227L
1,525 Elo+
Party 2
Team Averages
Level 142
1,562 SR
1,521 Elo+

VS

Team Averages
Level 173
1,683 SR
1,714 Elo+
Poseidon
Poseidon
FrostyBomb
Poseidon
Level 208
God Stats
7W - 6L
1,606 SR
Queue Stats
534W - 229L
1,788 Elo+
Party 1
Sun Wukong
Sun Wukong
Jmystery234
Sun Wukong
Level 163
God Stats
1W - 0L
1,780 SR
Queue Stats
135W - 80L
1,584 Elo+
Solo
Ix Chel
Ix Chel
Thebuttcrust
Ix Chel
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
536W - 226L
1,780 Elo+
Party 1
Ishtar
Ishtar
monsteradd
Ishtar
Level 155
God Stats
9W - 2L
1,790 SR
Queue Stats
580W - 233L
1,794 Elo+
Party 1
Geb
Geb
rimmgar
Geb
Level 166
God Stats
2W - 0L
1,740 SR
Queue Stats
122W - 110L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CarlosE UNAM
Martichoras
15
0 / 6 / 3
9,232
839
7,322
18,095
6,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
EternalYami
Sun Wukong
16
2 / 4 / 4
10,564
960
9,709
14,484
10,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Fisshion
Serqet
15
3 / 4 / 2
10,147
922
4,188
8,995
3,688
14
1 / 6 / 4
9,484
862
1,875
14,598
13,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
radu9876
Atlas
16
4 / 9 / 3
10,233
930
13,905
19,719
8,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FrostyBomb
Poseidon
17
4 / 3 / 12
11,124
1,011
12,153
8,979
4,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Jmystery234
Sun Wukong
17
6 / 1 / 16
11,158
1,014
10,490
15,191
17,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Thebuttcrust
Ix Chel
17
8 / 3 / 7
11,321
1,029
17,131
10,245
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
monsteradd
Ishtar
18
9 / 1 / 8
11,475
1,043
19,845
11,087
6,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
15
1 / 2 / 10
10,623
966
4,446
12,430
8,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
10
Kills
28
29
Deaths
10
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Martichoras
CarlosE UNAM
Martichoras
0
6
3
0.25
L
Sun Wukong
EternalYami
Sun Wukong
2
4
4
1
L
Serqet
Fisshion
Serqet
3
4
2
1
W
Poseidon
FrostyBomb
Poseidon
4
3
12
3.33
W
Sun Wukong
Jmystery234
Sun Wukong
6
1
16
14
W
Ix Chel
Thebuttcrust
Ix Chel
8
3
7
3.83
L
1
6
4
0.5
W
Ishtar
monsteradd
Ishtar
9
1
8
13
L
Atlas
radu9876
Atlas
4
9
3
0.61
W
Geb
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,999
Damage
64,065
75,891
Taken
57,932
42,642
Mitigated
40,683
4,658
Healing
21,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
CarlosE UNAM
Martichoras
7,322
943
0
1,052
18,095
6,504
130
9,423
8,387
0
37,916
L
Sun Wukong
EternalYami
Sun Wukong
9,709
1,211
0
2,144
14,484
10,437
90
3,491
10,881
0
28,365
L
Serqet
Fisshion
Serqet
4,188
407
0
201
8,995
3,688
103
4,156
3,300
0
10,658
W
Poseidon
FrostyBomb
Poseidon
12,153
1,031
0
897
8,979
4,377
2,340
1,602
7,246
46,287
0
W
Sun Wukong
Jmystery234
Sun Wukong
10,490
1,656
0
4,146
15,191
17,051
786
3,458
11,137
604
19,620
W
Ix Chel
Thebuttcrust
Ix Chel
17,131
2,250
2,912
3,450
10,245
3,658
1,541
2,677
6,887
35,851
0
L
1,875
78
128
758
14,598
13,966
612
6,333
8,049
11,373
227
W
Ishtar
monsteradd
Ishtar
19,845
13,665
0
4,857
11,087
6,858
6,538
3,392
7,100
0
43,940
L
Atlas
radu9876
Atlas
13,905
3,809
0
375
19,719
8,047
0
9,665
9,736
27,721
455
W
Geb
4,446
248
2,315
2,482
12,430
8,739
270
2,895
7,412
15,095
1,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,660
Gold Earned
55,701
181
Minions Killed
221
0
Camps Cleared
0
904,336
Distance Traveled
1,232,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,232
839
76
7
0
186,017
0
L
Sun Wukong
10,564
960
41
4
0
191,359
0
L
Serqet
10,147
922
15
1
0
192,625
0
W
Poseidon
11,124
1,011
81
7
0
252,098
0
W
Sun Wukong
11,158
1,014
25
2
0
258,919
0
W
Ix Chel
11,321
1,029
48
4
0
271,685
0
L
Ares
9,484
862
13
1
0
143,413
0
W
Ishtar
11,475
1,043
45
4
0
207,661
0
L
Atlas
10,233
930
36
3
0
190,922
0
W
Geb
10,623
966
22
2
0
242,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role