Player Matchup

Discordia
Discordia
KingKleetus
Discordia
Level 66
God Stats
7W - 1L
1,837 SR
Queue Stats
29W - 32L
1,483 Elo+
Party 1
Pele
Pele
OZEYAHU
Pele
Level 156
God Stats
1W - 0L
1,510 SR
Queue Stats
61W - 66L
1,382 Elo+
Solo
Hun Batz
Hun Batz
RuthlessPopo99
Hun Batz
Level 123
God Stats
3W - 3L
1,403 SR
Queue Stats
222W - 201L
1,546 Elo+
Party 1
Geb
Geb
Wilkczar
Geb
Level 122
God Stats
2W - 1L
1,476 SR
Queue Stats
205W - 196L
1,541 Elo+
Party 1
Horus
Horus
cagefight41
Horus
Level 136
God Stats
6W - 7L
1,561 SR
Queue Stats
334W - 308L
1,563 Elo+
Party 1
Team Averages
Level 121
1,558 SR
1,503 Elo+

VS

Team Averages
Level 149
1,410 SR
1,493 Elo+
Ares
Ares
 
Ares
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dwindle7
Thanatos
Level 86
God Stats
2W - 7L
1,265 SR
Queue Stats
373W - 355L
1,469 Elo+
Solo
Ra
Ra
Spenoy
Ra
Level 142
God Stats
0W - 2L
1,283 SR
Queue Stats
202W - 197L
1,522 Elo+
Solo
Raijin
Raijin
not sk xx
Raijin
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 212L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KingKleetus
Discordia
14
1 / 2 / 4
8,137
814
8,600
6,497
2,593
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
OZEYAHU
Pele
13
2 / 3 / 5
8,329
833
2,820
5,043
2,097
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
17
6 / 1 / 2
9,513
951
12,256
7,297
3,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 0 / 4
8,771
877
3,749
9,117
7,362
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 3 / 7
8,108
811
3,088
10,576
10,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 2 / 4
7,633
763
2,739
9,197
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
 
Freya
13
2 / 1 / 3
7,212
721
3,621
5,982
2,387
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Dwindle7
Thanatos
11
1 / 4 / 6
6,633
663
4,910
6,526
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ra
11
1 / 2 / 5
6,714
671
3,671
5,206
1,984
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Raijin
not sk xx
Raijin
13
1 / 3 / 6
7,292
729
8,285
6,440
2,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
12
Kills
7
9
Deaths
12
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
2
4
2
L
Freya
 
Freya
2
1
3
3.5
L
Thanatos
Dwindle7
Thanatos
1
4
6
1
W
Discordia
KingKleetus
Discordia
1
2
4
1.5
W
Pele
OZEYAHU
Pele
2
3
5
1.5
W
Hun Batz
6
1
2
7
L
Ra
1
2
5
1.75
W
2
0
4
4
W
1
3
7
1.5
L
Raijin
not sk xx
Raijin
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,513
Damage
23,226
38,530
Taken
33,351
26,052
Mitigated
18,488
16,392
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,739
253
176
1,318
9,197
8,987
0
3,468
5,729
4,248
0
L
Freya
 
Freya
3,621
984
2,311
1,800
5,982
2,387
0
2,545
3,437
12,436
636
L
Thanatos
Dwindle7
Thanatos
4,910
590
0
1,298
6,526
2,462
0
2,173
4,353
0
6,302
W
Discordia
KingKleetus
Discordia
8,600
148
33
293
6,497
2,593
138
3,665
2,832
19,473
137
W
Pele
OZEYAHU
Pele
2,820
229
657
437
5,043
2,097
830
2,885
2,158
0
8,887
W
Hun Batz
12,256
0
455
288
7,297
3,626
1,497
3,507
3,790
0
28,873
L
Ra
3,671
352
2,824
1,874
5,206
1,984
0
1,536
3,670
15,097
0
W
3,749
44
2,602
3,604
9,117
7,362
286
3,843
5,200
12,984
1,693
W
3,088
1,092
5,139
2,884
10,576
10,374
285
4,189
6,387
0
4,098
L
Raijin
not sk xx
Raijin
8,285
461
780
504
6,440
2,668
0
2,344
4,096
22,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,858
Gold Earned
35,484
102
Minions Killed
85
0
Camps Cleared
0
896,580
Distance Traveled
730,816
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,633
763
6
1
0
149,477
0
L
Freya
7,212
721
26
3
0
154,321
0
L
Thanatos
6,633
663
7
1
0
162,041
0
W
Discordia
8,137
814
18
2
0
186,269
0
W
Pele
8,329
833
13
1
0
142,700
0
W
Hun Batz
9,513
951
47
5
0
189,615
1
L
Ra
6,714
671
21
2
0
106,320
0
W
Geb
8,771
877
18
2
0
183,057
0
W
Horus
8,108
811
6
1
0
194,939
0
L
Raijin
7,292
729
25
3
0
158,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role