Player Matchup

Chaac
Chaac
Alessandro_593
Chaac
Level 24
God Stats
3W - 1L
1,256 SR
Queue Stats
21W - 29L
1,355 Elo+
Party 2
Set
Set
BorisOAnimal00
Set
Level 89
God Stats
43W - 31L
1,536 SR
Queue Stats
166W - 155L
1,448 Elo+
Solo
Vulcan
Vulcan
sandrosenna999
Vulcan
Level 159
God Stats
18W - 15L
1,444 SR
Queue Stats
217W - 284L
1,411 Elo+
Party 2
Team Averages
Level 91
1,412 SR
1,405 Elo+

VS

Team Averages
Level 74
1,441 SR
1,383 Elo+
Baron Samedi
Baron Samedi
CleanFoal438493
Baron Samedi
Level 68
God Stats
27W - 28L
1,355 SR
Queue Stats
57W - 61L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
Stoney135
Cthulhu
Level 85
God Stats
17W - 14L
1,464 SR
Queue Stats
60W - 68L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
kratos-rec
Nu Wa
Level 69
God Stats
38W - 34L
1,503 SR
Queue Stats
412W - 445L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
7,995
800
5,385
7,860
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 7
8,240
824
5,955
6,507
4,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 0 / 4
8,977
898
9,597
5,525
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CleanFoal438493
Baron Samedi
11
1 / 5 / 0
6,834
683
2,987
7,078
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Stoney135
Cthulhu
12
0 / 4 / 0
7,081
708
5,427
11,904
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
12
0 / 3 / 1
7,050
705
5,324
5,790
1,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
3
1
7
6.5
L
Baron Samedi
CleanFoal438493
Baron Samedi
1
5
0
0.2
L
Cthulhu
Stoney135
Cthulhu
0
4
0
0
L
Nu Wa
0
3
1
0.17
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
13,738
19,892
Taken
24,772
13,792
Mitigated
13,782
4,628
Healing
1,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,385
602
0
2,635
7,860
7,816
0
4,335
3,020
0
14,165
W
5,955
2,213
0
554
6,507
4,298
0
3,618
2,590
0
31,581
L
Baron Samedi
CleanFoal438493
Baron Samedi
2,987
224
145
270
7,078
3,350
89
2,651
4,345
13,013
0
L
Cthulhu
Stoney135
Cthulhu
5,427
354
88
1,194
11,904
8,774
0
4,790
6,760
23,000
1,851
L
Nu Wa
5,324
1,953
0
0
5,790
1,658
0
2,184
3,449
22,938
68
W
9,597
116
242
1,197
5,525
1,678
0
4,575
727
40,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
20,965
122
Minions Killed
110
0
Camps Cleared
0
596,402
Distance Traveled
514,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,995
800
16
2
0
207,840
0
W
Set
8,240
824
36
4
0
201,981
0
L
Baron Samedi
6,834
683
32
3
0
159,947
0
L
Cthulhu
7,081
708
39
4
0
184,930
0
L
Nu Wa
7,050
705
39
4
0
169,184
0
W
Vulcan
8,977
898
70
7
0
186,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role