Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BORRA10
Cupid
Level 127
God Stats
2W - 1L
1,810 SR
Queue Stats
92W - 78L
1,486 Elo+
Solo
Hel
Hel
Driizu
Hel
Level 118
God Stats
291W - 260L
1,538 SR
Queue Stats
444W - 430L
1,507 Elo+
Solo
Geb
Geb
LanceIot
Geb
Level 166
God Stats
0W - 2L
1,485 SR
Queue Stats
40W - 33L
1,546 Elo+
Party 1
Osiris
Osiris
SrLemonSnuksXL
Osiris
Level 154
God Stats
3W - 2L
1,683 SR
Queue Stats
36W - 33L
1,537 Elo+
Solo
Team Averages
Level 145
1,603 SR
1,515 Elo+

VS

Team Averages
Level 152
1,548 SR
1,515 Elo+
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
JoseLN
Cernunnos
Level 126
God Stats
2W - 2L
1,522 SR
Queue Stats
143W - 139L
1,527 Elo+
Solo
Hercules
Hercules
LinkLotos
Hercules
Level 127
God Stats
7W - 10L
1,441 SR
Queue Stats
229W - 221L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
joelbacusa
Zhong Kui
Level 152
God Stats
2W - 1L
1,804 SR
Queue Stats
109W - 107L
1,560 Elo+
Party 2
Cu Chulainn
Cu Chulainn
juli97
Cu Chulainn
Level 231
God Stats
254W - 207L
1,474 SR
Queue Stats
805W - 824L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
3 / 2 / 0
4,270
610
3,267
5,891
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
BORRA10
Cupid
8
0 / 0 / 2
4,341
620
2,840
3,837
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hel
Driizu
Hel
5
1 / 1 / 0
3,779
540
953
2,578
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 0 / 2
4,273
610
2,078
4,922
2,845
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 2 / 0
4,233
605
1,034
5,781
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 2 / 2
4,599
657
2,030
3,480
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
JoseLN
Cernunnos
8
0 / 2 / 0
4,243
606
1,923
3,133
873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
LinkLotos
Hercules
8
0 / 0 / 0
3,922
560
1,670
5,047
3,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
joelbacusa
Zhong Kui
9
4 / 0 / 0
4,753
679
2,423
3,305
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
juli97
Cu Chulainn
10
1 / 0 / 1
5,733
819
3,991
4,932
2,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
5
5
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
0
1.5
W
Nox
 
Nox
0
2
2
0.5
L
Cupid
BORRA10
Cupid
0
0
2
1
L
Hel
Driizu
Hel
1
1
0
1
W
Cernunnos
JoseLN
Cernunnos
0
2
0
0
L
0
0
2
1
W
Hercules
LinkLotos
Hercules
0
0
0
0
L
0
2
0
0
W
Zhong Kui
joelbacusa
Zhong Kui
4
0
0
4
W
Cu Chulainn
juli97
Cu Chulainn
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,172
Damage
12,037
23,009
Taken
19,897
10,530
Mitigated
9,565
11,193
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,267
1,111
0
2,405
5,891
1,562
0
1,680
4,211
0
21,448
W
Nox
 
Nox
2,030
307
0
644
3,480
1,019
0
1,247
2,233
19,753
996
L
Cupid
BORRA10
Cupid
2,840
1,892
424
2,896
3,837
957
0
0
3,775
0
30,521
L
Hel
Driizu
Hel
953
149
80
1,389
2,578
713
0
1,677
901
10,589
0
W
Cernunnos
JoseLN
Cernunnos
1,923
1,001
0
1,083
3,133
873
0
652
2,481
0
30,556
L
2,078
96
0
2,541
4,922
2,845
0
829
3,941
15,110
0
W
Hercules
LinkLotos
Hercules
1,670
315
0
3,075
5,047
3,192
0
1,053
3,994
0
13,440
L
1,034
366
0
1,458
5,781
4,453
0
211
5,570
0
26,415
W
Zhong Kui
joelbacusa
Zhong Kui
2,423
297
0
1,395
3,305
1,588
0
79
3,226
20,151
427
W
Cu Chulainn
juli97
Cu Chulainn
3,991
867
0
2,100
4,932
2,893
0
0
4,932
450
40,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,896
Gold Earned
23,250
194
Minions Killed
247
0
Camps Cleared
0
668,580
Distance Traveled
755,559
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,270
610
47
7
0
165,655
0
W
Nox
4,599
657
50
7
0
148,766
0
L
Cupid
4,341
620
55
8
0
134,281
0
L
Hel
3,779
540
26
4
0
80,378
0
W
Cernunnos
4,243
606
64
9
0
140,884
0
L
Geb
4,273
610
14
2
0
150,354
1
W
Hercules
3,922
560
17
2
0
152,844
0
L
Osiris
4,233
605
52
7
0
137,912
1
W
Zhong Kui
4,753
679
40
6
0
151,633
0
W
Cu Chulainn
5,733
819
76
11
0
161,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role