Player Matchup

Medusa
Medusa
LAGNchickenz
Medusa
Level 125
God Stats
3W - 2L
1,720 SR
Queue Stats
83W - 72L
1,574 Elo+
Solo
Olorun
Olorun
PriorMagician96
Olorun
Level 361
God Stats
3W - 3L
1,473 SR
Queue Stats
1,974W - 2,004L
1,525 Elo+
Solo
Agni
Agni
Theanisz
Agni
Level 172
God Stats
4W - 2L
1,514 SR
Queue Stats
205W - 196L
1,504 Elo+
Party 2
Xing Tian
Xing Tian
temp-93557223
Xing Tian
Level 108
God Stats
3W - 0L
1,811 SR
Queue Stats
140W - 166L
1,469 Elo+
Solo
Nox
Nox
xzjhonaxz
Nox
Level 179
God Stats
2W - 0L
1,453 SR
Queue Stats
63W - 42L
1,604 Elo+
Party 2
Team Averages
Level 189
1,594 SR
1,535 Elo+

VS

Team Averages
Level 99
1,517 SR
1,571 Elo+
Nu Wa
Nu Wa
ICUCREAM
Nu Wa
Level 89
God Stats
3W - 5L
1,461 SR
Queue Stats
412W - 390L
1,480 Elo+
Party 1
Hercules
Hercules
TheOneWhoCarries
Hercules
Level 129
God Stats
30W - 27L
1,536 SR
Queue Stats
776W - 724L
1,620 Elo+
Party 1
Chiron
Chiron
Wheatie52
Chiron
Level 106
God Stats
5W - 2L
1,782 SR
Queue Stats
155W - 135L
1,595 Elo+
Party 1
Thor
Thor
tokenmonster37
Thor
Level 49
God Stats
1W - 7L
1,306 SR
Queue Stats
225W - 192L
1,598 Elo+
Party 1
Olorun
Olorun
unpresentplayer
Olorun
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 106L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 2 / 12
9,982
907
15,101
11,140
4,144
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 10
9,150
832
3,910
11,764
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
16
7 / 1 / 10
10,397
945
14,025
8,689
2,960
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
temp-93557223
Xing Tian
16
3 / 2 / 15
10,184
926
8,906
24,763
18,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 2 / 12
9,294
845
8,128
9,407
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ICUCREAM
Nu Wa
15
0 / 4 / 6
7,590
690
12,809
7,729
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 7
7,244
659
8,198
13,618
14,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Wheatie52
Chiron
12
0 / 6 / 6
7,019
638
14,385
10,822
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 4 / 0
9,042
822
7,922
10,503
4,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 5 / 5
8,149
741
6,241
11,545
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
22
Kills
9
9
Deaths
23
59
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ICUCREAM
Nu Wa
0
4
6
0.75
W
Medusa
7
2
12
6.5
W
2
2
10
3.5
L
0
4
7
0.88
W
Agni
7
1
10
12
L
Chiron
Wheatie52
Chiron
0
6
6
0.5
W
Xing Tian
temp-93557223
Xing Tian
3
2
15
5.25
L
8
4
0
2
L
1
5
5
0.7
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,070
Damage
49,555
65,763
Taken
54,217
34,375
Mitigated
28,405
36,802
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ICUCREAM
Nu Wa
12,809
2,181
1,424
860
7,729
2,250
0
5,795
1,934
31,149
884
W
Medusa
15,101
5,232
1,061
2,379
11,140
4,144
2,919
2,484
8,656
0
33,522
W
3,910
529
6,294
6,085
11,764
5,002
1,681
2,962
8,802
23,554
0
L
8,198
932
86
3,917
13,618
14,444
0
7,757
5,861
0
12,462
W
Agni
14,025
237
639
1,655
8,689
2,960
1,452
2,963
5,726
23,920
0
L
Chiron
Wheatie52
Chiron
14,385
2,994
697
715
10,822
3,061
0
5,730
5,091
0
22,434
W
Xing Tian
temp-93557223
Xing Tian
8,906
620
4,073
10,296
24,763
18,880
14
7,837
16,926
19,835
0
L
7,922
660
436
768
10,503
4,804
0
6,439
4,064
0
11,592
L
6,241
1,954
2,092
2,735
11,545
3,846
0
9,008
2,537
18,147
0
W
8,128
627
2,152
2,168
9,407
3,389
1,364
2,402
7,005
19,578
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,007
Gold Earned
39,044
154
Minions Killed
94
0
Camps Cleared
0
1,145,149
Distance Traveled
970,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,590
690
26
2
0
186,110
0
W
Medusa
9,982
907
33
3
0
212,116
0
W
Olorun
9,150
832
43
4
0
209,519
0
L
Hercules
7,244
659
8
1
0
195,530
0
W
Agni
10,397
945
16
1
0
251,509
0
L
Chiron
7,019
638
24
2
0
172,675
0
W
Xing Tian
10,184
926
27
2
0
229,464
0
L
Thor
9,042
822
1
0
0
208,797
0
L
Olorun
8,149
741
35
3
0
207,183
0
W
Nox
9,294
845
35
3
0
242,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role