Player Matchup

Chernobog
Chernobog
Just_Bored_Wbu
Chernobog
Level 106
God Stats
2W - 0L
1,539 SR
Queue Stats
653W - 621L
1,497 Elo+
Solo
Bellona
Bellona
MissDiabolical
Bellona
Level 98
God Stats
2W - 1L
1,818 SR
Queue Stats
115W - 106L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
Naarwal
Ne Zha
Level 220
God Stats
6W - 6L
1,541 SR
Queue Stats
428W - 422L
1,533 Elo+
Party 1
Ganesha
Ganesha
TTWimeZz
Ganesha
Level 190
God Stats
11W - 10L
1,613 SR
Queue Stats
258W - 265L
1,519 Elo+
Party 1
Ra
Ra
TheHighSithLord
Ra
Level 157
God Stats
46W - 33L
1,584 SR
Queue Stats
284W - 264L
1,546 Elo+
Solo
Team Averages
Level 154
1,619 SR
1,520 Elo+

VS

Team Averages
Level 140
1,540 SR
1,544 Elo+
Horus
Horus
Dewkes
Horus
Level 159
God Stats
0W - 1L
1,592 SR
Queue Stats
78W - 62L
1,586 Elo+
Solo
Chiron
Chiron
Gone ForSure
Chiron
Level 44
God Stats
7W - 10L
1,591 SR
Queue Stats
54W - 77L
1,444 Elo+
Solo
Kali
Kali
Lamarosol
Kali
Level 180
God Stats
3W - 4L
1,344 SR
Queue Stats
290W - 260L
1,531 Elo+
Party 2
Maman Brigitte
Maman Brigitte
QuickHippo19
Maman Brigitte
Level 155
God Stats
3W - 5L
1,564 SR
Queue Stats
319W - 294L
1,581 Elo+
Solo
Sylvanus
Sylvanus
maoJmc
Sylvanus
Level 164
God Stats
2W - 3L
1,606 SR
Queue Stats
275W - 239L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Just_Bored_Wbu
Chernobog
13
0 / 2 / 0
7,542
539
5,087
9,386
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 0 / 1
7,253
518
4,389
11,135
9,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ne Zha
Naarwal
Ne Zha
15
7 / 0 / 5
8,640
617
13,500
10,618
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
TTWimeZz
Ganesha
12
0 / 0 / 6
8,166
583
3,004
8,315
6,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 1 / 3
9,675
691
10,000
5,250
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dewkes
Horus
12
0 / 1 / 2
6,815
487
3,509
9,289
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
15
2 / 1 / 0
7,906
565
7,641
8,857
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kali
13
1 / 4 / 1
7,273
520
4,771
12,950
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maman Brigitte
QuickHippo19
Maman Brigitte
12
0 / 7 / 1
6,819
487
2,481
13,637
3,710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
maoJmc
Sylvanus
14
0 / 2 / 1
7,898
564
7,481
12,789
13,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
3
3
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
Dewkes
Horus
0
1
2
1
L
Chiron
2
1
0
2
W
Chernobog
Just_Bored_Wbu
Chernobog
0
2
0
0
L
Kali
1
4
1
0.38
W
2
0
1
2.5
W
Ne Zha
Naarwal
Ne Zha
7
0
5
9.5
L
Maman Brigitte
QuickHippo19
Maman Brigitte
0
7
1
0.07
W
Ganesha
TTWimeZz
Ganesha
0
0
6
3
W
6
1
3
7.5
L
Sylvanus
maoJmc
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,980
Damage
25,883
44,704
Taken
57,522
25,531
Mitigated
32,014
15,270
Healing
17,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Dewkes
Horus
3,509
1,185
458
2,233
9,289
8,341
0
2,592
6,504
0
24,634
L
Chiron
7,641
3,278
104
3,280
8,857
3,098
0
1,061
7,796
0
74,584
W
Chernobog
Just_Bored_Wbu
Chernobog
5,087
3,266
0
2,465
9,386
3,318
764
0
9,386
0
56,612
L
Kali
4,771
1,651
0
3,791
12,950
3,844
0
1,788
11,106
0
54,882
W
4,389
1,319
0
2,567
11,135
9,293
429
4,672
6,463
0
36,077
W
Ne Zha
Naarwal
Ne Zha
13,500
7,494
0
5,396
10,618
4,320
0
1,742
8,876
0
74,945
L
Maman Brigitte
QuickHippo19
Maman Brigitte
2,481
119
0
3,368
13,637
3,710
0
5,254
8,212
53,689
1,169
W
Ganesha
TTWimeZz
Ganesha
3,004
77
0
2,399
8,315
6,608
826
497
7,818
25,664
0
W
10,000
196
603
1,840
5,250
1,992
0
2,317
2,933
79,236
891
L
Sylvanus
maoJmc
Sylvanus
7,481
1,725
156
4,436
12,789
13,021
0
1,644
10,678
46,227
17,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
36,711
490
Minions Killed
430
0
Camps Cleared
0
1,470,424
Distance Traveled
1,376,988
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,815
487
29
2
0
275,921
4
L
Chiron
7,906
565
134
10
0
270,391
0
W
Chernobog
7,542
539
130
9
0
290,214
2
L
Kali
7,273
520
78
6
0
303,116
0
W
Bellona
7,253
518
85
6
0
261,730
0
W
Ne Zha
8,640
617
104
7
0
330,507
3
L
Maman Brigitte
6,819
487
95
7
0
290,887
2
W
Ganesha
8,166
583
9
1
0
319,928
4
W
Ra
9,675
691
162
12
0
268,045
6
L
Sylvanus
7,898
564
94
7
0
236,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role