Player Matchup

Poseidon
Poseidon
KnownMarcinho
Poseidon
Level 158
God Stats
3W - 3L
1,502 SR
Queue Stats
199W - 187L
1,500 Elo+
Solo
Khepri
Khepri
LOUIS23337
Khepri
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,361 Elo+
Solo
Ra
Ra
MeltyBiscuit
Ra
Level 149
God Stats
108W - 78L
1,605 SR
Queue Stats
195W - 180L
1,504 Elo+
Party 1
Neith
Neith
SarcasticHulk
Neith
Level 120
God Stats
3W - 1L
1,689 SR
Queue Stats
95W - 97L
1,471 Elo+
Party 1
Lancelot
Lancelot
sagegamer411
Lancelot
Level 163
God Stats
21W - 26L
1,452 SR
Queue Stats
284W - 281L
1,447 Elo+
Solo
Team Averages
Level 135
1,550 SR
1,457 Elo+

VS

Team Averages
Level 90
1,526 SR
1,427 Elo+
Neith
Neith
Aiskrims
Neith
Level 149
God Stats
3W - 1L
1,506 SR
Queue Stats
24W - 23L
1,427 Elo+
Solo
Mercury
Mercury
NightTerror3661
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 110L
1,315 Elo+
Solo
Surtr
Surtr
NxtGenShtShow
Surtr
Level 87
God Stats
49W - 55L
1,491 SR
Queue Stats
405W - 412L
1,436 Elo+
Solo
Hades
Hades
Redcell16
Hades
Level 98
God Stats
2W - 2L
1,693 SR
Queue Stats
130W - 132L
1,445 Elo+
Solo
Cthulhu
Cthulhu
xXDarkBrandonXx
Cthulhu
Level 69
God Stats
1W - 6L
1,439 SR
Queue Stats
259W - 261L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KnownMarcinho
Poseidon
13
3 / 0 / 5
8,055
575
5,692
4,825
1,174
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
LOUIS23337
Khepri
11
1 / 2 / 7
7,127
509
3,156
10,852
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 3 / 4
8,609
615
9,988
8,293
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 4
7,433
531
8,610
7,397
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
sagegamer411
Lancelot
14
3 / 1 / 7
8,059
576
7,228
8,506
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aiskrims
Neith
12
0 / 2 / 5
6,787
485
9,800
7,332
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
1 / 6 / 2
5,875
420
4,405
9,822
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 0
7,274
520
4,182
11,395
7,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Redcell16
Hades
12
2 / 3 / 0
6,876
491
5,215
11,442
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 3 / 0
6,779
484
6,373
15,621
14,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
8
8
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Aiskrims
Neith
0
2
5
1.25
W
Poseidon
KnownMarcinho
Poseidon
3
0
5
5.5
W
Khepri
LOUIS23337
Khepri
1
2
7
2.25
W
5
3
4
2.33
L
1
6
2
0.33
L
1
4
0
0.25
L
Hades
Redcell16
Hades
2
3
0
0.67
W
5
2
4
3.5
W
Lancelot
sagegamer411
Lancelot
3
1
7
6.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,674
Damage
29,975
39,873
Taken
55,612
20,709
Mitigated
33,944
12,360
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aiskrims
Neith
9,800
3,612
0
2,932
7,332
3,080
744
1,099
6,233
0
50,303
W
Poseidon
KnownMarcinho
Poseidon
5,692
909
0
3,110
4,825
1,174
991
544
4,281
52,251
0
W
Khepri
LOUIS23337
Khepri
3,156
479
0
2,081
10,852
8,764
0
3,167
7,685
20,686
0
W
9,988
938
1,421
3,093
8,293
3,647
0
4,621
3,672
62,117
0
L
4,405
2,483
0
280
9,822
3,163
11
2,991
6,470
0
25,977
L
4,182
990
0
3,386
11,395
7,646
0
4,482
6,867
1,192
45,073
L
Hades
Redcell16
Hades
5,215
805
90
3,889
11,442
5,390
0
5,607
5,188
45,717
0
W
8,610
3,831
0
2,283
7,397
2,795
607
2,423
4,974
0
42,798
W
Lancelot
sagegamer411
Lancelot
7,228
1,667
0
372
8,506
4,329
0
1,136
7,370
0
58,632
L
6,373
1,035
72
3,470
15,621
14,665
148
3,544
12,018
42,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,283
Gold Earned
33,591
384
Minions Killed
357
0
Camps Cleared
0
1,402,629
Distance Traveled
1,311,586
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,787
485
94
7
0
258,079
0
W
Poseidon
8,055
575
101
7
0
253,459
4
W
Khepri
7,127
509
22
2
0
269,809
0
W
Ra
8,609
615
98
7
0
279,942
4
L
Mercury
5,875
420
36
3
0
289,051
0
L
Surtr
7,274
520
93
7
0
242,113
0
L
Hades
6,876
491
92
7
0
263,446
0
W
Neith
7,433
531
72
5
0
266,424
0
W
Lancelot
8,059
576
91
7
0
332,995
0
L
Cthulhu
6,779
484
42
3
0
258,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role