Player Matchup

Arachne
Arachne
DaddyDurdee
Arachne
Level 124
God Stats
32W - 31L
1,670 SR
Queue Stats
134W - 116L
1,545 Elo+
Solo
Horus
Horus
OutrageousPage3
Horus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 154L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
PanishMans
Baron Samedi
Level 126
God Stats
8W - 13L
1,436 SR
Queue Stats
168W - 175L
1,475 Elo+
Solo
Kukulkan
Kukulkan
PiIIow Boy
Kukulkan
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 73L
1,501 Elo+
Party 2
Chang'e
Chang'e
PolloSenpai405
Chang'e
Level 66
God Stats
1W - 1L
1,763 SR
Queue Stats
45W - 48L
1,481 Elo+
Solo
Team Averages
Level 119
1,574 SR
1,494 Elo+

VS

Team Averages
Level 95
1,630 SR
1,572 Elo+
Hades
Hades
Gil9505
Hades
Level 171
God Stats
39W - 29L
1,590 SR
Queue Stats
688W - 682L
1,497 Elo+
Solo
Charybdis
Charybdis
Grimlord6720
Charybdis
Level 28
God Stats
20W - 13L
1,684 SR
Queue Stats
120W - 111L
1,574 Elo+
Party 1
Bellona
Bellona
Scheibkopf64
Bellona
Level 123
God Stats
3W - 1L
1,559 SR
Queue Stats
38W - 21L
1,694 Elo+
Solo
Cthulhu
Cthulhu
darkdragonjohani
Cthulhu
Level 47
God Stats
1W - 0L
1,740 SR
Queue Stats
5W - 4L
1,543 Elo+
Solo
Pele
Pele
roxigirl
Pele
Level 106
God Stats
31W - 26L
1,574 SR
Queue Stats
212W - 218L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaddyDurdee
Arachne
12
7 / 4 / 0
8,183
629
10,993
13,241
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
6,066
467
3,860
13,956
8,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
PanishMans
Baron Samedi
14
4 / 1 / 2
7,584
583
6,036
7,188
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
PiIIow Boy
Kukulkan
10
0 / 3 / 2
5,823
448
6,051
6,704
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
5,825
448
540
6,016
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gil9505
Hades
14
2 / 0 / 1
7,498
577
5,162
4,726
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
Grimlord6720
Charybdis
11
2 / 1 / 1
6,441
495
8,280
6,908
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Scheibkopf64
Bellona
11
0 / 7 / 4
6,759
520
6,475
12,769
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 3
6,444
496
3,496
10,528
6,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pele
14
6 / 3 / 1
7,655
589
7,083
11,545
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
11
Kills
10
10
Deaths
12
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
DaddyDurdee
Arachne
7
4
0
1.75
W
Hades
Gil9505
Hades
2
0
1
2.5
W
Charybdis
Grimlord6720
Charybdis
2
1
1
2.5
L
0
1
1
0.5
L
Baron Samedi
PanishMans
Baron Samedi
4
1
2
5
L
Kukulkan
PiIIow Boy
Kukulkan
0
3
2
0.33
L
0
1
0
0
W
Bellona
Scheibkopf64
Bellona
0
7
4
0.29
W
0
1
3
1.5
W
Pele
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,480
Damage
30,496
47,105
Taken
46,476
20,005
Mitigated
22,227
20,641
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DaddyDurdee
Arachne
10,993
8,121
0
5,739
13,241
4,553
120
0
13,241
0
44,550
W
Hades
Gil9505
Hades
5,162
388
131
3,671
4,726
1,965
0
1,438
3,288
57,962
0
W
Charybdis
Grimlord6720
Charybdis
8,280
2,900
0
1,465
6,908
2,071
606
2,911
3,997
0
44,077
L
3,860
1,840
1,161
6,931
13,956
8,945
0
3,211
10,745
0
17,745
L
Baron Samedi
PanishMans
Baron Samedi
6,036
825
36
3,330
7,188
2,615
551
1,521
5,667
57,102
141
L
Kukulkan
PiIIow Boy
Kukulkan
6,051
424
0
1,980
6,704
2,150
315
1,307
5,397
43,369
0
L
540
135
21
1,443
6,016
1,742
0
2,619
3,397
29,659
0
W
Bellona
Scheibkopf64
Bellona
6,475
2,947
0
2,654
12,769
7,453
176
1,045
11,724
0
48,580
W
3,496
205
1,959
2,313
10,528
6,359
81
5,387
5,141
26,157
0
W
Pele
7,083
1,152
0
2,253
11,545
4,379
468
1,749
9,796
0
60,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
34,797
338
Minions Killed
402
0
Camps Cleared
0
1,238,092
Distance Traveled
1,312,383
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,183
629
83
6
0
253,286
0
W
Hades
7,498
577
122
9
0
237,819
6
W
Charybdis
6,441
495
78
6
0
253,783
2
L
Horus
6,066
467
29
2
0
262,392
0
L
Baron Samedi
7,584
583
101
8
0
247,199
0
L
Kukulkan
5,823
448
70
5
0
263,307
0
L
Chang'e
5,825
448
55
4
0
211,908
0
W
Bellona
6,759
520
83
6
0
233,162
0
W
Cthulhu
6,444
496
31
2
0
262,236
2
W
Pele
7,655
589
88
7
0
325,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role