Player Matchup

Nu Wa
Nu Wa
DarkR7
Nu Wa
Level 85
God Stats
20W - 12L
1,650 SR
Queue Stats
68W - 56L
1,526 Elo+
Party 2
Ares
Ares
Diirrtyy
Ares
Level 129
God Stats
1W - 2L
1,474 SR
Queue Stats
49W - 52L
1,499 Elo+
Party 2
Cupid
Cupid
Macho0presor553
Cupid
Level 123
God Stats
3W - 5L
1,377 SR
Queue Stats
536W - 520L
1,521 Elo+
Party 3
Arachne
Arachne
TheGoodOmen
Arachne
Level 58
God Stats
61W - 47L
1,575 SR
Queue Stats
107W - 110L
1,489 Elo+
Solo
Tyr
Tyr
courtney2049
Tyr
Level 107
God Stats
2W - 1L
1,791 SR
Queue Stats
243W - 227L
1,533 Elo+
Party 3
Team Averages
Level 100
1,573 SR
1,514 Elo+

VS

Team Averages
Level 99
1,579 SR
1,497 Elo+
Xing Tian
Xing Tian
Apophiss1220
Xing Tian
Level 85
God Stats
6W - 5L
1,707 SR
Queue Stats
205W - 173L
1,533 Elo+
Party 1
Arachne
Arachne
Diddac
Arachne
Level 129
God Stats
44W - 43L
1,496 SR
Queue Stats
631W - 594L
1,477 Elo+
Solo
Anubis
Anubis
JorgenBjorgen16
Anubis
Level 66
God Stats
3W - 2L
1,569 SR
Queue Stats
29W - 30L
1,439 Elo+
Solo
Hera
Hera
URv iGnitixn
Hera
Level 127
God Stats
17W - 18L
1,501 SR
Queue Stats
454W - 428L
1,484 Elo+
Solo
Jing Wei
Jing Wei
kuetlachtli117
Jing Wei
Level 87
God Stats
14W - 4L
1,623 SR
Queue Stats
233W - 197L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DarkR7
Nu Wa
9
0 / 3 / 1
4,809
601
2,727
4,442
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
0 / 2 / 1
4,662
583
3,843
8,430
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 2 / 0
4,812
602
2,997
5,752
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
TheGoodOmen
Arachne
7
1 / 4 / 0
4,083
510
1,842
5,905
1,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 3 / 0
4,797
600
1,791
9,504
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Apophiss1220
Xing Tian
8
1 / 0 / 2
5,083
635
3,196
5,077
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
Diddac
Arachne
11
7 / 0 / 4
6,224
778
6,497
8,083
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
3 / 1 / 3
6,152
769
5,354
4,397
1,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 0 / 3
6,008
751
5,356
2,509
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
8
2 / 1 / 1
5,045
631
4,030
3,966
1,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Apophiss1220
Xing Tian
1
0
2
2
L
Nu Wa
DarkR7
Nu Wa
0
3
1
0.17
W
Arachne
Diddac
Arachne
7
0
4
9
L
Ares
0
2
1
0.25
W
3
1
3
4.5
L
1
2
0
0.5
L
Arachne
TheGoodOmen
Arachne
1
4
0
0.25
W
1
0
3
2.5
L
0
3
0
0
W
Jing Wei
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,200
Damage
24,433
34,033
Taken
24,032
14,329
Mitigated
9,068
9,247
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Apophiss1220
Xing Tian
3,196
362
0
959
5,077
3,150
100
966
4,093
12,017
0
L
Nu Wa
DarkR7
Nu Wa
2,727
546
0
422
4,442
924
0
1,645
2,797
28,885
0
W
Arachne
Diddac
Arachne
6,497
4,313
0
4,969
8,083
2,661
0
1,600
6,351
0
34,124
L
Ares
3,843
133
0
1,590
8,430
5,561
0
2,291
6,139
9,237
0
W
5,354
482
0
3,033
4,397
1,524
0
1,221
3,078
40,025
731
L
2,997
1,671
784
2,545
5,752
1,717
0
1,450
4,302
0
40,435
L
Arachne
TheGoodOmen
Arachne
1,842
1,463
0
1,147
5,905
1,271
0
3,306
2,599
0
13,361
W
5,356
1,191
0
750
2,509
637
0
0
2,509
33,530
1,262
L
1,791
389
0
2,759
9,504
4,856
0
4,351
4,491
0
28,592
W
Jing Wei
4,030
2,932
0
964
3,966
1,096
836
2,517
1,431
0
29,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,163
Gold Earned
28,512
227
Minions Killed
271
0
Camps Cleared
0
824,362
Distance Traveled
891,713
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,083
635
10
1
0
181,948
0
L
Nu Wa
4,809
601
52
7
0
148,295
0
W
Arachne
6,224
778
54
7
0
214,020
0
L
Ares
4,662
583
9
1
0
176,712
0
W
Anubis
6,152
769
72
9
0
166,057
1
L
Cupid
4,812
602
73
9
0
141,855
0
L
Arachne
4,083
510
30
4
0
169,621
0
W
Hera
6,008
751
75
9
0
163,363
0
L
Tyr
4,797
600
63
8
0
187,879
0
W
Jing Wei
5,045
631
60
8
0
166,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role