Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Bol8ussaur
Fenrir
Level 143
God Stats
5W - 4L
1,656 SR
Queue Stats
91W - 94L
1,466 Elo+
Solo
Nu Wa
Nu Wa
SP_AG3
Nu Wa
Level 156
God Stats
5W - 4L
1,673 SR
Queue Stats
26W - 24L
1,483 Elo+
Solo
Athena
Athena
TheBlackBeast83
Athena
Level 143
God Stats
3W - 2L
1,502 SR
Queue Stats
162W - 160L
1,458 Elo+
Party 1
Team Averages
Level 147
1,566 SR
1,481 Elo+

VS

Team Averages
Level 133
1,579 SR
1,537 Elo+
Charybdis
Charybdis
LaStMOhIcaN0
Charybdis
Level 207
God Stats
2W - 4L
1,331 SR
Queue Stats
432W - 408L
1,521 Elo+
Solo
Bellona
Bellona
comacozyninja
Bellona
Level 129
God Stats
5W - 2L
1,793 SR
Queue Stats
109W - 114L
1,508 Elo+
Solo
Aphrodite
Aphrodite
danielteenwolf17
Aphrodite
Level 138
God Stats
116W - 92L
1,572 SR
Queue Stats
322W - 295L
1,515 Elo+
Solo
Discordia
Discordia
fuppaa
Discordia
Level 128
God Stats
35W - 27L
1,621 SR
Queue Stats
336W - 319L
1,562 Elo+
Party 2
Thanatos
Thanatos
wertyu01
Thanatos
Level 61
God Stats
8W - 9L
1,577 SR
Queue Stats
203W - 186L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 0 / 3
6,959
773
1,581
2,046
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
 
Anhur
11
6 / 1 / 2
6,547
727
8,591
6,909
2,016
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Bol8ussaur
Fenrir
11
6 / 0 / 1
6,326
703
3,787
5,496
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
SP_AG3
Nu Wa
11
0 / 3 / 5
6,090
677
7,583
6,147
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

8
0 / 0 / 3
5,154
573
1,499
4,044
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LaStMOhIcaN0
Charybdis
6
0 / 5 / 1
4,458
495
2,768
6,311
693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
10
2 / 3 / 1
5,985
665
4,203
9,325
4,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
7
0 / 2 / 1
4,811
535
986
8,171
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
fuppaa
Discordia
11
0 / 1 / 0
5,523
614
857
3,659
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
wertyu01
Thanatos
9
2 / 3 / 0
5,124
569
3,715
8,829
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
4
4
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
3
3.5
W
Anhur
 
Anhur
6
1
2
7
W
Fenrir
Bol8ussaur
Fenrir
6
0
1
6.5
L
Charybdis
LaStMOhIcaN0
Charybdis
0
5
1
0.1
W
Nu Wa
SP_AG3
Nu Wa
0
3
5
0.83
W
0
0
3
1.5
L
Bellona
2
3
1
0.83
L
Aphrodite
0
2
1
0.25
L
Discordia
fuppaa
Discordia
0
1
0
0
L
Thanatos
wertyu01
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,041
Damage
12,529
24,642
Taken
36,295
8,167
Mitigated
11,365
8,813
Healing
15,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,581
47
180
1,127
2,046
592
504
786
1,260
49,875
1,333
W
Anhur
 
Anhur
8,591
5,544
0
2,884
6,909
2,016
0
498
6,411
0
50,750
W
Fenrir
Bol8ussaur
Fenrir
3,787
858
0
1,978
5,496
2,098
0
31
5,399
0
41,771
L
Charybdis
LaStMOhIcaN0
Charybdis
2,768
925
145
1,096
6,311
693
704
743
5,528
0
25,368
W
Nu Wa
SP_AG3
Nu Wa
7,583
2,811
0
1,425
6,147
1,152
0
0
5,694
35,932
1,733
W
1,499
588
0
1,219
4,044
2,309
236
605
3,439
9,200
0
L
Bellona
4,203
1,287
0
4,138
9,325
4,796
0
5,003
3,905
0
40,478
L
Aphrodite
986
188
882
3,587
8,171
2,317
254
507
7,624
13,482
0
L
Discordia
fuppaa
Discordia
857
127
0
867
3,659
921
0
808
2,725
41,500
0
L
Thanatos
wertyu01
Thanatos
3,715
834
0
4,575
8,829
2,638
0
2,448
6,121
0
28,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
25,901
335
Minions Killed
279
0
Camps Cleared
0
1,042,890
Distance Traveled
852,056
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,959
773
106
12
0
214,570
0
W
Anhur
6,547
727
77
9
0
191,107
0
W
Fenrir
6,326
703
61
7
0
250,074
0
L
Charybdis
4,458
495
42
5
0
132,408
0
W
Nu Wa
6,090
677
78
9
0
168,597
0
W
Athena
5,154
573
13
1
0
218,542
0
L
Bellona
5,985
665
81
9
0
169,477
0
L
Aphrodite
4,811
535
20
2
0
143,849
0
L
Discordia
5,523
614
87
10
0
193,976
2
L
Thanatos
5,124
569
49
5
0
212,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role