Player Matchup

Surtr
Surtr
 
Surtr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Hiphoppinhippo1
Neith
Level 124
God Stats
21W - 14L
1,610 SR
Queue Stats
263W - 250L
1,561 Elo+
Party 2
Fenrir
Fenrir
Idkaname213
Fenrir
Level 100
God Stats
1W - 1L
1,814 SR
Queue Stats
40W - 31L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
RedVelvet107077
Baron Samedi
Level 134
God Stats
6W - 10L
1,410 SR
Queue Stats
314W - 292L
1,558 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
aDarkGriffin
Morgan Le Fay
Level 127
God Stats
4W - 4L
1,592 SR
Queue Stats
40W - 35L
1,510 Elo+
Party 1
Team Averages
Level 111
1,585 SR
1,533 Elo+

VS

Team Averages
Level 123
1,459 SR
1,502 Elo+
Hercules
Hercules
DimiDawg
Hercules
Level 195
God Stats
19W - 38L
1,447 SR
Queue Stats
269W - 288L
1,539 Elo+
Solo
Cerberus
Cerberus
Kickman7
Cerberus
Level 84
God Stats
1W - 3L
1,458 SR
Queue Stats
368W - 365L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrPillage6527
Morgan Le Fay
Level 69
God Stats
7W - 21L
1,429 SR
Queue Stats
68W - 156L
1,337 Elo+
Solo
Bellona
Bellona
TonniTheWicked
Bellona
Level 113
God Stats
8W - 6L
1,553 SR
Queue Stats
180W - 177L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Trolkis
Danzaburou
Level 153
God Stats
2W - 2L
1,410 SR
Queue Stats
55W - 44L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 1 / 0
6,497
541
7,979
12,293
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
0 / 3 / 0
5,843
487
6,101
5,265
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
11
5 / 5 / 2
6,993
583
6,070
12,107
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
RedVelvet107077
Baron Samedi
10
1 / 6 / 0
5,593
466
3,252
8,999
5,976
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
aDarkGriffin
Morgan Le Fay
12
3 / 1 / 4
6,950
579
9,813
5,584
1,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DimiDawg
Hercules
12
4 / 4 / 2
6,630
553
4,198
9,705
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Kickman7
Cerberus
12
8 / 1 / 4
8,190
683
6,823
10,906
9,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
MrPillage6527
Morgan Le Fay
11
1 / 2 / 2
6,389
532
5,437
8,175
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 0 / 2
6,589
549
7,349
12,990
12,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Trolkis
Danzaburou
11
3 / 2 / 6
7,100
592
6,410
8,555
3,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
16
16
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
0
0
W
Hercules
DimiDawg
Hercules
4
4
2
1.25
L
0
3
0
0
L
Fenrir
5
5
2
1.2
W
Cerberus
Kickman7
Cerberus
8
1
4
10
W
Morgan Le Fay
MrPillage6527
Morgan Le Fay
1
2
2
1
L
Baron Samedi
RedVelvet107077
Baron Samedi
1
6
0
0.17
W
0
0
2
1
W
Danzaburou
Trolkis
Danzaburou
3
2
6
3
L
Morgan Le Fay
aDarkGriffin
Morgan Le Fay
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,215
Damage
30,217
44,248
Taken
50,331
24,830
Mitigated
30,324
15,587
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,979
2,336
0
6,017
12,293
11,229
0
819
11,474
2,901
46,362
W
Hercules
DimiDawg
Hercules
4,198
1,854
0
3,993
9,705
3,561
0
2,729
6,945
0
46,424
L
6,101
2,306
0
880
5,265
2,018
0
687
4,578
0
47,481
L
Fenrir
6,070
1,362
0
4,268
12,107
4,031
0
3,618
8,363
0
37,385
W
Cerberus
Kickman7
Cerberus
6,823
742
0
3,662
10,906
9,044
234
2,976
7,930
24,299
0
W
Morgan Le Fay
MrPillage6527
Morgan Le Fay
5,437
555
0
456
8,175
2,518
0
6,068
2,107
35,410
1,078
L
Baron Samedi
RedVelvet107077
Baron Samedi
3,252
267
62
1,715
8,999
5,976
0
3,342
5,609
17,370
1,050
W
7,349
2,050
0
4,260
12,990
12,135
0
1,509
10,311
0
52,220
W
Danzaburou
Trolkis
Danzaburou
6,410
2,450
0
4,262
8,555
3,066
954
1,253
7,302
0
55,510
L
Morgan Le Fay
aDarkGriffin
Morgan Le Fay
9,813
1,401
0
2,645
5,584
1,576
0
3,012
2,254
47,736
827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,876
Gold Earned
34,898
353
Minions Killed
422
0
Camps Cleared
0
1,127,485
Distance Traveled
1,164,319
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,497
541
93
8
0
216,337
0
W
Hercules
6,630
553
76
6
0
256,996
0
L
Neith
5,843
487
88
7
0
215,640
3
L
Fenrir
6,993
583
60
5
0
253,755
1
W
Cerberus
8,190
683
51
4
0
241,430
4
W
Morgan Le Fay
6,389
532
88
7
0
230,866
0
L
Baron Samedi
5,593
466
30
3
0
221,855
3
W
Bellona
6,589
549
118
10
0
213,032
0
W
Danzaburou
7,100
592
89
7
0
221,995
0
L
Morgan Le Fay
6,950
579
82
7
0
219,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role