Player Matchup

Jing Wei
Jing Wei
EragonAXEL
Jing Wei
Level 124
God Stats
2W - 5L
1,388 SR
Queue Stats
10W - 17L
1,375 Elo+
Solo
Hun Batz
Hun Batz
Pand41789
Hun Batz
Level 138
God Stats
4W - 1L
1,804 SR
Queue Stats
557W - 545L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
UZ34
Nu Wa
Level 69
God Stats
4W - 4L
1,515 SR
Queue Stats
197W - 227L
1,477 Elo+
Party 1
Khepri
Khepri
Yellowgamer1622
Khepri
Level 109
God Stats
19W - 12L
1,558 SR
Queue Stats
533W - 522L
1,499 Elo+
Party 1
Bakasura
Bakasura
Youtriedithoe
Bakasura
Level 61
God Stats
14W - 9L
1,631 SR
Queue Stats
155W - 169L
1,475 Elo+
Solo
Team Averages
Level 100
1,579 SR
1,458 Elo+

VS

Team Averages
Level 98
1,497 SR
1,543 Elo+
Athena
Athena
Abstrosity
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,484 Elo+
Party 2
Poseidon
Poseidon
CharlosXD
Poseidon
Level 156
God Stats
1W - 2L
1,209 SR
Queue Stats
226W - 186L
1,567 Elo+
Solo
Loki
Loki
Fuwazee
Loki
Level 92
God Stats
2W - 2L
1,610 SR
Queue Stats
5W - 7L
1,484 Elo+
Party 2
Horus
Horus
Wert1199
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 11L
1,661 Elo+
Solo
Apollo
Apollo
godisdiaomao
Apollo
Level 69
God Stats
9W - 6L
1,664 SR
Queue Stats
213W - 218L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EragonAXEL
Jing Wei
13
4 / 0 / 2
7,168
597
6,502
4,225
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Pand41789
Hun Batz
13
3 / 1 / 3
6,528
544
5,054
8,209
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
UZ34
Nu Wa
12
1 / 2 / 4
6,245
520
4,748
5,907
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 6
7,200
600
3,375
3,232
2,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Youtriedithoe
Bakasura
13
0 / 2 / 0
7,187
599
5,196
13,120
7,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Abstrosity
Athena
9
0 / 3 / 0
5,574
465
1,559
9,919
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
CharlosXD
Poseidon
13
2 / 1 / 0
7,234
603
4,521
4,249
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Fuwazee
Loki
10
0 / 2 / 1
5,586
466
1,445
8,676
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Wert1199
Horus
13
3 / 0 / 0
7,070
589
8,191
8,033
4,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
11
0 / 3 / 0
5,806
484
2,226
7,527
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
5
5
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
Abstrosity
Athena
0
3
0
0
L
Poseidon
CharlosXD
Poseidon
2
1
0
2
W
Jing Wei
EragonAXEL
Jing Wei
4
0
2
5
L
Loki
Fuwazee
Loki
0
2
1
0.25
W
Hun Batz
Pand41789
Hun Batz
3
1
3
4.5
W
Nu Wa
UZ34
Nu Wa
1
2
4
1.5
L
Horus
Wert1199
Horus
3
0
0
3
W
1
0
6
4
W
Bakasura
Youtriedithoe
Bakasura
0
2
0
0
L
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,875
Damage
17,942
34,693
Taken
38,404
15,609
Mitigated
16,918
19,903
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Abstrosity
Athena
1,559
115
0
2,446
9,919
6,718
0
2,834
6,983
16,580
0
L
Poseidon
CharlosXD
Poseidon
4,521
776
0
470
4,249
1,114
0
1,620
2,418
55,571
873
W
Jing Wei
EragonAXEL
Jing Wei
6,502
4,059
0
1,628
4,225
1,663
1,209
803
3,422
0
55,206
L
Loki
Fuwazee
Loki
1,445
247
0
3,884
8,676
2,149
0
1,155
7,359
0
36,244
W
Hun Batz
Pand41789
Hun Batz
5,054
1,073
0
4,700
8,209
2,898
0
1,901
6,308
0
51,304
W
Nu Wa
UZ34
Nu Wa
4,748
1,074
174
1,113
5,907
1,733
22
2,338
3,527
35,432
0
L
Horus
Wert1199
Horus
8,191
2,866
40
4,108
8,033
4,534
0
558
5,987
973
38,793
W
3,375
474
1,768
1,400
3,232
2,092
0
1,011
2,221
27,587
2,297
W
Bakasura
Youtriedithoe
Bakasura
5,196
2,951
0
9,120
13,120
7,223
0
254
12,256
0
34,886
L
Apollo
2,226
1,400
0
2,955
7,527
2,403
0
1,351
6,118
0
44,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
31,270
421
Minions Killed
346
0
Camps Cleared
0
1,224,010
Distance Traveled
1,277,896
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,574
465
21
2
0
258,009
2
L
Poseidon
7,234
603
118
10
0
250,554
2
W
Jing Wei
7,168
597
94
8
0
262,685
0
L
Loki
5,586
466
62
5
0
272,329
0
W
Hun Batz
6,528
544
92
8
0
290,841
0
W
Nu Wa
6,245
520
66
6
0
211,147
0
L
Horus
7,070
589
60
5
0
254,067
0
W
Khepri
7,200
600
56
5
0
225,527
0
W
Bakasura
7,187
599
113
9
0
233,810
0
L
Apollo
5,806
484
85
7
0
242,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role