Player Matchup

Hel
Hel
ColossalPrime85
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
JustChin_Chillin
Danzaburou
Level 44
God Stats
1W - 3L
1,435 SR
Queue Stats
23W - 12L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
diamondfears
Amaterasu
Level 47
God Stats
4W - 3L
1,725 SR
Queue Stats
87W - 107L
1,533 Elo+
Solo
Atlas
Atlas
samusaran24
Atlas
Level 120
God Stats
0W - 3L
1,583 SR
Queue Stats
46W - 44L
1,485 Elo+
Party 1
Horus
Horus
temp-614132
Horus
Level 128
God Stats
1W - 2L
1,602 SR
Queue Stats
51W - 48L
1,494 Elo+
Party 1
Team Averages
Level 89
1,569 SR
1,531 Elo+

VS

Team Averages
Level 121
1,519 SR
1,538 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Bolillo0015
Jormungandr
Level 128
God Stats
1W - 1L
1,313 SR
Queue Stats
249W - 273L
1,427 Elo+
Solo
Amaterasu
Amaterasu
ImTheMoneyGuy
Amaterasu
Level 147
God Stats
3W - 2L
1,895 SR
Queue Stats
253W - 226L
1,502 Elo+
Solo
Neith
Neith
Recoil US
Neith
Level 122
God Stats
3W - 0L
1,386 SR
Queue Stats
6W - 1L
1,638 Elo+
Party 2
Apollo
Apollo
StaySlatt
Apollo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,382
532
4,054
8,629
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
JustChin_Chillin
Danzaburou
9
2 / 4 / 0
5,516
460
6,795
9,186
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
diamondfears
Amaterasu
14
2 / 1 / 0
7,793
649
9,023
17,589
9,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 6 / 3
5,926
494
4,991
12,463
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 1
6,091
508
7,515
10,767
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 1 / 5
7,679
640
8,335
8,482
6,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Bolillo0015
Jormungandr
12
1 / 2 / 0
7,144
595
10,937
11,340
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Amaterasu
ImTheMoneyGuy
Amaterasu
12
4 / 1 / 4
7,186
599
7,379
12,730
6,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Recoil US
Neith
13
6 / 1 / 2
8,462
705
8,514
8,159
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
StaySlatt
Apollo
11
5 / 2 / 3
6,839
570
5,789
9,258
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
20
20
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
5
6.5
W
Jormungandr
Bolillo0015
Jormungandr
1
2
0
0.5
L
1
6
0
0.17
W
Amaterasu
ImTheMoneyGuy
Amaterasu
4
1
4
6
L
Danzaburou
JustChin_Chillin
Danzaburou
2
4
0
0.5
W
Neith
Recoil US
Neith
6
1
2
7
W
Apollo
StaySlatt
Apollo
5
2
3
3.25
L
Amaterasu
diamondfears
Amaterasu
2
1
0
2
L
0
6
3
0.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,378
Damage
40,954
58,634
Taken
49,969
27,546
Mitigated
22,981
22,618
Healing
20,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,335
322
2,263
2,169
8,482
6,000
312
1,475
7,007
32,786
769
W
Jormungandr
Bolillo0015
Jormungandr
10,937
4,140
0
4,442
11,340
4,909
0
0
11,340
58,379
227
L
4,054
62
498
3,073
8,629
2,466
0
0
8,629
40,864
0
W
Amaterasu
ImTheMoneyGuy
Amaterasu
7,379
3,888
0
4,482
12,730
6,537
0
1,004
11,726
0
56,623
L
Danzaburou
JustChin_Chillin
Danzaburou
6,795
3,444
0
3,103
9,186
2,860
0
3,288
5,898
0
38,550
W
Neith
Recoil US
Neith
8,514
2,795
0
3,761
8,159
2,548
588
3,465
4,694
0
57,570
W
Apollo
StaySlatt
Apollo
5,789
2,849
0
3,208
9,258
2,987
899
3,101
6,157
0
31,858
L
Amaterasu
diamondfears
Amaterasu
9,023
3,972
0
9,989
17,589
9,225
0
10,781
6,808
0
68,094
L
4,991
2,072
0
1,791
12,463
8,878
0
3,584
8,879
20,693
0
L
7,515
3,824
40
4,124
10,767
4,117
0
1,178
9,589
0
33,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
37,310
363
Minions Killed
400
0
Camps Cleared
0
1,129,137
Distance Traveled
1,167,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,679
640
51
4
0
228,748
0
W
Jormungandr
7,144
595
106
9
0
227,501
0
L
Hel
6,382
532
71
6
0
219,927
0
W
Amaterasu
7,186
599
88
7
0
272,701
0
L
Danzaburou
5,516
460
80
7
0
202,734
0
W
Neith
8,462
705
98
8
0
209,628
0
W
Apollo
6,839
570
57
5
0
228,803
0
L
Amaterasu
7,793
649
136
11
0
218,140
0
L
Atlas
5,926
494
15
1
0
223,022
0
L
Horus
6,091
508
61
5
0
265,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role