Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Bautista15
Thanatos
Level 122
God Stats
2W - 0L
1,285 SR
Queue Stats
46W - 24L
1,654 Elo+
Party 1
Tiamat
Tiamat
BlandoNorris
Tiamat
Level 109
God Stats
2W - 3L
1,784 SR
Queue Stats
44W - 13L
1,768 Elo+
Party 1
King Arthur
King Arthur
ChadLeclerc
King Arthur
Level 214
God Stats
5W - 2L
1,648 SR
Queue Stats
80W - 48L
1,660 Elo+
Party 1
Serqet
Serqet
FrancoChocapinto
Serqet
Level 120
God Stats
1W - 0L
1,767 SR
Queue Stats
32W - 6L
1,814 Elo+
Party 1
Team Averages
Level 121
1,597 SR
1,680 Elo+

VS

Team Averages
Level 138
1,519 SR
1,399 Elo+
Cthulhu
Cthulhu
DeeperSeeker377
Cthulhu
Level 142
God Stats
2W - 1L
1,811 SR
Queue Stats
180W - 261L
1,329 Elo+
Party 2
Sylvanus
Sylvanus
Diguifi
Sylvanus
Level 111
God Stats
8W - 3L
1,633 SR
Queue Stats
10W - 9L
1,445 Elo+
Party 3
Cernunnos
Cernunnos
SpeackPDA
Cernunnos
Level 149
God Stats
4W - 3L
1,584 SR
Queue Stats
189W - 237L
1,381 Elo+
Party 2
Hou Yi
Hou Yi
TheErickFerrari
Hou Yi
Level 159
God Stats
4W - 6L
1,416 SR
Queue Stats
496W - 589L
1,439 Elo+
Party 2
Hera
Hera
YellowVaca
Hera
Level 128
God Stats
0W - 4L
1,150 SR
Queue Stats
23W - 31L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
5 / 0 / 3
7,350
668
7,447
5,515
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Bautista15
Thanatos
12
6 / 2 / 4
6,733
612
5,096
10,915
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
13
3 / 0 / 4
7,028
639
5,645
4,547
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
ChadLeclerc
King Arthur
14
11 / 0 / 2
8,301
755
8,387
11,296
5,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 13
6,595
600
6,155
8,937
3,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,140
467
3,009
7,884
6,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Diguifi
Sylvanus
9
1 / 2 / 1
5,541
504
3,340
9,644
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
SpeackPDA
Cernunnos
9
0 / 8 / 2
5,123
466
4,087
10,625
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 5 / 0
4,595
418
2,457
9,389
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 5 / 0
5,289
481
3,371
6,247
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
26
Kills
2
2
Deaths
26
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
0
3
6.5
W
Thanatos
Bautista15
Thanatos
6
2
4
4
W
Tiamat
3
0
4
5
W
King Arthur
ChadLeclerc
King Arthur
11
0
2
12
L
0
6
0
0
L
Sylvanus
Diguifi
Sylvanus
1
2
1
0.75
W
1
0
13
7.5
L
Cernunnos
SpeackPDA
Cernunnos
0
8
2
0.13
L
0
5
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,730
Damage
16,264
41,210
Taken
43,789
17,232
Mitigated
19,880
19,816
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,447
3,998
0
3,320
5,515
1,829
377
505
5,010
0
57,075
W
Thanatos
Bautista15
Thanatos
5,096
1,093
0
9,183
10,915
3,452
0
2,005
8,796
0
37,363
W
Tiamat
5,645
605
0
1,523
4,547
2,676
54
2,179
2,368
52,090
1,417
W
King Arthur
ChadLeclerc
King Arthur
8,387
1,465
0
3,914
11,296
5,726
171
1,832
9,126
0
50,703
L
3,009
207
0
430
7,884
6,906
0
0
7,853
22,259
0
L
Sylvanus
Diguifi
Sylvanus
3,340
777
774
3,352
9,644
5,404
0
2,427
6,759
21,088
0
W
6,155
1,654
0
1,876
8,937
3,549
0
2,747
6,190
0
16,812
L
Cernunnos
SpeackPDA
Cernunnos
4,087
1,768
0
1,775
10,625
3,233
0
543
9,922
0
30,544
L
2,457
1,091
0
1,570
9,389
2,587
0
0
9,360
0
21,219
L
3,371
1,106
0
850
6,247
1,750
0
1,763
4,065
32,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
25,688
379
Minions Killed
262
0
Camps Cleared
0
1,233,009
Distance Traveled
1,055,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,350
668
86
8
0
208,094
0
W
Thanatos
6,733
612
67
6
0
262,948
0
W
Tiamat
7,028
639
115
10
0
232,570
0
W
King Arthur
8,301
755
83
8
0
235,764
0
L
Cthulhu
5,140
467
63
6
0
182,628
0
L
Sylvanus
5,541
504
41
4
0
207,537
0
W
Serqet
6,595
600
28
3
0
293,633
0
L
Cernunnos
5,123
466
56
5
0
204,175
0
L
Hou Yi
4,595
418
38
3
0
257,779
0
L
Hera
5,289
481
64
6
0
203,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role