Player Matchup

Medusa
Medusa
Gold V
BlitzzCreedx
Medusa
Gold V
Level 160
God Stats
3W - 3L
1,638 SR
Queue Stats
865W - 888L
1,407 MMR
Solo
Janus
Janus
Silver I
Eddu27
Janus
Silver I
Level 89
God Stats
1W - 1L
1,759 SR
Queue Stats
12W - 11L
1,467 MMR
Solo
Poseidon
Poseidon
Gold V
Kpulee
Poseidon
Gold V
Level 149
God Stats
47W - 48L
1,498 SR
Queue Stats
419W - 436L
1,428 MMR
Solo
Hun Batz
Hun Batz
Gold II
TySykez
Hun Batz
Gold II
Level 117
God Stats
8W - 12L
1,509 SR
Queue Stats
297W - 293L
1,580 MMR
Party 1
Ganesha
Ganesha
Gold V
YoshDog24
Ganesha
Gold V
Level 146
God Stats
7W - 12L
1,478 SR
Queue Stats
248W - 249L
1,233 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,576 SR
1,423 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,554 SR
1,420 MMR
Kali
Kali
Gold IV
 
Kali
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
Chernodaddy
Mulan
Gold V
Level 140
God Stats
1W - 0L
1,728 SR
Queue Stats
66W - 70L
1,336 MMR
Solo
Chiron
Chiron
Gold III
Joselo029
Chiron
Gold III
Level 126
God Stats
2W - 3L
1,363 SR
Queue Stats
239W - 253L
1,379 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
SPEEDLESS306
Kuzenbo
Gold III
Level 124
God Stats
25W - 19L
1,572 SR
Queue Stats
363W - 367L
1,410 MMR
Solo
Ra
Ra
Gold II
pacojerte_7u7
Ra
Gold II
Level 162
God Stats
12W - 7L
1,608 SR
Queue Stats
174W - 174L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 4 / 0
6,373
375
2,272
7,404
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Eddu27
Janus
14
3 / 2 / 0
8,677
510
3,988
7,667
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Kpulee
Poseidon
15
2 / 3 / 2
9,731
572
6,261
9,501
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
TySykez
Hun Batz
14
1 / 3 / 1
7,969
469
5,430
13,485
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
YoshDog24
Ganesha
12
0 / 3 / 2
7,984
470
5,751
14,993
13,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SurtrKumbhakarnaChang'eThor

VS

Bans
FenrirSkadiThanatosCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
2 / 0 / 2
9,431
555
2,812
7,543
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 4 / 1
9,029
531
6,437
13,390
11,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Joselo029
Chiron
17
7 / 0 / 2
10,938
643
12,912
9,476
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
SPEEDLESS306
Kuzenbo
15
2 / 0 / 10
10,000
588
8,077
11,956
11,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 2 / 2
8,735
514
5,939
7,072
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
15
15
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
0
2
3
L
Medusa
0
4
0
0
W
2
4
1
0.63
L
Janus
Eddu27
Janus
3
2
0
1.5
W
Chiron
Joselo029
Chiron
7
0
2
8
L
Poseidon
Kpulee
Poseidon
2
3
2
1
W
Kuzenbo
SPEEDLESS306
Kuzenbo
2
0
10
7
L
Hun Batz
TySykez
Hun Batz
1
3
1
0.5
L
Ganesha
YoshDog24
Ganesha
0
3
2
0.33
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,702
Damage
36,177
53,050
Taken
49,437
25,990
Mitigated
32,165
11,578
Healing
15,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,812
931
0
2,216
7,543
3,057
808
1,280
6,227
0
80,011
L
Medusa
2,272
599
0
1,156
7,404
1,959
0
852
6,552
0
27,864
W
6,437
1,065
0
4,729
13,390
11,774
55
4,412
8,936
0
55,670
L
Janus
Eddu27
Janus
3,988
284
0
669
7,667
2,431
42
2,939
4,511
61,209
0
W
Chiron
Joselo029
Chiron
12,912
3,777
365
2,855
9,476
3,399
2,777
1,921
7,434
0
89,482
L
Poseidon
Kpulee
Poseidon
6,261
718
0
734
9,501
2,776
280
1,488
7,907
82,993
1,161
W
Kuzenbo
SPEEDLESS306
Kuzenbo
8,077
3,708
0
2,991
11,956
11,991
213
4,854
6,816
31,784
2,132
L
Hun Batz
TySykez
Hun Batz
5,430
1,224
0
5,610
13,485
5,353
0
1,673
11,812
0
58,775
L
Ganesha
YoshDog24
Ganesha
5,751
324
0
3,409
14,993
13,471
0
5,716
8,675
26,931
0
W
5,939
281
853
1,647
7,072
1,944
295
3,992
3,011
58,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
48,133
462
Minions Killed
516
0
Camps Cleared
0
1,672,808
Distance Traveled
1,759,450
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,431
555
111
7
0
369,061
0
L
Medusa
6,373
375
48
3
0
243,857
6
W
Mulan
9,029
531
100
6
0
298,210
2
L
Janus
8,677
510
162
10
0
359,032
0
W
Chiron
10,938
643
146
9
0
346,366
4
L
Poseidon
9,731
572
140
8
0
338,927
8
W
Kuzenbo
10,000
588
24
1
0
386,631
8
L
Hun Batz
7,969
469
101
6
0
378,957
2
L
Ganesha
7,984
470
11
1
0
352,035
2
W
Ra
8,735
514
135
8
0
359,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role