Player Matchup

Sylvanus
Sylvanus
FuhrerLyght
Sylvanus
Level 154
God Stats
4W - 3L
1,453 SR
Queue Stats
25W - 29L
1,465 Elo+
Solo
Xbalanque
Xbalanque
JsMxxn
Xbalanque
Level 150
God Stats
8W - 3L
1,711 SR
Queue Stats
219W - 201L
1,492 Elo+
Party 1
Raijin
Raijin
McLuis34
Raijin
Level 126
God Stats
2W - 10L
1,374 SR
Queue Stats
123W - 122L
1,442 Elo+
Party 1
Amaterasu
Amaterasu
Raptor Ya
Amaterasu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 176L
1,410 Elo+
Party 1
Arachne
Arachne
TheGoodOmen
Arachne
Level 58
God Stats
62W - 47L
1,555 SR
Queue Stats
108W - 110L
1,471 Elo+
Solo
Team Averages
Level 111
1,518 SR
1,456 Elo+

VS

Team Averages
Level 58
1,524 SR
1,424 Elo+
Thanatos
Thanatos
Blakesbuttcakes
Thanatos
Level 122
God Stats
11W - 4L
1,766 SR
Queue Stats
45W - 53L
1,477 Elo+
Solo
King Arthur
King Arthur
DoubleJBDuce
King Arthur
Level 16
God Stats
0W - 5L
1,327 SR
Queue Stats
7W - 25L
1,453 Elo+
Party 2
Kumbhakarna
Kumbhakarna
InfoN00bie
Kumbhakarna
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 32L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
PapiJahh
Hou Yi
Level 93
God Stats
36W - 38L
1,530 SR
Queue Stats
581W - 565L
1,482 Elo+
Solo
Merlin
Merlin
TheMetalWolf2
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FuhrerLyght
Sylvanus
10
1 / 1 / 6
5,463
546
3,445
5,306
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
JsMxxn
Xbalanque
10
3 / 0 / 2
6,074
607
4,940
3,771
1,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
McLuis34
Raijin
11
7 / 0 / 5
6,897
690
7,120
3,128
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
Raptor Ya
Amaterasu
11
2 / 1 / 0
6,240
624
2,514
7,134
5,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arachne
TheGoodOmen
Arachne
8
4 / 0 / 1
5,231
523
3,184
3,119
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 5 / 0
4,985
499
3,092
9,625
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
DoubleJBDuce
King Arthur
10
1 / 2 / 0
5,391
539
3,690
6,935
5,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kumbhakarna
InfoN00bie
Kumbhakarna
7
0 / 2 / 1
4,622
462
1,173
6,676
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
PapiJahh
Hou Yi
10
0 / 2 / 1
4,878
488
2,169
6,455
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 6 / 0
4,129
413
453
4,910
1,554
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
2
2
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
5
0
0.2
L
King Arthur
DoubleJBDuce
King Arthur
1
2
0
0.5
W
Sylvanus
FuhrerLyght
Sylvanus
1
1
6
4
L
Kumbhakarna
InfoN00bie
Kumbhakarna
0
2
1
0.25
W
Xbalanque
JsMxxn
Xbalanque
3
0
2
4
W
Raijin
McLuis34
Raijin
7
0
5
9.5
L
Hou Yi
PapiJahh
Hou Yi
0
2
1
0.25
W
Amaterasu
Raptor Ya
Amaterasu
2
1
0
2
W
Arachne
TheGoodOmen
Arachne
4
0
1
4.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,203
Damage
10,577
22,458
Taken
34,601
11,187
Mitigated
16,198
10,178
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,092
1,208
0
5,596
9,625
3,283
0
1,513
8,112
0
39,912
L
King Arthur
DoubleJBDuce
King Arthur
3,690
479
0
327
6,935
5,190
0
0
6,935
0
26,901
W
Sylvanus
FuhrerLyght
Sylvanus
3,445
1,122
1,335
2,788
5,306
2,231
32
395
4,911
18,800
8,339
L
Kumbhakarna
InfoN00bie
Kumbhakarna
1,173
79
0
1,996
6,676
4,273
0
3,483
3,193
15,367
308
W
Xbalanque
JsMxxn
Xbalanque
4,940
2,194
0
1,115
3,771
1,178
306
227
3,544
0
40,457
W
Raijin
McLuis34
Raijin
7,120
688
8
1,191
3,128
972
0
361
2,767
37,197
0
L
Hou Yi
PapiJahh
Hou Yi
2,169
920
0
2,770
6,455
1,898
0
1,626
4,829
0
32,982
W
Amaterasu
Raptor Ya
Amaterasu
2,514
1,365
0
2,768
7,134
5,804
0
0
7,134
0
31,971
W
Arachne
TheGoodOmen
Arachne
3,184
2,542
0
973
3,119
1,002
0
470
2,649
0
21,944
L
453
113
0
0
4,910
1,554
0
3,686
1,224
9,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
24,005
283
Minions Killed
211
0
Camps Cleared
0
1,005,656
Distance Traveled
990,414
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,985
499
70
7
0
214,322
0
L
King Arthur
5,391
539
54
5
0
221,723
0
W
Sylvanus
5,463
546
40
4
0
197,901
4
L
Kumbhakarna
4,622
462
10
1
0
206,264
1
W
Xbalanque
6,074
607
65
7
0
197,584
2
W
Raijin
6,897
690
72
7
0
208,304
3
L
Hou Yi
4,878
488
60
6
0
183,113
0
W
Amaterasu
6,240
624
70
7
0
177,149
1
W
Arachne
5,231
523
36
4
0
224,718
0
L
Merlin
4,129
413
17
2
0
164,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role