Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JONYPRO
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 254L
1,470 Elo+
Solo
Nu Wa
Nu Wa
PuddinBae
Nu Wa
Level 129
God Stats
34W - 25L
1,592 SR
Queue Stats
260W - 261L
1,562 Elo+
Solo
Cernunnos
Cernunnos
ch3lseaw0lfe
Cernunnos
Level 145
God Stats
2W - 2L
1,613 SR
Queue Stats
458W - 469L
1,496 Elo+
Solo
Team Averages
Level 135
1,541 SR
1,505 Elo+

VS

Team Averages
Level 129
1,537 SR
1,526 Elo+
Guan Yu
Guan Yu
ChessIsTheBest
Guan Yu
Level 198
God Stats
48W - 42L
1,561 SR
Queue Stats
1,271W - 1,222L
1,596 Elo+
Party 1
Geb
Geb
Ehoode
Geb
Level 107
God Stats
144W - 125L
1,565 SR
Queue Stats
183W - 167L
1,558 Elo+
Solo
Discordia
Discordia
Finola
Discordia
Level 120
God Stats
96W - 82L
1,546 SR
Queue Stats
238W - 260L
1,498 Elo+
Party 1
Nox
Nox
Flopper5
Nox
Level 95
God Stats
11W - 9L
1,553 SR
Queue Stats
38W - 35L
1,502 Elo+
Party 2
Neith
Neith
Voulskin
Neith
Level 123
God Stats
2W - 7L
1,461 SR
Queue Stats
51W - 46L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 3 / 0
6,508
1,085
3,282
5,781
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ix Chel
 
Ix Chel
11
0 / 0 / 1
6,501
1,084
4,313
2,990
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
JONYPRO
Yemoja
9
0 / 0 / 0
4,147
691
0
0
0
Nu Wa
PuddinBae
Nu Wa
11
0 / 0 / 1
6,288
1,048
6,879
2,483
724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ch3lseaw0lfe
Cernunnos
11
0 / 0 / 1
6,402
1,067
3,411
1,582
533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Team 1 Tickets

359

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,940
1,157
2,036
5,212
4,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Ehoode
Geb
12
1 / 0 / 2
7,505
1,251
1,277
7,011
4,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Finola
Discordia
12
0 / 0 / 2
6,403
1,067
3,842
1,293
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
6,375
1,063
1,458
2,753
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Voulskin
Neith
11
1 / 0 / 2
6,621
1,104
3,271
4,335
1,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
1
Kills
3
3
Deaths
1
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
0
0.33
L
Ix Chel
 
Ix Chel
0
0
1
0.5
W
0
0
2
1
W
Geb
Ehoode
Geb
1
0
2
2
W
Discordia
Finola
Discordia
0
0
2
1
W
1
1
1
1.5
L
Yemoja
JONYPRO
Yemoja
0
0
0
0
L
Nu Wa
PuddinBae
Nu Wa
0
0
1
0.5
W
Neith
Voulskin
Neith
1
0
2
2
L
Cernunnos
ch3lseaw0lfe
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,885
Damage
11,884
12,836
Taken
20,604
4,816
Mitigated
11,854
1,905
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,282
369
0
273
5,781
2,590
0
2,589
3,112
0
8,300
L
Ix Chel
 
Ix Chel
4,313
362
616
504
2,990
969
0
1,366
1,604
21,192
0
W
2,036
96
3,430
2,104
5,212
4,492
0
2,502
2,710
0
4,052
W
Geb
Ehoode
Geb
1,277
0
0
2,287
7,011
4,825
0
3,771
3,240
9,254
3,889
W
Discordia
Finola
Discordia
3,842
0
0
0
1,293
382
0
900
393
22,171
537
W
1,458
0
0
0
2,753
843
0
1,592
1,161
6,998
320
L
Yemoja
JONYPRO
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
PuddinBae
Nu Wa
6,879
2,397
0
0
2,483
724
0
1,003
1,480
18,931
0
W
Neith
Voulskin
Neith
3,271
449
0
287
4,335
1,312
0
2,427
1,908
0
25,202
L
Cernunnos
ch3lseaw0lfe
Cernunnos
3,411
885
0
512
1,582
533
0
783
787
0
15,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
33,844
117
Minions Killed
140
4
Camps Cleared
6
467,550
Distance Traveled
628,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,508
1,085
4
1
2
126,296
0
L
Ix Chel
6,501
1,084
64
11
0
120,505
0
W
Guan Yu
6,940
1,157
7
1
1
130,214
0
W
Geb
7,505
1,251
18
3
3
134,997
0
W
Discordia
6,403
1,067
52
9
0
128,781
0
W
Nox
6,375
1,063
14
2
0
110,895
0
L
Yemoja
4,147
691
0
0
0
0
0
L
Nu Wa
6,288
1,048
23
4
1
107,898
0
W
Neith
6,621
1,104
49
8
2
123,881
0
L
Cernunnos
6,402
1,067
26
4
1
112,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role