Player Matchup

Discordia
Discordia
CMarie2319
Discordia
Level 66
God Stats
3W - 0L
1,707 SR
Queue Stats
92W - 119L
1,391 Elo+
Solo
Chronos
Chronos
Greasy ninjas
Chronos
Level 146
God Stats
1W - 1L
1,300 SR
Queue Stats
286W - 284L
1,399 Elo+
Party 2
Yemoja
Yemoja
KingRome1
Yemoja
Level 108
God Stats
1W - 0L
1,716 SR
Queue Stats
36W - 34L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Ltownboy
Cthulhu
Level 101
God Stats
37W - 14L
1,648 SR
Queue Stats
506W - 483L
1,451 Elo+
Solo
Chaac
Chaac
XxB1ackxRainxX
Chaac
Level 129
God Stats
13W - 4L
1,681 SR
Queue Stats
299W - 294L
1,399 Elo+
Party 2
Team Averages
Level 110
1,611 SR
1,430 Elo+

VS

Team Averages
Level 113
1,412 SR
1,420 Elo+
Hun Batz
Hun Batz
EZeffingE
Hun Batz
Level 141
God Stats
1W - 2L
1,413 SR
Queue Stats
300W - 296L
1,463 Elo+
Solo
Jing Wei
Jing Wei
Uriel1to
Jing Wei
Level 100
God Stats
1W - 1L
1,666 SR
Queue Stats
134W - 112L
1,470 Elo+
Solo
Agni
Agni
VincentVanGrow
Agni
Level 97
God Stats
1W - 4L
1,457 SR
Queue Stats
62W - 89L
1,350 Elo+
Party 1
Apollo
Apollo
lymphaticphlegm
Apollo
Level 140
God Stats
0W - 3L
1,260 SR
Queue Stats
72W - 85L
1,384 Elo+
Party 1
Hel
Hel
noonana
Hel
Level 86
God Stats
0W - 2L
1,262 SR
Queue Stats
191W - 213L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CMarie2319
Discordia
15
2 / 4 / 2
9,465
789
2,284
6,107
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
17
3 / 1 / 5
9,976
831
4,641
6,916
2,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
KingRome1
Yemoja
2
0 / 0 / 0
3,878
323
0
0
0
Cthulhu
Ltownboy
Cthulhu
17
3 / 2 / 8
10,493
874
8,958
10,340
8,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 2 / 7
10,578
882
12,688
15,110
9,448
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EZeffingE
Hun Batz
18
3 / 4 / 3
8,833
736
12,038
15,967
13,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Uriel1to
Jing Wei
5
0 / 1 / 0
6,028
502
0
801
259
14
3 / 1 / 0
7,506
626
3,996
4,303
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 1 / 0
6,028
502
0
839
259
Hel
17
0 / 4 / 7
8,199
683
3,817
12,277
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
11
Kills
6
9
Deaths
11
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
CMarie2319
Discordia
2
4
2
0.75
L
Hun Batz
EZeffingE
Hun Batz
3
4
3
1.13
W
Chronos
3
1
5
5.5
W
Yemoja
KingRome1
Yemoja
0
0
0
0
W
Cthulhu
Ltownboy
Cthulhu
3
2
8
3.5
L
Jing Wei
Uriel1to
Jing Wei
0
1
0
0
L
3
1
0
3
W
3
2
7
3.25
L
0
1
0
0
L
Hel
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,571
Damage
19,851
38,473
Taken
34,187
22,948
Mitigated
21,828
16,605
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CMarie2319
Discordia
2,284
371
378
163
6,107
1,909
1,241
1,197
4,910
14,076
492
L
Hun Batz
EZeffingE
Hun Batz
12,038
1,438
693
2,434
15,967
13,819
0
5,550
9,978
0
29,587
W
Chronos
4,641
684
1,291
2,610
6,916
2,970
2,612
1,879
5,037
23,634
0
W
Yemoja
KingRome1
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Ltownboy
Cthulhu
8,958
111
2,202
2,876
10,340
8,621
908
2,458
7,882
17,985
570
L
Jing Wei
Uriel1to
Jing Wei
0
0
0
0
801
259
0
406
355
0
0
L
3,996
299
0
171
4,303
1,716
0
1,983
2,126
15,012
0
W
12,688
2,355
700
6,385
15,110
9,448
1,447
2,279
11,627
190
33,166
L
0
0
0
0
839
259
0
406
393
0
0
L
Hel
3,817
1,147
5,726
6,414
12,277
5,775
0
6,475
5,392
10,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,390
Gold Earned
36,594
132
Minions Killed
65
0
Camps Cleared
0
858,204
Distance Traveled
522,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,465
789
26
2
0
177,857
0
L
Hun Batz
8,833
736
30
3
0
207,611
0
W
Chronos
9,976
831
37
3
0
234,914
0
W
Yemoja
3,878
323
0
0
0
0
0
W
Cthulhu
10,493
874
26
2
0
203,056
0
L
Jing Wei
6,028
502
0
0
0
121
0
L
Agni
7,506
626
24
2
0
106,697
0
W
Chaac
10,578
882
43
4
0
242,377
0
L
Apollo
6,028
502
0
0
0
0
0
L
Hel
8,199
683
11
1
0
208,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role