Player Matchup

Neith
Neith
Eades
Neith
Level 129
God Stats
1W - 0L
1,653 SR
Queue Stats
65W - 51L
1,652 Elo+
Party 1
Baron Samedi
Baron Samedi
MIB777
Baron Samedi
Level 102
God Stats
4W - 3L
1,739 SR
Queue Stats
322W - 290L
1,668 Elo+
Party 1
Sylvanus
Sylvanus
RPTroop
Sylvanus
Level 144
God Stats
5W - 8L
1,496 SR
Queue Stats
403W - 339L
1,676 Elo+
Party 1
Team Averages
Level 125
1,629 SR
1,665 Elo+

VS

Team Averages
Level 77
1,510 SR
1,582 Elo+
Gilgamesh
Gilgamesh
ChudleySpencer
Gilgamesh
Level 82
God Stats
55W - 49L
1,530 SR
Queue Stats
444W - 447L
1,591 Elo+
Party 2
Jormungandr
Jormungandr
Dillbag
Jormungandr
Level 88
God Stats
17W - 16L
1,554 SR
Queue Stats
517W - 524L
1,595 Elo+
Party 2
Discordia
Discordia
OakR
Discordia
Level 60
God Stats
26W - 36L
1,447 SR
Queue Stats
224W - 229L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eades
Neith
16
5 / 0 / 4
9,267
927
7,775
8,843
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
MIB777
Baron Samedi
15
2 / 0 / 7
8,539
854
6,878
6,781
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
RPTroop
Sylvanus
14
2 / 2 / 5
8,508
851
5,460
10,158
8,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChudleySpencer
Gilgamesh
13
1 / 4 / 1
7,330
733
4,847
11,855
8,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Dillbag
Jormungandr
14
0 / 2 / 2
7,454
745
7,490
7,184
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
OakR
Discordia
13
1 / 3 / 1
7,560
756
10,946
4,842
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChudleySpencer
Gilgamesh
1
4
1
0.38
L
Jormungandr
Dillbag
Jormungandr
0
2
2
0.5
W
Neith
Eades
Neith
5
0
4
7
W
Baron Samedi
MIB777
Baron Samedi
2
0
7
5.5
L
Discordia
OakR
Discordia
1
3
1
0.5
W
Sylvanus
RPTroop
Sylvanus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,113
Damage
23,283
25,782
Taken
23,881
16,547
Mitigated
15,314
10,673
Healing
2,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChudleySpencer
Gilgamesh
4,847
580
0
1,101
11,855
8,665
0
6,100
5,600
0
24,229
L
Jormungandr
Dillbag
Jormungandr
7,490
816
0
888
7,184
5,167
0
2,914
4,217
19,813
0
W
Neith
Eades
Neith
7,775
2,531
0
3,009
8,843
3,329
128
6,057
1,804
0
29,321
W
Baron Samedi
MIB777
Baron Samedi
6,878
769
513
2,052
6,781
4,500
42
3,946
2,069
26,936
0
L
Discordia
OakR
Discordia
10,946
150
0
1,002
4,842
1,482
0
2,711
2,085
21,713
990
W
Sylvanus
RPTroop
Sylvanus
5,460
791
2,097
3,002
10,158
8,718
0
5,251
3,901
25,066
12,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,314
Gold Earned
22,344
162
Minions Killed
124
0
Camps Cleared
0
583,667
Distance Traveled
564,138
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,330
733
45
5
0
189,899
0
L
Jormungandr
7,454
745
36
4
0
188,008
0
W
Neith
9,267
927
51
5
0
214,395
0
W
Baron Samedi
8,539
854
48
5
0
202,212
2
L
Discordia
7,560
756
43
4
0
186,231
0
W
Sylvanus
8,508
851
63
6
0
167,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role