Player Matchup

Ganesha
Ganesha
PlaZmaKingZ
Ganesha
Level 84
God Stats
1W - 0L
1,742 SR
Queue Stats
3W - 4L
1,337 Elo+
Solo
Tiamat
Tiamat
SakeofBinks
Tiamat
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 95L
1,460 Elo+
Party 3
Medusa
Medusa
Tertacless
Medusa
Level 62
God Stats
64W - 57L
1,543 SR
Queue Stats
110W - 121L
1,435 Elo+
Party 3
Shiva
Shiva
TheWhiteWolfie
Shiva
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 95L
1,426 Elo+
Party 3
Nemesis
Nemesis
jaluvisi
Nemesis
Level 208
God Stats
2W - 3L
1,449 SR
Queue Stats
553W - 526L
1,434 Elo+
Solo
Team Averages
Level 91
1,547 SR
1,419 Elo+

VS

Team Averages
Level 68
1,363 SR
1,432 Elo+
Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Mackenzie8U
Neith
Level 8
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SpringGunner
Tsukuyomi
Level 14
God Stats
0W - 2L
1,184 SR
Queue Stats
5W - 11L
1,338 Elo+
Party 1
Sylvanus
Sylvanus
ThickAsOatmeal69
Sylvanus
Level 62
God Stats
4W - 8L
1,480 SR
Queue Stats
14W - 17L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Yanderemanda
Nu Wa
Level 106
God Stats
2W - 2L
1,429 SR
Queue Stats
27W - 27L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PlaZmaKingZ
Ganesha
10
0 / 0 / 6
6,670
556
2,016
5,345
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
10
1 / 1 / 1
5,882
490
1,953
6,454
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Tertacless
Medusa
11
6 / 0 / 2
6,799
567
7,702
3,543
1,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 2 / 1
6,353
529
4,526
10,149
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
jaluvisi
Nemesis
12
4 / 0 / 1
6,645
554
4,591
6,701
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 3 / 2
5,803
484
6,008
9,558
7,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 0
5,155
430
2,096
6,465
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
SpringGunner
Tsukuyomi
10
1 / 3 / 1
5,641
470
3,135
8,985
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
5,185
432
1,610
7,280
4,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 0
6,244
520
6,435
4,690
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
2
0.33
L
0
3
0
0
W
Ganesha
PlaZmaKingZ
Ganesha
0
0
6
3
W
Tiamat
1
1
1
1.5
L
Tsukuyomi
SpringGunner
Tsukuyomi
1
3
1
0.5
W
Medusa
Tertacless
Medusa
6
0
2
7
W
2
2
1
1.25
L
0
3
0
0
L
2
1
0
2
W
Nemesis
jaluvisi
Nemesis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,788
Damage
19,284
32,192
Taken
36,978
13,986
Mitigated
16,918
9,571
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,008
2,288
0
3,238
9,558
7,179
0
0
9,558
0
26,194
L
2,096
514
0
1,349
6,465
1,759
0
735
5,730
0
29,087
W
Ganesha
PlaZmaKingZ
Ganesha
2,016
219
0
2,175
5,345
3,046
157
1,361
3,840
14,450
0
W
Tiamat
1,953
298
0
1,639
6,454
2,029
364
2,729
3,367
24,120
0
L
Tsukuyomi
SpringGunner
Tsukuyomi
3,135
619
0
3,350
8,985
2,743
0
1,272
7,713
0
30,470
W
Medusa
Tertacless
Medusa
7,702
2,452
0
896
3,543
1,002
616
886
2,513
0
47,137
W
4,526
1,240
0
2,362
10,149
5,994
0
443
9,602
0
27,621
L
1,610
825
445
1,980
7,280
4,002
0
965
6,315
20,445
0
L
6,435
1,733
0
966
4,690
1,235
0
997
3,693
29,677
825
W
Nemesis
jaluvisi
Nemesis
4,591
779
0
2,499
6,701
1,915
833
1,586
4,943
0
38,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,349
Gold Earned
28,028
265
Minions Killed
249
0
Camps Cleared
0
1,081,953
Distance Traveled
1,091,886
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,803
484
34
3
0
241,980
0
L
Neith
5,155
430
56
5
0
203,902
0
W
Ganesha
6,670
556
7
1
0
222,195
2
W
Tiamat
5,882
490
35
3
0
185,360
0
L
Tsukuyomi
5,641
470
57
5
0
252,927
0
W
Medusa
6,799
567
103
9
0
213,403
0
W
Shiva
6,353
529
49
4
0
201,056
0
L
Sylvanus
5,185
432
32
3
0
194,671
0
L
Nu Wa
6,244
520
70
6
0
198,406
4
W
Nemesis
6,645
554
71
6
0
259,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role