Player Matchup

Ne Zha
Ne Zha
Platinum I
INT3US
Ne Zha
Platinum I
Level 87
God Stats
18W - 15L
1,639 SR
Queue Stats
195W - 184L
2,062 MMR
Party 2
Vulcan
Vulcan
Platinum I
Nágasaki
Vulcan
Platinum I
Level 63
God Stats
0W - 1L
1,282 SR
Queue Stats
49W - 41L
2,093 MMR
Party 2
Pele
Pele
Platinum II
Sapieη
Pele
Platinum II
Level 159
God Stats
2W - 1L
1,994 SR
Queue Stats
124W - 103L
2,026 MMR
Solo
Sylvanus
Sylvanus
Platinum V
ballinhaugland2
Sylvanus
Platinum V
Level 108
God Stats
16W - 11L
1,699 SR
Queue Stats
373W - 376L
1,591 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
relieved-scar9
Tsukuyomi
Gold I
Level 104
God Stats
2W - 5L
1,463 SR
Queue Stats
461W - 468L
1,643 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 104
1,616 SR
1,883 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,516 SR
1,819 MMR
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
JOSUEDOBLEA
Zhong Kui
Masters
Level 117
God Stats
158W - 137L
1,637 SR
Queue Stats
647W - 652L
2,489 MMR
Solo
Eset
Eset
Platinum I
NeonMysery
Eset
Platinum I
Level 112
God Stats
12W - 10L
1,578 SR
Queue Stats
251W - 239L
2,072 MMR
Solo
Thanatos
Thanatos
Gold V
Sc loki uM
Thanatos
Gold V
Level 153
God Stats
2W - 4L
1,365 SR
Queue Stats
75W - 81L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
INT3US
Ne Zha
7
2 / 2 / 1
4,064
677
3,506
4,940
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Nágasaki
Vulcan
7
1 / 2 / 0
3,704
617
2,923
3,835
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
Sapieη
Pele
7
2 / 3 / 1
3,932
655
3,259
5,301
1,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
6
1 / 1 / 2
4,083
681
3,059
5,375
2,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
relieved-scar9
Tsukuyomi
5
0 / 1 / 0
3,161
527
1,473
2,580
1,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
Cu ChulainnMauiRaChiron

VS

Bans
LancelotMaman BrigitteArachneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
2 / 2 / 2
4,289
715
3,450
4,290
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
 
Ymir
6
2 / 1 / 0
4,211
702
4,245
6,210
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
JOSUEDOBLEA
Zhong Kui
9
1 / 0 / 0
4,773
796
2,161
2,925
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
3 / 2 / 0
4,623
771
2,990
4,220
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sc loki uM
Thanatos
7
1 / 1 / 2
3,974
662
1,019
4,586
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
9
9
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
2
1.5
W
Ymir
 
Ymir
2
1
0
2
L
Ne Zha
INT3US
Ne Zha
2
2
1
1.25
W
Zhong Kui
JOSUEDOBLEA
Zhong Kui
1
0
0
1
W
3
2
0
1.5
L
Vulcan
Nágasaki
Vulcan
1
2
0
0.5
L
Pele
Sapieη
Pele
2
3
1
0.83
W
Thanatos
Sc loki uM
Thanatos
1
1
2
2
L
Sylvanus
1
1
2
2
L
Tsukuyomi
relieved-scar9
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,220
Damage
13,865
22,031
Taken
22,231
7,368
Mitigated
8,308
8,112
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,450
1,541
0
1,704
4,290
1,090
0
1,610
2,680
0
20,659
W
Ymir
 
Ymir
4,245
1,134
0
1,894
6,210
3,400
0
1,080
5,130
10,380
1,593
L
Ne Zha
INT3US
Ne Zha
3,506
1,501
0
2,250
4,940
1,245
0
1,332
3,478
0
17,734
W
Zhong Kui
JOSUEDOBLEA
Zhong Kui
2,161
746
0
1,987
2,925
1,483
0
0
2,925
22,469
8,763
W
2,990
266
0
1,685
4,220
1,150
0
2,448
1,772
19,025
0
L
Vulcan
Nágasaki
Vulcan
2,923
127
0
969
3,835
973
0
2,198
1,303
15,572
480
L
Pele
Sapieη
Pele
3,259
1,051
0
965
5,301
1,430
0
2,301
3,000
0
16,714
W
Thanatos
Sc loki uM
Thanatos
1,019
82
0
3,465
4,586
1,185
0
698
3,888
0
15,215
L
Sylvanus
3,059
1,136
744
1,736
5,375
2,659
0
1,334
4,041
12,140
0
L
Tsukuyomi
relieved-scar9
Tsukuyomi
1,473
301
0
1,448
2,580
1,061
0
1,263
1,317
0
7,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,944
Gold Earned
21,870
113
Minions Killed
185
0
Camps Cleared
0
635,059
Distance Traveled
680,198
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,289
715
34
6
0
128,281
0
W
Ymir
4,211
702
13
2
0
129,147
3
L
Ne Zha
4,064
677
26
4
0
148,851
0
W
Zhong Kui
4,773
796
59
10
0
121,195
0
W
Eset
4,623
771
51
9
0
131,037
0
L
Vulcan
3,704
617
29
5
0
137,887
1
L
Pele
3,932
655
28
5
0
135,591
0
W
Thanatos
3,974
662
28
5
0
170,538
0
L
Sylvanus
4,083
681
14
2
0
115,595
0
L
Tsukuyomi
3,161
527
16
3
0
97,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role