Player Matchup

Athena
Athena
CortinitaMorada
Athena
Level 155
God Stats
3W - 4L
1,491 SR
Queue Stats
376W - 330L
1,549 Elo+
Party 1
Nemesis
Nemesis
Kaaalu
Nemesis
Level 143
God Stats
4W - 2L
1,475 SR
Queue Stats
230W - 213L
1,505 Elo+
Party 1
Neith
Neith
Pekkardo
Neith
Level 88
God Stats
10W - 11L
1,518 SR
Queue Stats
126W - 105L
1,544 Elo+
Party 1
Poseidon
Poseidon
Rul0s
Poseidon
Level 158
God Stats
18W - 5L
1,852 SR
Queue Stats
374W - 325L
1,547 Elo+
Party 1
Achilles
Achilles
leguitincho
Achilles
Level 201
God Stats
5W - 0L
1,618 SR
Queue Stats
270W - 189L
1,599 Elo+
Party 1
Team Averages
Level 149
1,591 SR
1,549 Elo+

VS

Team Averages
Level 138
1,578 SR
1,505 Elo+
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Driizu
Hel
Level 118
God Stats
288W - 255L
1,525 SR
Queue Stats
421W - 402L
1,498 Elo+
Solo
Nike
Nike
InTacT Dead
Nike
Level 157
God Stats
6W - 3L
1,769 SR
Queue Stats
450W - 461L
1,516 Elo+
Solo
Mulan
Mulan
JoseChapeu69
Mulan
Level 109
God Stats
21W - 11L
1,644 SR
Queue Stats
267W - 255L
1,512 Elo+
Solo
Charybdis
Charybdis
fredcica
Charybdis
Level 159
God Stats
5W - 7L
1,454 SR
Queue Stats
227W - 233L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
3,682
736
2,024
3,453
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Kaaalu
Nemesis
6
2 / 2 / 1
3,769
754
2,512
4,088
1,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
Pekkardo
Neith
7
3 / 0 / 3
4,181
836
2,235
1,627
385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
Rul0s
Poseidon
7
0 / 0 / 2
3,745
749
1,292
1,267
256
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
leguitincho
Achilles
6
3 / 0 / 2
4,456
891
1,630
2,604
854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 2 / 0
3,101
620
321
2,658
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hel
Driizu
Hel
6
1 / 3 / 1
3,686
737
750
3,718
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

5
0 / 1 / 0
2,980
596
1,107
3,492
1,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 2 / 0
2,635
527
856
2,102
774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
fredcica
Charybdis
3
0 / 3 / 0
2,744
549
674
2,265
397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
1
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
3
0
0
3
L
Hel
Driizu
Hel
1
3
1
0.5
L
0
1
0
0
L
0
2
0
0
W
Nemesis
Kaaalu
Nemesis
2
2
1
1.25
W
Neith
Pekkardo
Neith
3
0
3
4.5
W
Poseidon
Rul0s
Poseidon
0
0
2
1
L
Charybdis
fredcica
Charybdis
0
3
0
0
W
Achilles
leguitincho
Achilles
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,693
Damage
3,708
13,039
Taken
14,235
3,789
Mitigated
4,241
6,258
Healing
3,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
321
94
0
794
2,658
1,269
0
1,301
1,357
9,589
0
W
2,024
700
0
2,140
3,453
1,141
0
286
3,167
13,549
0
L
Hel
Driizu
Hel
750
141
0
1,478
3,718
728
0
326
3,392
11,797
315
L
1,107
0
0
722
3,492
1,073
0
1,689
1,803
0
11,741
L
856
186
0
171
2,102
774
0
0
2,102
0
5,802
W
Nemesis
Kaaalu
Nemesis
2,512
662
0
810
4,088
1,153
0
612
3,476
0
14,316
W
Neith
Pekkardo
Neith
2,235
702
0
806
1,627
385
0
0
1,627
0
25,216
W
Poseidon
Rul0s
Poseidon
1,292
599
0
1,087
1,267
256
0
50
1,217
23,136
0
L
Charybdis
fredcica
Charybdis
674
365
0
245
2,265
397
0
0
2,265
0
5,829
W
Achilles
leguitincho
Achilles
1,630
579
0
1,415
2,604
854
0
0
2,604
0
7,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,833
Gold Earned
15,146
170
Minions Killed
98
0
Camps Cleared
0
595,908
Distance Traveled
452,233
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,101
620
27
5
0
108,710
0
W
Athena
3,682
736
35
7
0
116,783
0
L
Hel
3,686
737
32
6
0
95,408
0
L
Nike
2,980
596
18
4
0
108,039
0
L
Mulan
2,635
527
10
2
0
73,492
0
W
Nemesis
3,769
754
26
5
0
121,502
1
W
Neith
4,181
836
45
9
0
98,447
0
W
Poseidon
3,745
749
50
10
0
127,442
0
L
Charybdis
2,744
549
11
2
0
66,584
0
W
Achilles
4,456
891
14
3
0
131,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role