Player Matchup

Mercury
Mercury
 
Mercury
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Boberto3
Odin
Level 54
God Stats
2W - 2L
1,486 SR
Queue Stats
308W - 304L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Noblepatsy
Sun Wukong
Level 102
God Stats
12W - 8L
1,619 SR
Queue Stats
426W - 376L
1,442 Elo+
Solo
Persephone
Persephone
NorCalTank
Persephone
Level 68
God Stats
8W - 8L
1,547 SR
Queue Stats
491W - 529L
1,451 Elo+
Party 1
Sol
Sol
Slothmoonhowler
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,229 Elo+
Solo
Team Averages
Level 66
1,530 SR
1,415 Elo+

VS

Team Averages
Level 103
1,585 SR
1,329 Elo+
Ah Puch
Ah Puch
HYDROGRANADE
Ah Puch
Level 104
God Stats
1W - 0L
1,643 SR
Queue Stats
1W - 3L
1,207 Elo+
Party 2
Ravana
Ravana
Jetz1231
Ravana
Level 89
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 2L
1,309 Elo+
Party 2
Anubis
Anubis
KageCrimson
Anubis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,207 Elo+
Party 2
Fenrir
Fenrir
MenstrualGeyser
Fenrir
Level 158
God Stats
14W - 20L
1,429 SR
Queue Stats
1,965W - 2,016L
1,449 Elo+
Solo
Hades
Hades
amber07lynn
Hades
Level 89
God Stats
3W - 1L
1,650 SR
Queue Stats
71W - 57L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 8 / 6
6,100
763
2,378
9,551
3,728
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
11
1 / 6 / 4
6,483
810
3,205
11,077
7,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Noblepatsy
Sun Wukong
11
2 / 7 / 4
6,505
813
5,476
11,850
5,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Persephone
NorCalTank
Persephone
13
1 / 6 / 6
7,113
889
10,674
8,454
2,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 4
7,786
973
5,481
6,433
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HYDROGRANADE
Ah Puch
15
4 / 0 / 22
9,511
1,189
10,643
3,650
1,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ravana
Jetz1231
Ravana
14
4 / 2 / 20
8,684
1,086
6,803
8,327
5,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
15
11 / 3 / 12
9,458
1,182
12,533
10,603
5,266
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 3 / 13
7,570
946
2,685
7,530
7,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
11 / 2 / 14
9,418
1,177
12,170
10,511
5,515
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
112
8
Kills
31
31
Deaths
10
24
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
8
6
0.38
L
Odin
1
6
4
0.5
W
Ah Puch
HYDROGRANADE
Ah Puch
4
0
22
15
W
Ravana
Jetz1231
Ravana
4
2
20
7
W
Anubis
11
3
12
5.67
W
1
3
13
2.5
L
Sun Wukong
Noblepatsy
Sun Wukong
2
7
4
0.57
L
Persephone
NorCalTank
Persephone
1
6
6
0.67
L
4
4
4
1.5
W
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,214
Damage
44,834
47,365
Taken
40,621
21,288
Mitigated
25,207
6,147
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,378
755
302
812
9,551
3,728
0
7,675
1,876
0
4,322
L
Odin
3,205
749
284
771
11,077
7,445
0
8,787
2,290
1,641
3,054
W
Ah Puch
HYDROGRANADE
Ah Puch
10,643
416
986
1,316
3,650
1,356
1,514
1,974
1,676
24,355
1,476
W
Ravana
Jetz1231
Ravana
6,803
1,332
1,001
1,141
8,327
5,955
1,343
4,643
3,684
0
12,450
W
Anubis
12,533
461
516
4,156
10,603
5,266
1,526
5,178
5,425
24,963
0
W
2,685
185
312
896
7,530
7,115
1,448
2,658
4,872
0
6,730
L
Sun Wukong
Noblepatsy
Sun Wukong
5,476
1,127
217
1,128
11,850
5,968
0
7,077
4,773
0
8,573
L
Persephone
NorCalTank
Persephone
10,674
691
506
1,313
8,454
2,336
0
6,111
2,326
20,238
0
L
5,481
1,243
0
814
6,433
1,811
0
5,389
1,044
11,367
0
W
12,170
1,231
2,416
5,270
10,511
5,515
768
2,875
7,636
26,595
849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,987
Gold Earned
44,641
66
Minions Killed
105
0
Camps Cleared
0
617,339
Distance Traveled
796,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,100
763
9
1
0
145,798
0
L
Odin
6,483
810
5
1
0
89,837
0
W
Ah Puch
9,511
1,189
27
3
0
184,469
0
W
Ravana
8,684
1,086
12
2
0
178,533
0
W
Anubis
9,458
1,182
29
4
0
143,258
0
W
Fenrir
7,570
946
3
0
0
129,304
0
L
Sun Wukong
6,505
813
6
1
0
105,390
0
L
Persephone
7,113
889
23
3
0
152,194
0
L
Sol
7,786
973
23
3
0
124,120
0
W
Hades
9,418
1,177
34
4
0
160,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role