Player Matchup

Sol
Sol
Gold IV
 
Sol
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
Aizen7K
Thor
Gold IV
Level 149
God Stats
14W - 13L
1,561 SR
Queue Stats
210W - 215L
1,340 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
MargaAfro
Gilgamesh
Gold IV
Level 148
God Stats
3W - 4L
1,583 SR
Queue Stats
407W - 411L
1,391 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
WillowyBoom2
Kuzenbo
Gold V
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 76L
1,353 MMR
Solo
Ah Puch
Ah Puch
Platinum V
bubba200
Ah Puch
Platinum V
Level 149
God Stats
88W - 64L
1,601 SR
Queue Stats
500W - 511L
1,653 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,549 SR
1,447 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,506 SR
1,403 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
i_5j3ii
Anubis
Silver III
Level 106
God Stats
1W - 3L
1,253 SR
Queue Stats
72W - 102L
1,072 MMR
Solo
Fenrir
Fenrir
Silver II
kxgyu
Fenrir
Silver II
Level 114
God Stats
1W - 2L
1,574 SR
Queue Stats
62W - 92L
937 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
mrviceprez4
Zhong Kui
Platinum V
Level 151
God Stats
2W - 2L
1,608 SR
Queue Stats
67W - 70L
1,776 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
xM0RT3 3T DAB0x
Kumbhakarna
Platinum V
Level 155
God Stats
8W - 8L
1,598 SR
Queue Stats
183W - 176L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 1
7,981
570
6,135
8,259
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Thor
Aizen7K
Thor
14
6 / 3 / 3
8,253
590
7,236
13,864
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
MargaAfro
Gilgamesh
15
7 / 2 / 3
8,925
638
6,007
13,235
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
WillowyBoom2
Kuzenbo
12
1 / 2 / 6
6,518
466
4,523
11,530
12,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
bubba200
Ah Puch
14
4 / 5 / 5
8,700
621
15,519
10,183
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
ThanatosCabrakanAphroditeMaman Brigitte

VS

Bans
CthulhuAgniHerculesHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 2 / 0
7,773
555
5,470
9,895
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Anubis
i_5j3ii
Anubis
11
2 / 6 / 1
7,130
509
5,172
10,081
3,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
kxgyu
Fenrir
14
9 / 4 / 1
8,167
583
11,708
13,230
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
mrviceprez4
Zhong Kui
11
0 / 6 / 6
6,486
463
11,297
13,146
8,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
xM0RT3 3T DAB0x
Kumbhakarna
11
0 / 1 / 7
7,231
517
3,909
11,139
9,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
19
Kills
13
13
Deaths
19
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
L
Chiron
 
Chiron
2
2
0
1
W
Thor
Aizen7K
Thor
6
3
3
2.5
W
Gilgamesh
MargaAfro
Gilgamesh
7
2
3
4.25
W
Kuzenbo
WillowyBoom2
Kuzenbo
1
2
6
2
W
Ah Puch
bubba200
Ah Puch
4
5
5
1.3
L
Anubis
i_5j3ii
Anubis
2
6
1
0.42
L
Fenrir
kxgyu
Fenrir
9
4
1
2.38
L
Zhong Kui
mrviceprez4
Zhong Kui
0
6
6
0.5
L
Kumbhakarna
xM0RT3 3T DAB0x
Kumbhakarna
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,420
Damage
37,556
57,071
Taken
57,491
30,309
Mitigated
31,282
18,433
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,135
1,530
0
3,412
8,259
2,547
216
553
7,666
61,127
10,079
L
Chiron
 
Chiron
5,470
2,576
288
2,572
9,895
3,454
0
5,660
4,235
0
69,279
W
Thor
Aizen7K
Thor
7,236
1,084
0
4,070
13,864
5,294
0
3,577
10,043
0
62,190
W
Gilgamesh
MargaAfro
Gilgamesh
6,007
1,824
0
4,884
13,235
6,778
0
4,512
8,571
0
52,704
W
Kuzenbo
WillowyBoom2
Kuzenbo
4,523
1,701
316
1,770
11,530
12,306
449
4,591
6,609
16,559
740
W
Ah Puch
bubba200
Ah Puch
15,519
632
0
3,981
10,183
3,384
0
5,859
4,039
65,270
617
L
Anubis
i_5j3ii
Anubis
5,172
39
0
3,295
10,081
3,978
0
1,362
8,719
39,773
825
L
Fenrir
kxgyu
Fenrir
11,708
3,296
0
1,271
13,230
5,653
0
4,722
8,508
0
45,990
L
Zhong Kui
mrviceprez4
Zhong Kui
11,297
1,311
0
4,412
13,146
8,411
0
7,009
6,137
42,198
951
L
Kumbhakarna
xM0RT3 3T DAB0x
Kumbhakarna
3,909
485
0
2,090
11,139
9,786
0
6,935
4,204
25,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
36,787
444
Minions Killed
402
0
Camps Cleared
0
1,368,288
Distance Traveled
1,319,346
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,981
570
138
10
0
244,085
7
L
Chiron
7,773
555
123
9
0
253,693
4
W
Thor
8,253
590
92
7
0
302,882
3
W
Gilgamesh
8,925
638
84
6
0
313,512
2
W
Kuzenbo
6,518
466
24
2
0
276,097
0
W
Ah Puch
8,700
621
106
8
0
231,712
2
L
Anubis
7,130
509
80
6
0
236,686
0
L
Fenrir
8,167
583
58
4
0
309,714
0
L
Zhong Kui
6,486
463
91
7
0
262,903
0
L
Kumbhakarna
7,231
517
50
4
0
256,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role