Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RusticLemming40
Cthulhu
Level 131
God Stats
0W - 4L
1,401 SR
Queue Stats
266W - 280L
1,489 Elo+
Solo
Guan Yu
Guan Yu
TremBulleTZ7
Guan Yu
Level 55
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 5L
1,288 Elo+
Solo
Artemis
Artemis
bernard0ogbr
Artemis
Level 73
God Stats
1W - 4L
1,258 SR
Queue Stats
31W - 37L
1,447 Elo+
Solo
Team Averages
Level 112
1,384 SR
1,445 Elo+

VS

Team Averages
Level 116
1,599 SR
1,490 Elo+
Persephone
Persephone
 
Persephone
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CallMeJ0rge
Tsukuyomi
Level 153
God Stats
6W - 1L
1,692 SR
Queue Stats
74W - 74L
1,495 Elo+
Solo
Artemis
Artemis
RasendoriYagamii
Artemis
Level 158
God Stats
1W - 0L
1,902 SR
Queue Stats
8W - 5L
1,418 Elo+
Solo
Sylvanus
Sylvanus
SS0Volt
Sylvanus
Level 66
God Stats
4W - 0L
1,187 SR
Queue Stats
95W - 77L
1,579 Elo+
Solo
Chaac
Chaac
pepinoobreve537
Chaac
Level 41
God Stats
2W - 0L
1,713 SR
Queue Stats
42W - 38L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 4 / 1
7,039
587
6,238
7,456
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
 
Mercury
9
2 / 3 / 1
5,702
475
3,653
9,025
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
2 / 1 / 1
7,380
615
7,740
9,362
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
TremBulleTZ7
Guan Yu
5
0 / 3 / 0
4,466
372
757
4,529
2,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
bernard0ogbr
Artemis
11
1 / 5 / 0
5,950
496
2,347
7,479
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 3 / 7
7,415
618
4,689
6,284
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
CallMeJ0rge
Tsukuyomi
13
3 / 2 / 5
7,081
590
4,263
10,226
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 0 / 3
8,160
680
8,617
6,472
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SS0Volt
Sylvanus
11
4 / 0 / 6
6,986
582
4,388
11,950
8,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 1
6,806
567
3,100
10,399
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
7
Kills
16
16
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
1
0.63
L
Mercury
 
Mercury
2
3
1
0.83
W
Persephone
 
Persephone
2
3
7
1.83
W
Tsukuyomi
CallMeJ0rge
Tsukuyomi
3
2
5
2.75
W
7
0
3
8.5
L
2
1
1
2.5
W
Sylvanus
SS0Volt
Sylvanus
4
0
6
7
L
Guan Yu
TremBulleTZ7
Guan Yu
0
3
0
0
L
Artemis
bernard0ogbr
Artemis
1
5
0
0.2
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,735
Damage
25,057
37,851
Taken
45,331
15,194
Mitigated
21,806
8,871
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,238
297
0
1,420
7,456
2,214
110
3,883
3,573
40,744
1,099
L
Mercury
 
Mercury
3,653
1,731
0
2,900
9,025
2,559
0
1,400
7,625
0
27,874
W
Persephone
 
Persephone
4,689
42
0
2,002
6,284
1,698
223
3,186
2,715
41,728
0
W
Tsukuyomi
CallMeJ0rge
Tsukuyomi
4,263
662
0
3,098
10,226
3,872
0
1,567
8,489
0
55,441
W
8,617
5,387
0
3,628
6,472
2,589
1,863
661
5,771
0
59,930
L
7,740
1,676
0
2,566
9,362
6,084
0
1,777
7,585
51,665
1,761
W
Sylvanus
SS0Volt
Sylvanus
4,388
1,646
1,753
5,817
11,950
8,459
242
3,285
8,474
31,376
0
L
Guan Yu
TremBulleTZ7
Guan Yu
757
119
471
1,514
4,529
2,472
0
1,060
3,469
0
5,803
L
Artemis
bernard0ogbr
Artemis
2,347
589
0
0
7,479
1,865
0
957
6,522
0
32,346
W
3,100
749
0
2,776
10,399
5,188
0
4,414
5,518
0
43,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
36,448
287
Minions Killed
382
0
Camps Cleared
0
960,022
Distance Traveled
1,178,201
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,039
587
82
7
0
218,925
2
L
Mercury
5,702
475
49
4
0
209,460
0
W
Persephone
7,415
618
68
6
0
231,378
1
W
Tsukuyomi
7,081
590
85
7
0
271,777
4
W
Artemis
8,160
680
103
9
0
219,487
2
L
Cthulhu
7,380
615
93
8
0
228,455
2
W
Sylvanus
6,986
582
38
3
0
223,662
2
L
Guan Yu
4,466
372
16
1
0
88,863
0
L
Artemis
5,950
496
47
4
0
214,319
0
W
Chaac
6,806
567
88
7
0
231,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role