Player Matchup

Lancelot
Lancelot
Platinum II
Co0braA
Lancelot
Platinum II
Level 169
God Stats
18W - 12L
1,678 SR
Queue Stats
319W - 310L
1,813 MMR
Solo
Fenrir
Fenrir
Platinum I
INT3US
Fenrir
Platinum I
Level 87
God Stats
6W - 1L
2,021 SR
Queue Stats
195W - 184L
2,062 MMR
Party 2
Jing Wei
Jing Wei
Diamond II
MR3O5
Jing Wei
Diamond II
Level 140
God Stats
1W - 2L
1,759 SR
Queue Stats
211W - 177L
1,874 MMR
Solo
Hades
Hades
Platinum I
NeonMysery
Hades
Platinum I
Level 112
God Stats
8W - 8L
1,547 SR
Queue Stats
251W - 239L
2,051 MMR
Solo
Ra
Ra
Platinum I
Nágasaki
Ra
Platinum I
Level 63
God Stats
4W - 4L
1,654 SR
Queue Stats
49W - 41L
2,093 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,732 SR
1,979 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,569 SR
1,843 MMR
The Morrigan
The Morrigan
Gold I
 
The Morrigan
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum II
Babayagahitch
Odin
Platinum II
Level 159
God Stats
5W - 3L
1,509 SR
Queue Stats
69W - 53L
1,841 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
JOSUEDOBLEA
Zhong Kui
Masters
Level 117
God Stats
158W - 137L
1,614 SR
Queue Stats
647W - 652L
2,446 MMR
Solo
Ne Zha
Ne Zha
Platinum II
magicmama
Ne Zha
Platinum II
Level 128
God Stats
1W - 0L
1,722 SR
Queue Stats
40W - 24L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Co0braA
Lancelot
7
0 / 1 / 0
3,757
751
1,480
4,529
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
INT3US
Fenrir
7
2 / 1 / 0
4,109
822
1,225
3,570
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
MR3O5
Jing Wei
2
0 / 1 / 0
2,681
536
0
627
96
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hades
7
0 / 2 / 2
3,770
754
1,240
5,858
2,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 1 / 0
4,055
811
1,780
2,647
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
MauiCu ChulainnThanatosHorus

VS

Bans
AresHeraCabrakanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
1 / 1 / 1
3,895
779
1,475
2,479
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
 
Artemis
7
1 / 0 / 0
3,828
766
1,911
2,134
660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 1
4,059
812
1,035
1,957
767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
JOSUEDOBLEA
Zhong Kui
7
1 / 2 / 1
4,156
831
4,395
4,116
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
magicmama
Ne Zha
7
2 / 0 / 1
3,856
771
1,539
3,264
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
1
1
1.5
W
Artemis
 
Artemis
1
0
0
1
W
1
0
1
1.5
L
Lancelot
Co0braA
Lancelot
0
1
0
0
L
Fenrir
INT3US
Fenrir
2
1
0
2
W
Zhong Kui
JOSUEDOBLEA
Zhong Kui
1
2
1
0.75
L
Jing Wei
MR3O5
Jing Wei
0
1
0
0
L
Hades
0
2
2
0.5
L
1
1
0
1
W
Ne Zha
magicmama
Ne Zha
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,725
Damage
10,355
17,231
Taken
13,950
5,953
Mitigated
5,217
7,193
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,475
444
0
460
2,479
655
0
964
1,515
19,263
0
W
Artemis
 
Artemis
1,911
1,069
0
838
2,134
660
0
0
2,134
0
22,978
W
1,035
256
0
682
1,957
767
0
415
1,542
0
9,145
L
Lancelot
Co0braA
Lancelot
1,480
187
0
690
4,529
1,484
0
0
4,454
0
20,774
L
Fenrir
INT3US
Fenrir
1,225
221
0
1,646
3,570
1,047
0
865
2,705
0
18,819
W
Zhong Kui
JOSUEDOBLEA
Zhong Kui
4,395
1,531
0
1,863
4,116
2,376
0
1,240
2,876
17,869
5,689
L
Jing Wei
MR3O5
Jing Wei
0
0
0
0
627
96
0
0
627
0
0
L
Hades
1,240
172
0
3,869
5,858
2,680
0
3,844
2,014
17,916
0
L
1,780
284
360
628
2,647
646
0
799
1,800
21,293
0
W
Ne Zha
magicmama
Ne Zha
1,539
329
0
2,418
3,264
759
0
401
2,863
0
18,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,372
Gold Earned
19,794
159
Minions Killed
191
0
Camps Cleared
0
499,590
Distance Traveled
607,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
3,895
779
45
9
0
125,334
0
W
Artemis
3,828
766
40
8
0
95,254
0
W
Odin
4,059
812
19
4
0
136,405
0
L
Lancelot
3,757
751
43
9
0
128,215
0
L
Fenrir
4,109
822
34
7
0
133,150
0
W
Zhong Kui
4,156
831
46
9
0
106,680
0
L
Jing Wei
2,681
536
0
0
0
13,373
0
L
Hades
3,770
754
35
7
0
94,909
0
L
Ra
4,055
811
47
9
0
129,943
0
W
Ne Zha
3,856
771
41
8
0
143,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role