Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
ADSFYUKJ
Ravana
Level 38
God Stats
0W - 2L
1,307 SR
Queue Stats
53W - 76L
1,341 Elo+
Solo
Zhong Kui
Zhong Kui
Blunt4_2_0Force
Zhong Kui
Level 128
God Stats
117W - 83L
1,594 SR
Queue Stats
414W - 391L
1,507 Elo+
Solo
Ullr
Ullr
CallMeDon
Ullr
Level 52
God Stats
2W - 5L
1,239 SR
Queue Stats
83W - 91L
1,515 Elo+
Solo
Heimdallr
Heimdallr
paulpro37
Heimdallr
Level 126
God Stats
4W - 3L
1,408 SR
Queue Stats
179W - 175L
1,534 Elo+
Party 2
Team Averages
Level 100
1,409 SR
1,479 Elo+

VS

Team Averages
Level 115
1,569 SR
1,518 Elo+
Ganesha
Ganesha
Abstrosity
Ganesha
Level 105
God Stats
3W - 2L
1,566 SR
Queue Stats
5W - 7L
1,409 Elo+
Party 3
Ymir
Ymir
Dekyume
Ymir
Level 109
God Stats
11W - 9L
1,513 SR
Queue Stats
113W - 91L
1,595 Elo+
Party 1
Kali
Kali
Fuwazee
Kali
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,409 Elo+
Party 3
Ra
Ra
Superovenboi420
Ra
Level 117
God Stats
5W - 5L
1,637 SR
Queue Stats
64W - 53L
1,605 Elo+
Solo
Medusa
Medusa
lelyumi
Medusa
Level 153
God Stats
6W - 3L
1,629 SR
Queue Stats
127W - 113L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
1 / 0 / 2
5,001
556
1,721
3,280
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
ADSFYUKJ
Ravana
12
2 / 2 / 3
5,869
652
3,948
2,961
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
Blunt4_2_0Force
Zhong Kui
6
1 / 4 / 0
4,382
487
2,266
4,458
2,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
10
2 / 2 / 0
5,427
603
5,416
7,532
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
paulpro37
Heimdallr
9
1 / 1 / 3
5,585
621
4,152
3,422
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Abstrosity
Ganesha
9
0 / 2 / 1
5,358
595
1,264
6,615
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
Dekyume
Ymir
11
2 / 0 / 0
6,368
708
3,734
5,270
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
Fuwazee
Kali
10
3 / 2 / 2
5,712
635
1,543
7,140
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
3 / 2 / 3
6,284
698
3,684
5,224
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
lelyumi
Medusa
7
1 / 1 / 0
4,614
513
2,903
3,826
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
9
9
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
0
2
2
L
Ravana
ADSFYUKJ
Ravana
2
2
3
1.75
W
Ganesha
Abstrosity
Ganesha
0
2
1
0.25
L
Zhong Kui
Blunt4_2_0Force
Zhong Kui
1
4
0
0.25
L
Ullr
2
2
0
1
W
Ymir
Dekyume
Ymir
2
0
0
2
W
Kali
Fuwazee
Kali
3
2
2
2
W
3
2
3
2.25
W
Medusa
lelyumi
Medusa
1
1
0
1
L
Heimdallr
paulpro37
Heimdallr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
13,128
21,653
Taken
28,075
9,386
Mitigated
11,189
8,789
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,721
583
0
1,426
3,280
2,483
0
511
2,769
7,850
173
L
Ravana
ADSFYUKJ
Ravana
3,948
974
0
1,122
2,961
1,041
0
1,187
1,656
0
43,280
W
Ganesha
Abstrosity
Ganesha
1,264
207
0
1,943
6,615
3,481
0
801
5,814
19,494
1,725
L
Zhong Kui
Blunt4_2_0Force
Zhong Kui
2,266
38
0
908
4,458
2,739
0
1,415
2,793
19,887
624
L
Ullr
5,416
2,674
0
3,332
7,532
2,082
0
4,184
3,048
0
34,021
W
Ymir
Dekyume
Ymir
3,734
813
0
2,429
5,270
2,927
144
0
5,270
39,345
1,467
W
Kali
Fuwazee
Kali
1,543
748
0
3,307
7,140
2,196
0
1,116
6,024
0
23,440
W
3,684
170
533
2,324
5,224
1,743
0
1,391
3,833
42,231
0
W
Medusa
lelyumi
Medusa
2,903
1,287
0
1,304
3,826
842
0
510
3,316
0
25,741
L
Heimdallr
paulpro37
Heimdallr
4,152
2,138
0
2,001
3,422
1,041
286
515
2,907
0
37,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,264
Gold Earned
28,336
273
Minions Killed
292
0
Camps Cleared
0
849,645
Distance Traveled
906,048
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,001
556
7
1
0
175,087
0
L
Ravana
5,869
652
93
10
0
217,218
2
W
Ganesha
5,358
595
13
1
0
194,405
3
L
Zhong Kui
4,382
487
41
5
0
105,958
2
L
Ullr
5,427
603
64
7
0
185,845
0
W
Ymir
6,368
708
77
9
0
181,342
2
W
Kali
5,712
635
60
7
0
202,904
0
W
Ra
6,284
698
75
8
0
178,614
0
W
Medusa
4,614
513
67
7
0
148,783
0
L
Heimdallr
5,585
621
68
8
0
165,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role