Player Matchup

Anubis
Anubis
JoeSamaDono
Anubis
Level 25
God Stats
3W - 0L
1,820 SR
Queue Stats
7W - 7L
1,377 Elo+
Party 2
Medusa
Medusa
NeighborChan
Medusa
Level 18
God Stats
3W - 2L
1,490 SR
Queue Stats
13W - 5L
1,539 Elo+
Party 2
Kali
Kali
joesamabinlaben
Kali
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 41L
1,490 Elo+
Party 2
Team Averages
Level 26
1,604 SR
1,469 Elo+

VS

Team Averages
Level 37
1,457 SR
1,434 Elo+
Cupid
Cupid
 
Cupid
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Twizzlor
Ullr
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 19L
1,393 Elo+
Party 1
Chang'e
Chang'e
being hott
Chang'e
Level 59
God Stats
2W - 9L
1,371 SR
Queue Stats
21W - 25L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 1 / 14
9,718
1,080
12,782
7,211
3,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
10 / 2 / 10
9,781
1,087
9,744
4,649
1,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 1 / 7
9,494
1,055
4,360
7,428
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 9 / 4
6,961
773
1,829
9,736
1,232
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
13
2 / 7 / 2
7,861
873
7,093
11,712
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
being hott
Chang'e
13
2 / 6 / 0
8,099
900
2,654
9,467
1,492
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
22
Kills
4
4
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
9
4
0.22
W
Anubis
6
1
14
13
W
Medusa
10
2
10
7.5
L
Ullr
2
7
2
0.43
L
Chang'e
being hott
Chang'e
2
6
0
0.33
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
11,576
19,288
Taken
30,915
7,367
Mitigated
5,040
4,678
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,829
1,072
76
284
9,736
1,232
0
4,306
5,405
0
14,026
W
Anubis
12,782
277
0
1,312
7,211
3,112
1,338
432
6,779
50,097
311
W
Medusa
9,744
5,210
0
500
4,649
1,652
1,775
1,235
3,414
0
27,640
L
Ullr
7,093
2,979
0
1,296
11,712
2,316
0
4,481
7,198
0
19,420
L
Chang'e
being hott
Chang'e
2,654
306
971
1,799
9,467
1,492
0
4,016
5,431
12,965
0
W
4,360
1,528
0
2,866
7,428
2,603
25
1,031
6,397
0
25,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
22,921
150
Minions Killed
72
0
Camps Cleared
0
548,272
Distance Traveled
416,957
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,961
773
25
3
0
121,832
0
W
Anubis
9,718
1,080
64
7
0
178,694
0
W
Medusa
9,781
1,087
41
5
0
159,719
0
L
Ullr
7,861
873
27
3
0
146,060
2
L
Chang'e
8,099
900
20
2
0
149,065
0
W
Kali
9,494
1,055
45
5
0
209,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role