Player Matchup

Bellona
Bellona
GenericAirwreck
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,515 Elo+
Party 2
Merlin
Merlin
SculptorOvFlesh
Merlin
Level 150
God Stats
3W - 4L
1,555 SR
Queue Stats
476W - 473L
1,559 Elo+
Solo
Neith
Neith
YouSmokeCorn
Neith
Level 128
God Stats
2W - 2L
1,301 SR
Queue Stats
136W - 130L
1,524 Elo+
Party 2
Thor
Thor
kmw050902
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,721 Elo+
Solo
Thanatos
Thanatos
xBANGBUZZx
Thanatos
Level 139
God Stats
1W - 4L
1,295 SR
Queue Stats
196W - 207L
1,481 Elo+
Solo
Team Averages
Level 123
1,430 SR
1,560 Elo+

VS

Team Averages
Level 133
1,522 SR
1,479 Elo+
Atlas
Atlas
Buddha_santos8
Atlas
Level 117
God Stats
10W - 9L
1,510 SR
Queue Stats
118W - 107L
1,492 Elo+
Party 1
Shiva
Shiva
DeViLiSh_RaW
Shiva
Level 157
God Stats
5W - 3L
1,603 SR
Queue Stats
136W - 157L
1,497 Elo+
Party 1
Ganesha
Ganesha
Flipp_XL
Ganesha
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 64L
1,444 Elo+
Party 1
The Morrigan
The Morrigan
King_Daxys
The Morrigan
Level 156
God Stats
4W - 3L
1,536 SR
Queue Stats
107W - 112L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
XTheLastDemonX
Heimdallr
Level 174
God Stats
3W - 2L
1,462 SR
Queue Stats
164W - 190L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
7,777
778
8,928
12,351
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 3 / 5
8,478
848
11,483
6,096
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 7
8,162
816
7,902
10,080
3,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
15
3 / 4 / 4
8,278
828
3,459
9,505
3,731
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
xBANGBUZZx
Thanatos
10
3 / 8 / 3
7,535
754
3,824
10,312
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 15
9,295
930
10,962
11,365
11,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
7 / 3 / 6
9,241
924
10,048
12,742
14,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
Flipp_XL
Ganesha
16
0 / 2 / 18
9,145
915
4,457
11,570
14,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
King_Daxys
The Morrigan
15
8 / 5 / 6
9,416
942
8,447
6,132
2,610
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XTheLastDemonX
Heimdallr
15
4 / 4 / 11
9,151
915
10,306
7,836
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
14
Kills
22
22
Deaths
14
26
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
W
7
3
6
3.33
W
Ganesha
Flipp_XL
Ganesha
0
2
18
4.5
L
2
4
7
1.38
W
The Morrigan
King_Daxys
The Morrigan
8
5
6
2.2
L
4
3
5
2.17
W
Heimdallr
XTheLastDemonX
Heimdallr
4
4
11
2.38
L
2
3
7
1.83
L
Thor
3
4
4
1.25
L
Thanatos
xBANGBUZZx
Thanatos
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,596
Damage
44,220
48,344
Taken
49,645
25,577
Mitigated
46,859
12,434
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,962
2,905
1,116
2,738
11,365
11,781
501
2,337
8,688
24,207
0
W
10,048
687
1,457
2,188
12,742
14,403
179
1,673
10,680
0
13,702
W
Ganesha
Flipp_XL
Ganesha
4,457
300
1,550
2,296
11,570
14,131
437
2,963
8,012
14,930
0
L
8,928
1,093
1,089
3,048
12,351
11,909
0
4,162
7,700
0
13,173
W
The Morrigan
King_Daxys
The Morrigan
8,447
1,209
756
701
6,132
2,610
622
1,780
3,692
16,874
2,520
L
11,483
434
137
980
6,096
2,444
0
2,936
3,033
21,398
564
W
Heimdallr
XTheLastDemonX
Heimdallr
10,306
3,009
1,115
306
7,836
3,934
1,999
1,262
6,244
0
20,249
L
7,902
2,424
396
3,379
10,080
3,813
296
6,161
3,458
0
24,722
L
Thor
3,459
461
661
587
9,505
3,731
0
3,977
5,036
0
11,546
L
Thanatos
xBANGBUZZx
Thanatos
3,824
197
240
1,917
10,312
3,680
0
3,163
6,783
0
5,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,230
Gold Earned
46,248
97
Minions Killed
104
0
Camps Cleared
0
1,060,667
Distance Traveled
968,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,295
930
28
3
0
210,639
0
W
Shiva
9,241
924
11
1
0
193,178
0
W
Ganesha
9,145
915
0
0
0
196,109
0
L
Bellona
7,777
778
4
0
0
225,856
0
W
The Morrigan
9,416
942
41
4
0
169,121
0
L
Merlin
8,478
848
35
4
0
183,330
0
W
Heimdallr
9,151
915
24
2
0
199,794
0
L
Neith
8,162
816
30
3
0
210,590
0
L
Thor
8,278
828
23
2
0
224,346
0
L
Thanatos
7,535
754
5
1
0
216,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role