Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Doctorbigmac222
Cerberus
Level 39
God Stats
2W - 3L
1,455 SR
Queue Stats
84W - 94L
1,433 Elo+
Party 2
Aphrodite
Aphrodite
Inokuumo
Aphrodite
Level 95
God Stats
9W - 9L
1,562 SR
Queue Stats
43W - 48L
1,433 Elo+
Solo
Nemesis
Nemesis
Mr J5807
Nemesis
Level 149
God Stats
2W - 4L
1,387 SR
Queue Stats
316W - 295L
1,465 Elo+
Solo
Izanami
Izanami
Novaisiconic
Izanami
Level 103
God Stats
18W - 17L
1,515 SR
Queue Stats
135W - 145L
1,492 Elo+
Party 2
Team Averages
Level 107
1,484 SR
1,464 Elo+

VS

Team Averages
Level 103
1,519 SR
1,440 Elo+
Geb
Geb
Banana_Doppio_
Geb
Level 88
God Stats
3W - 0L
1,569 SR
Queue Stats
64W - 85L
1,422 Elo+
Party 1
Mulan
Mulan
KaputConstant9
Mulan
Level 165
God Stats
3W - 1L
1,565 SR
Queue Stats
657W - 673L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Spiderverse7
Danzaburou
Level 102
God Stats
27W - 14L
1,565 SR
Queue Stats
381W - 345L
1,501 Elo+
Solo
Thanatos
Thanatos
daLOOTgoblin666
Thanatos
Level 59
God Stats
25W - 30L
1,465 SR
Queue Stats
112W - 149L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
nepidestroyer2
Ah Puch
Level 102
God Stats
8W - 4L
1,434 SR
Queue Stats
80W - 69L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 0 / 0
6,717
480
3,247
6,198
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
10
0 / 2 / 0
6,245
446
2,222
12,205
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Inokuumo
Aphrodite
10
0 / 7 / 1
6,161
440
3,759
12,164
6,659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nemesis
Mr J5807
Nemesis
10
0 / 5 / 0
5,953
425
2,996
11,834
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Novaisiconic
Izanami
12
1 / 6 / 0
6,759
483
5,826
9,388
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 10
8,253
590
6,298
9,593
6,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 0 / 6
7,723
552
4,968
6,760
3,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Spiderverse7
Danzaburou
16
9 / 1 / 5
10,153
725
12,820
9,954
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
13
3 / 1 / 7
7,705
550
4,048
7,524
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 1 / 4
9,080
649
6,293
5,066
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
20
20
Deaths
3
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
0
0
1
W
2
0
10
7
L
Cerberus
0
2
0
0
L
Aphrodite
Inokuumo
Aphrodite
0
7
1
0.07
W
3
0
6
6
L
Nemesis
Mr J5807
Nemesis
0
5
0
0
L
Izanami
Novaisiconic
Izanami
1
6
0
0.17
W
Danzaburou
Spiderverse7
Danzaburou
9
1
5
11.5
W
Thanatos
3
1
7
6.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,050
Damage
34,427
51,789
Taken
38,897
22,502
Mitigated
19,764
16,102
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,247
766
0
2,127
6,198
1,613
0
2,961
3,192
45,582
0
W
6,298
470
2,595
3,908
9,593
6,881
232
1,850
7,743
26,087
1,215
L
Cerberus
2,222
76
0
3,055
12,205
8,393
0
4,015
7,895
22,648
0
L
Aphrodite
Inokuumo
Aphrodite
3,759
383
1,283
5,455
12,164
6,659
0
1,225
10,306
35,450
0
W
4,968
637
0
2,375
6,760
3,368
531
1,094
5,666
0
41,610
L
Nemesis
Mr J5807
Nemesis
2,996
977
0
3,429
11,834
3,126
0
1,514
10,075
0
31,568
L
Izanami
Novaisiconic
Izanami
5,826
3,276
0
753
9,388
2,711
0
2,834
6,399
0
55,685
W
Danzaburou
Spiderverse7
Danzaburou
12,820
4,321
0
5,950
9,954
4,686
1,750
3,904
6,050
0
69,056
W
Thanatos
4,048
717
0
6,484
7,524
3,054
651
147
7,377
0
54,370
W
6,293
68
0
1,886
5,066
1,775
927
2,233
2,833
63,618
1,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
42,914
373
Minions Killed
437
0
Camps Cleared
0
1,289,387
Distance Traveled
1,499,890
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,717
480
97
7
0
253,154
1
W
Geb
8,253
590
22
2
0
333,772
1
L
Cerberus
6,245
446
52
4
0
292,845
0
L
Aphrodite
6,161
440
62
4
0
251,267
3
W
Mulan
7,723
552
78
6
0
266,592
0
L
Nemesis
5,953
425
63
5
0
254,451
3
L
Izanami
6,759
483
99
7
0
237,670
0
W
Danzaburou
10,153
725
121
9
0
268,239
3
W
Thanatos
7,705
550
87
6
0
351,014
3
W
Ah Puch
9,080
649
129
9
0
280,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role