Player Matchup

Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Nicouys
Anhur
Level 127
God Stats
1W - 7L
1,183 SR
Queue Stats
251W - 279L
1,377 Elo+
Solo
Eset
Eset
Scar965
Eset
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 200L
1,624 Elo+
Party 2
Cernunnos
Cernunnos
TeamARG
Cernunnos
Level 149
God Stats
2W - 1L
1,794 SR
Queue Stats
37W - 29L
1,575 Elo+
Party 2
Kuzenbo
Kuzenbo
iHaschwalth
Kuzenbo
Level 158
God Stats
3W - 8L
1,311 SR
Queue Stats
562W - 557L
1,500 Elo+
Solo
Team Averages
Level 157
1,458 SR
1,515 Elo+

VS

Team Averages
Level 155
1,541 SR
1,502 Elo+
Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ManooLima
Chaac
Level 145
God Stats
4W - 2L
1,561 SR
Queue Stats
211W - 189L
1,481 Elo+
Solo
Scylla
Scylla
WMWMWMWMWMWMWMÍ
Scylla
Level 156
God Stats
1W - 0L
1,302 SR
Queue Stats
23W - 26L
1,501 Elo+
Party 3
Xing Tian
Xing Tian
difiqui
Xing Tian
Level 194
God Stats
1W - 0L
1,844 SR
Queue Stats
20W - 18L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
2 / 2 / 2
6,114
873
5,597
7,514
6,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anhur
Nicouys
Anhur
9
1 / 2 / 1
5,627
804
2,560
2,809
1,047
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Scar965
Eset
11
1 / 3 / 5
6,318
903
5,401
4,622
1,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
TeamARG
Cernunnos
11
1 / 3 / 4
6,122
875
6,242
5,617
2,018
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
iHaschwalth
Kuzenbo
14
3 / 1 / 5
6,813
973
7,140
6,777
9,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
3 / 2 / 6
7,116
1,017
3,621
7,619
8,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
 
Baron Samedi
12
0 / 2 / 9
6,925
989
5,821
6,481
3,233
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
ManooLima
Chaac
12
2 / 2 / 5
6,793
970
5,966
6,494
6,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 1 / 4
7,583
1,083
4,669
4,481
1,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
difiqui
Xing Tian
13
1 / 1 / 7
6,941
992
3,897
10,539
5,011
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
8
Kills
11
11
Deaths
8
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
2
2
1.5
W
Fafnir
 
Fafnir
3
2
6
3
W
Baron Samedi
 
Baron Samedi
0
2
9
2.25
W
Chaac
ManooLima
Chaac
2
2
5
2.25
L
Anhur
Nicouys
Anhur
1
2
1
0.75
L
Eset
Scar965
Eset
1
3
5
1.17
L
Cernunnos
TeamARG
Cernunnos
1
3
4
1
W
5
1
4
7
W
Xing Tian
difiqui
Xing Tian
1
1
7
4.5
L
Kuzenbo
iHaschwalth
Kuzenbo
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
23,974
27,339
Taken
35,614
20,121
Mitigated
24,222
5,762
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,597
1,932
1,142
2,216
7,514
6,118
0
5,041
2,350
0
10,649
W
Fafnir
 
Fafnir
3,621
1,116
40
1,449
7,619
8,164
430
2,261
5,286
4,747
0
W
Baron Samedi
 
Baron Samedi
5,821
586
2,252
2,888
6,481
3,233
600
2,431
3,945
16,977
0
W
Chaac
ManooLima
Chaac
5,966
637
353
1,963
6,494
6,374
297
2,083
4,308
0
14,606
L
Anhur
Nicouys
Anhur
2,560
1,195
0
0
2,809
1,047
0
1,630
1,139
0
4,532
L
Eset
Scar965
Eset
5,401
604
260
110
4,622
1,666
0
2,865
1,757
9,366
0
L
Cernunnos
TeamARG
Cernunnos
6,242
1,876
0
755
5,617
2,018
0
4,024
1,487
0
17,325
W
4,669
164
1,740
1,222
4,481
1,440
155
1,330
2,964
17,983
0
W
Xing Tian
difiqui
Xing Tian
3,897
90
234
3,611
10,539
5,011
264
4,436
5,988
11,060
378
L
Kuzenbo
iHaschwalth
Kuzenbo
7,140
2,709
0
1,279
6,777
9,272
0
3,802
2,759
13,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,994
Gold Earned
35,358
66
Minions Killed
101
0
Camps Cleared
0
634,381
Distance Traveled
716,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,114
873
8
1
0
149,455
0
W
Fafnir
7,116
1,017
3
0
0
136,449
0
W
Baron Samedi
6,925
989
32
5
0
129,687
0
W
Chaac
6,793
970
10
1
0
161,036
0
L
Anhur
5,627
804
8
1
0
83,771
0
L
Eset
6,318
903
11
2
0
142,642
0
L
Cernunnos
6,122
875
24
3
0
134,373
0
W
Scylla
7,583
1,083
37
5
0
147,522
0
W
Xing Tian
6,941
992
19
3
0
141,963
0
L
Kuzenbo
6,813
973
15
2
0
124,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role