Player Matchup

Pele
Pele
BarMonDoeBraZe
Pele
Level 125
God Stats
3W - 1L
1,600 SR
Queue Stats
219W - 228L
1,477 Elo+
Solo
Nemesis
Nemesis
ShardDelum
Nemesis
Level 142
God Stats
12W - 7L
1,499 SR
Queue Stats
266W - 278L
1,516 Elo+
Solo
Hera
Hera
SundayFunday95
Hera
Level 156
God Stats
2W - 0L
1,795 SR
Queue Stats
31W - 42L
1,436 Elo+
Solo
Tyr
Tyr
Tito4297
Tyr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,505 Elo+
Solo
Ne Zha
Ne Zha
kidqz
Ne Zha
Level 161
God Stats
17W - 12L
1,538 SR
Queue Stats
446W - 507L
1,471 Elo+
Solo
Team Averages
Level 138
1,586 SR
1,481 Elo+

VS

Team Averages
Level 126
1,522 SR
1,460 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
FACU232
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,263 Elo+
Solo
Maui
Maui
God_Slayer0
Maui
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 104L
1,501 Elo+
Solo
Hera
Hera
IISongbird22II
Hera
Level 157
God Stats
4W - 5L
1,597 SR
Queue Stats
218W - 230L
1,548 Elo+
Solo
Xbalanque
Xbalanque
zzmel
Xbalanque
Level 148
God Stats
4W - 3L
1,512 SR
Queue Stats
292W - 320L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 10
6,456
1,291
3,644
4,305
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Nemesis
ShardDelum
Nemesis
11
1 / 1 / 11
6,671
1,334
4,048
8,714
4,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
6 / 1 / 6
7,840
1,568
7,294
4,625
1,559
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
2 / 2 / 8
6,164
1,233
2,080
4,528
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
kidqz
Ne Zha
10
4 / 3 / 3
6,193
1,239
4,670
3,811
1,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
1
0 / 0 / 0
1,308
262
0
0
0
Chernobog
FACU232
Chernobog
10
3 / 5 / 2
5,777
1,155
2,965
5,682
1,816
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
1 / 3 / 3
5,342
1,068
2,388
7,221
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
1 / 4 / 5
5,961
1,192
5,992
4,684
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
zzmel
Xbalanque
11
2 / 3 / 3
5,813
1,163
5,165
5,844
1,754
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
15
Kills
7
7
Deaths
15
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
2
0
10
7
L
Chernobog
FACU232
Chernobog
3
5
2
0.8
L
1
3
3
0.83
L
1
4
5
0.88
W
Nemesis
ShardDelum
Nemesis
1
1
11
6.5
W
6
1
6
9
W
2
2
8
3
W
Ne Zha
kidqz
Ne Zha
4
3
3
1.83
L
Xbalanque
zzmel
Xbalanque
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,736
Damage
16,510
25,983
Taken
23,431
12,291
Mitigated
10,272
8,440
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
3,644
560
505
896
4,305
1,391
560
761
3,514
0
8,300
L
Chernobog
FACU232
Chernobog
2,965
1,658
0
294
5,682
1,816
0
2,890
2,792
0
7,175
L
2,388
490
139
960
7,221
5,373
0
2,481
4,740
5,930
94
L
5,992
1,806
339
580
4,684
1,329
0
750
3,934
12,969
0
W
Nemesis
ShardDelum
Nemesis
4,048
963
508
4,053
8,714
4,209
528
2,680
5,966
0
7,516
W
7,294
2,249
170
845
4,625
1,559
609
1,814
2,763
19,997
0
W
2,080
296
0
670
4,528
3,609
192
1,445
3,042
0
6,220
W
Ne Zha
kidqz
Ne Zha
4,670
543
356
437
3,811
1,523
779
1,375
2,370
0
9,435
L
Xbalanque
zzmel
Xbalanque
5,165
2,362
253
1,843
5,844
1,754
0
1,173
4,671
0
9,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,324
Gold Earned
24,201
65
Minions Killed
40
0
Camps Cleared
0
565,450
Distance Traveled
367,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
1,308
262
0
0
0
0
0
W
Pele
6,456
1,291
7
1
0
141,930
0
L
Chernobog
5,777
1,155
5
1
0
85,605
0
L
Maui
5,342
1,068
5
1
0
104,548
0
L
Hera
5,961
1,192
16
3
0
89,433
0
W
Nemesis
6,671
1,334
5
1
0
122,353
0
W
Hera
7,840
1,568
31
6
0
111,443
0
W
Tyr
6,164
1,233
12
2
0
110,641
0
W
Ne Zha
6,193
1,239
10
2
0
79,083
0
L
Xbalanque
5,813
1,163
14
3
0
88,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role