Player Matchup

Atlas
Atlas
BliKaCe
Atlas
Level 91
God Stats
1W - 1L
1,609 SR
Queue Stats
111W - 123L
1,458 Elo+
Solo
Sol
Sol
Ezahlor
Sol
Level 53
God Stats
42W - 44L
1,479 SR
Queue Stats
135W - 166L
1,418 Elo+
Solo
Nu Wa
Nu Wa
Krayonz
Nu Wa
Level 148
God Stats
10W - 10L
1,620 SR
Queue Stats
138W - 123L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
May--ko
Sun Wukong
Level 81
God Stats
12W - 17L
1,471 SR
Queue Stats
372W - 379L
1,458 Elo+
Solo
Ratatoskr
Ratatoskr
awesomesaucejd
Ratatoskr
Level 205
God Stats
10W - 7L
1,657 SR
Queue Stats
425W - 401L
1,596 Elo+
Party 1
Team Averages
Level 116
1,567 SR
1,499 Elo+

VS

Team Averages
Level 112
1,618 SR
1,604 Elo+
Artemis
Artemis
Bigboilad
Artemis
Level 120
God Stats
10W - 5L
1,490 SR
Queue Stats
31W - 13L
1,643 Elo+
Solo
Ah Puch
Ah Puch
Doghova
Ah Puch
Level 115
God Stats
120W - 106L
1,562 SR
Queue Stats
534W - 545L
1,551 Elo+
Solo
Charon
Charon
MOCHUELO3
Charon
Level 46
God Stats
1W - 0L
1,735 SR
Queue Stats
29W - 15L
1,648 Elo+
Solo
Vulcan
Vulcan
SedrioX
Vulcan
Level 122
God Stats
7W - 2L
1,592 SR
Queue Stats
75W - 50L
1,661 Elo+
Solo
Loki
Loki
Vico_br01
Loki
Level 156
God Stats
3W - 2L
1,711 SR
Queue Stats
431W - 277L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BliKaCe
Atlas
14
2 / 4 / 1
8,958
1,120
5,652
16,026
8,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
13
0 / 4 / 1
8,125
1,016
2,015
4,913
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Krayonz
Nu Wa
14
1 / 3 / 3
8,814
1,102
11,559
9,172
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
May--ko
Sun Wukong
14
0 / 4 / 2
8,460
1,058
6,468
13,451
10,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
awesomesaucejd
Ratatoskr
14
1 / 5 / 2
8,775
1,097
6,882
19,237
13,753
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

180

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bigboilad
Artemis
16
3 / 1 / 14
9,937
1,242
14,788
10,981
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Doghova
Ah Puch
15
1 / 0 / 10
8,960
1,120
8,824
2,995
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
MOCHUELO3
Charon
15
3 / 1 / 15
10,573
1,322
7,128
10,294
10,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
SedrioX
Vulcan
15
10 / 0 / 9
11,248
1,406
19,382
5,904
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
3 / 2 / 10
9,271
1,159
8,756
7,676
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
4
Kills
20
20
Deaths
4
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bigboilad
Artemis
3
1
14
10
L
Atlas
BliKaCe
Atlas
2
4
1
0.63
W
Ah Puch
Doghova
Ah Puch
1
0
10
6
L
Sol
0
4
1
0.13
L
Nu Wa
Krayonz
Nu Wa
1
3
3
0.83
W
Charon
MOCHUELO3
Charon
3
1
15
10.5
L
Sun Wukong
May--ko
Sun Wukong
0
4
2
0.25
W
Vulcan
SedrioX
Vulcan
10
0
9
14.5
W
Loki
3
2
10
4
L
Ratatoskr
awesomesaucejd
Ratatoskr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,576
Damage
58,878
62,799
Taken
37,850
36,280
Mitigated
20,405
6,109
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bigboilad
Artemis
14,788
7,107
0
1,654
10,981
3,818
0
4,955
6,026
0
31,656
L
Atlas
BliKaCe
Atlas
5,652
2,069
0
1,730
16,026
8,689
0
11,355
4,258
22,707
31
W
Ah Puch
Doghova
Ah Puch
8,824
0
0
177
2,995
992
0
1,666
1,329
30,948
494
L
Sol
2,015
414
0
266
4,913
1,267
0
2,193
2,592
15,467
1,334
L
Nu Wa
Krayonz
Nu Wa
11,559
2,476
0
0
9,172
2,254
0
4,095
4,988
28,792
0
W
Charon
MOCHUELO3
Charon
7,128
786
0
1,082
10,294
10,219
0
5,830
3,242
18,776
0
L
Sun Wukong
May--ko
Sun Wukong
6,468
344
0
237
13,451
10,317
0
5,977
7,337
0
16,391
W
Vulcan
SedrioX
Vulcan
19,382
801
0
360
5,904
2,223
0
2,949
2,955
34,265
547
W
Loki
8,756
1,380
0
860
7,676
3,153
0
3,920
3,276
371
24,152
L
Ratatoskr
awesomesaucejd
Ratatoskr
6,882
367
0
3,876
19,237
13,753
0
10,538
8,448
182
15,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,132
Gold Earned
49,989
151
Minions Killed
199
3
Camps Cleared
10
783,123
Distance Traveled
906,705
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,937
1,242
50
6
3
173,359
0
L
Atlas
8,958
1,120
22
3
1
168,075
0
W
Ah Puch
8,960
1,120
65
8
1
171,529
0
L
Sol
8,125
1,016
43
5
1
83,501
0
L
Nu Wa
8,814
1,102
41
5
1
167,492
0
W
Charon
10,573
1,322
20
3
0
170,315
0
L
Sun Wukong
8,460
1,058
19
2
0
160,998
0
W
Vulcan
11,248
1,406
37
5
3
204,671
0
W
Loki
9,271
1,159
27
3
3
186,831
0
L
Ratatoskr
8,775
1,097
26
3
0
203,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role