Player Matchup

Artemis
Artemis
DusktoDawn498
Artemis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,432 Elo+
Solo
Bakasura
Bakasura
a166rex
Bakasura
Level 63
God Stats
6W - 5L
1,497 SR
Queue Stats
23W - 19L
1,462 Elo+
Party 3
Charon
Charon
binetwolf
Charon
Level 111
God Stats
8W - 7L
1,509 SR
Queue Stats
83W - 78L
1,471 Elo+
Solo
Ra
Ra
black-angel347
Ra
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,462 Elo+
Party 3
Sun Wukong
Sun Wukong
diego_garmtz1909
Sun Wukong
Level 122
God Stats
4W - 5L
1,358 SR
Queue Stats
364W - 352L
1,429 Elo+
Solo
Team Averages
Level 82
1,473 SR
1,451 Elo+

VS

Team Averages
Level 69
1,389 SR
1,367 Elo+
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Dipingere
Fafnir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,426 Elo+
Party 1
Ratatoskr
Ratatoskr
Speedytheotter
Ratatoskr
Level 63
God Stats
4W - 10L
1,473 SR
Queue Stats
82W - 112L
1,390 Elo+
Party 2
Thor
Thor
Thing8236
Thor
Level 35
God Stats
0W - 3L
1,213 SR
Queue Stats
2W - 17L
1,093 Elo+
Solo
Sol
Sol
zD1SCR3T
Sol
Level 99
God Stats
2W - 2L
1,259 SR
Queue Stats
67W - 68L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
1 / 0 / 2
5,732
573
3,914
3,148
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
a166rex
Bakasura
12
6 / 1 / 1
6,978
698
3,881
7,133
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
binetwolf
Charon
10
1 / 0 / 2
6,171
617
2,090
5,082
2,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 4
6,351
635
1,724
4,737
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
diego_garmtz1909
Sun Wukong
12
1 / 0 / 0
7,281
728
4,226
6,892
4,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 0
5,956
596
2,468
7,075
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
Dipingere
Fafnir
5
0 / 1 / 0
4,689
469
932
3,374
2,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Speedytheotter
Ratatoskr
9
0 / 1 / 0
5,100
510
2,945
5,296
1,326
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
7
0 / 4 / 0
4,223
422
841
6,987
2,588
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 3 / 0
3,993
399
3,397
3,706
617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
2
3
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
0
2
L
Fafnir
Dipingere
Fafnir
0
1
0
0
W
Artemis
1
0
2
2
L
Ratatoskr
Speedytheotter
Ratatoskr
0
1
0
0
L
Thor
0
4
0
0
W
Bakasura
a166rex
Bakasura
6
1
1
6.5
W
Charon
binetwolf
Charon
1
0
2
2
W
1
2
4
1.5
W
Sun Wukong
diego_garmtz1909
Sun Wukong
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,835
Damage
10,583
26,992
Taken
26,438
11,416
Mitigated
9,652
10,396
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,468
200
141
2,942
7,075
2,628
0
808
6,267
0
39,018
L
Fafnir
Dipingere
Fafnir
932
409
0
1,077
3,374
2,493
0
1,044
2,120
5,855
0
W
Artemis
3,914
1,508
0
669
3,148
901
2,132
1,565
1,583
0
31,855
L
Ratatoskr
Speedytheotter
Ratatoskr
2,945
940
0
545
5,296
1,326
0
0
5,296
0
27,263
L
Thor
841
352
0
250
6,987
2,588
0
1,394
5,333
0
9,682
W
Bakasura
a166rex
Bakasura
3,881
2,847
0
3,093
7,133
2,639
538
557
6,576
0
34,075
W
Charon
binetwolf
Charon
2,090
437
1,380
1,997
5,082
2,392
962
1,244
3,838
25,128
0
W
1,724
198
79
1,177
4,737
1,294
200
956
3,781
34,483
548
W
Sun Wukong
diego_garmtz1909
Sun Wukong
4,226
1,130
0
2,001
6,892
4,190
0
0
6,892
0
48,543
L
3,397
2,043
0
1,074
3,706
617
0
568
3,116
19,113
7

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
23,961
316
Minions Killed
186
0
Camps Cleared
0
1,005,740
Distance Traveled
785,412
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,956
596
70
7
0
227,603
0
L
Fafnir
4,689
469
6
1
0
120,845
1
W
Artemis
5,732
573
60
6
0
187,529
1
L
Ratatoskr
5,100
510
64
6
0
182,893
0
L
Thor
4,223
422
22
2
0
163,659
0
W
Bakasura
6,978
698
82
8
0
259,090
0
W
Charon
6,171
617
32
3
0
198,162
0
W
Ra
6,351
635
60
6
0
176,780
0
W
Sun Wukong
7,281
728
82
8
0
184,179
0
L
Sol
3,993
399
24
2
0
90,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role