Player Matchup

Mercury
Mercury
GaruuARG
Mercury
Level 122
God Stats
10W - 9L
1,522 SR
Queue Stats
583W - 560L
1,472 Elo+
Solo
Apollo
Apollo
KhanjarTheSharp
Apollo
Level 221
God Stats
48W - 53L
1,553 SR
Queue Stats
430W - 428L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shtogie
Kumbhakarna
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
458W - 456L
1,486 Elo+
Solo
Nu Wa
Nu Wa
irritaable
Nu Wa
Level 120
God Stats
6W - 11L
1,239 SR
Queue Stats
500W - 477L
1,530 Elo+
Party 1
Chang'e
Chang'e
toleraable
Chang'e
Level 94
God Stats
19W - 24L
1,499 SR
Queue Stats
544W - 536L
1,530 Elo+
Party 1
Team Averages
Level 141
1,463 SR
1,505 Elo+

VS

Team Averages
Level 112
1,522 SR
1,437 Elo+
Skadi
Skadi
FiveMShooter
Skadi
Level 98
God Stats
23W - 24L
1,532 SR
Queue Stats
450W - 435L
1,527 Elo+
Solo
Sylvanus
Sylvanus
MancillaBW
Sylvanus
Level 106
God Stats
13W - 9L
1,662 SR
Queue Stats
368W - 362L
1,530 Elo+
Solo
Thanatos
Thanatos
MyGamesTuner
Thanatos
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,159 Elo+
Solo
Maui
Maui
Real_Pillzz
Maui
Level 146
God Stats
12W - 15L
1,433 SR
Queue Stats
239W - 225L
1,494 Elo+
Solo
Yu Huang
Yu Huang
Tzusukii
Yu Huang
Level 124
God Stats
40W - 50L
1,481 SR
Queue Stats
1,154W - 1,070L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GaruuARG
Mercury
9
1 / 1 / 2
4,680
585
2,244
7,163
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,146
518
2,968
5,760
1,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kumbhakarna
Shtogie
Kumbhakarna
7
0 / 2 / 2
4,425
553
762
6,511
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
10
2 / 0 / 0
5,694
712
5,079
3,106
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
toleraable
Chang'e
8
1 / 1 / 0
4,533
567
1,653
3,864
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 1 / 4
4,300
538
3,403
2,962
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
MancillaBW
Sylvanus
9
0 / 2 / 0
4,978
622
3,216
5,856
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thanatos
MyGamesTuner
Thanatos
7
2 / 2 / 3
4,263
533
2,020
4,754
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 0 / 4
5,432
679
4,148
5,599
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Tzusukii
Yu Huang
7
0 / 0 / 1
4,281
535
3,472
1,968
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
8
8
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
W
Mercury
GaruuARG
Mercury
1
1
2
2
W
0
4
0
0
L
Sylvanus
MancillaBW
Sylvanus
0
2
0
0
L
Thanatos
MyGamesTuner
Thanatos
2
2
3
1.75
L
3
0
4
5
W
Kumbhakarna
Shtogie
Kumbhakarna
0
2
2
0.5
L
Yu Huang
Tzusukii
Yu Huang
0
0
1
0.5
W
Nu Wa
2
0
0
2
W
Chang'e
toleraable
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,706
Damage
16,259
26,404
Taken
21,139
7,904
Mitigated
8,426
7,048
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,403
1,967
0
692
2,962
656
0
650
2,244
0
13,423
W
Mercury
GaruuARG
Mercury
2,244
922
0
1,800
7,163
2,281
0
2,452
4,711
0
32,972
W
2,968
1,370
0
1,173
5,760
1,430
0
1,796
3,964
0
23,363
L
Sylvanus
MancillaBW
Sylvanus
3,216
776
0
2,147
5,856
2,376
0
3,417
2,139
35,053
8,703
L
Thanatos
MyGamesTuner
Thanatos
2,020
385
0
1,668
4,754
1,489
0
803
3,819
0
13,062
L
4,148
1,221
0
1,670
5,599
3,406
0
990
4,465
22,177
3,092
W
Kumbhakarna
Shtogie
Kumbhakarna
762
27
0
881
6,511
2,572
0
1,917
4,594
13,222
0
L
Yu Huang
Tzusukii
Yu Huang
3,472
216
0
328
1,968
499
0
815
1,019
26,426
0
W
Nu Wa
5,079
1,760
0
875
3,106
761
40
2,185
921
32,914
643
W
Chang'e
toleraable
Chang'e
1,653
0
560
1,759
3,864
860
0
1,914
1,950
18,338
1,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,478
Gold Earned
23,254
241
Minions Killed
204
0
Camps Cleared
0
845,397
Distance Traveled
724,815
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,300
538
10
1
0
88,727
0
W
Mercury
4,680
585
57
7
0
198,113
0
W
Apollo
4,146
518
39
5
0
153,675
0
L
Sylvanus
4,978
622
79
10
0
132,645
0
L
Thanatos
4,263
533
22
3
0
175,962
0
L
Maui
5,432
679
42
5
0
164,829
0
W
Kumbhakarna
4,425
553
18
2
0
170,168
2
L
Yu Huang
4,281
535
51
6
0
162,652
0
W
Nu Wa
5,694
712
80
10
0
147,463
0
W
Chang'e
4,533
567
47
6
0
175,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role