Player Matchup

Achilles
Achilles
SilverTooth1
Achilles
Level 81
God Stats
2W - 1L
1,655 SR
Queue Stats
13W - 3L
1,677 Elo+
Solo
Danzaburou
Danzaburou
dacra7
Danzaburou
Level 88
God Stats
34W - 22L
1,657 SR
Queue Stats
64W - 62L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
gbpackerz55
Nu Wa
Level 98
God Stats
7W - 9L
1,460 SR
Queue Stats
106W - 116L
1,483 Elo+
Party 1
Team Averages
Level 89
1,591 SR
1,541 Elo+

VS

Team Averages
Level 67
1,634 SR
1,490 Elo+
Danzaburou
Danzaburou
IceVip3rxl
Danzaburou
Level 44
God Stats
62W - 46L
1,598 SR
Queue Stats
100W - 110L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
louck64
Gilgamesh
Level 97
God Stats
17W - 11L
1,712 SR
Queue Stats
19W - 20L
1,549 Elo+
Solo
Ah Puch
Ah Puch
xMrTankx
Ah Puch
Level 61
God Stats
13W - 12L
1,590 SR
Queue Stats
78W - 85L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SilverTooth1
Achilles
15
8 / 0 / 7
9,899
900
11,775
11,886
11,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
dacra7
Danzaburou
15
7 / 2 / 7
10,320
938
8,461
8,455
3,147
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 14
9,121
829
5,478
4,750
1,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IceVip3rxl
Danzaburou
13
1 / 5 / 0
8,277
752
5,321
9,339
3,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
louck64
Gilgamesh
12
0 / 7 / 1
7,380
671
4,929
11,479
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
xMrTankx
Ah Puch
14
1 / 5 / 0
8,299
754
7,070
7,948
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
2
2
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IceVip3rxl
Danzaburou
1
5
0
0.2
W
Achilles
SilverTooth1
Achilles
8
0
7
11.5
W
Danzaburou
dacra7
Danzaburou
7
2
7
5.25
W
2
0
14
9
L
Gilgamesh
louck64
Gilgamesh
0
7
1
0.07
L
Ah Puch
xMrTankx
Ah Puch
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,714
Damage
17,320
25,091
Taken
28,766
16,422
Mitigated
11,658
3,883
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IceVip3rxl
Danzaburou
5,321
1,883
0
1,675
9,339
3,112
0
1,877
7,150
0
30,408
W
Achilles
SilverTooth1
Achilles
11,775
2,432
0
1,749
11,886
11,860
0
2,292
9,155
0
21,054
W
Danzaburou
dacra7
Danzaburou
8,461
2,280
0
1,884
8,455
3,147
64
2,078
6,138
0
31,233
W
5,478
1,496
0
250
4,750
1,415
62
1,842
2,700
25,945
606
L
Gilgamesh
louck64
Gilgamesh
4,929
1,172
0
331
11,479
6,190
0
1,913
9,208
0
12,970
L
Ah Puch
xMrTankx
Ah Puch
7,070
201
0
420
7,948
2,356
0
1,657
6,040
27,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
23,956
120
Minions Killed
121
0
Camps Cleared
0
668,743
Distance Traveled
578,000
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,277
752
57
5
0
185,773
0
W
Achilles
9,899
900
23
2
0
232,086
0
W
Danzaburou
10,320
938
61
6
0
218,862
0
W
Nu Wa
9,121
829
36
3
0
217,795
2
L
Gilgamesh
7,380
671
17
2
0
190,595
0
L
Ah Puch
8,299
754
47
4
0
201,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role