Player Matchup

Cthulhu
Cthulhu
CapitanCT
Cthulhu
Level 46
God Stats
6W - 4L
1,661 SR
Queue Stats
259W - 256L
1,588 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cookiesfunny
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,495 Elo+
Solo
The Morrigan
The Morrigan
Godofsmite2014
The Morrigan
Level 117
God Stats
7W - 9L
1,447 SR
Queue Stats
789W - 780L
1,482 Elo+
Solo
Lancelot
Lancelot
WilliamsY
Lancelot
Level 146
God Stats
0W - 2L
1,157 SR
Queue Stats
146W - 120L
1,550 Elo+
Solo
Hera
Hera
secretchicago333
Hera
Level 149
God Stats
1W - 4L
1,289 SR
Queue Stats
207W - 210L
1,478 Elo+
Solo
Team Averages
Level 113
1,411 SR
1,519 Elo+

VS

Team Averages
Level 130
1,409 SR
1,570 Elo+
Martichoras
Martichoras
Bernardes
Martichoras
Level 147
God Stats
2W - 1L
1,568 SR
Queue Stats
93W - 107L
1,473 Elo+
Solo
Thor
Thor
G19_Enigma
Thor
Level 63
God Stats
3W - 6L
1,255 SR
Queue Stats
251W - 252L
1,542 Elo+
Solo
Odin
Odin
IamBrandSH
Odin
Level 140
God Stats
1W - 2L
1,224 SR
Queue Stats
111W - 79L
1,580 Elo+
Solo
Baba Yaga
Baba Yaga
JakeIsBlackWolf
Baba Yaga
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,602 Elo+
Party 1
Atlas
Atlas
KerzyTaco
Atlas
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 65L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CapitanCT
Cthulhu
17
1 / 2 / 3
8,641
720
13,969
9,086
4,799
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Cookiesfunny
Kumbhakarna
13
0 / 5 / 4
7,561
630
4,349
11,605
8,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
Godofsmite2014
The Morrigan
13
0 / 3 / 4
7,752
646
3,302
6,491
2,470
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
WilliamsY
Lancelot
16
6 / 2 / 1
9,022
752
7,060
10,507
5,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 3
8,200
683
6,824
9,879
3,976
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bernardes
Martichoras
17
4 / 0 / 12
9,728
811
9,049
6,115
2,978
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 2 / 11
9,435
786
6,622
6,487
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 3 / 9
9,403
784
4,971
8,985
9,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
JakeIsBlackWolf
Baba Yaga
15
2 / 2 / 15
8,937
745
13,091
7,483
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
KerzyTaco
Atlas
15
2 / 1 / 15
9,656
805
10,449
13,528
14,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
8
Kills
18
18
Deaths
8
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Bernardes
Martichoras
4
0
12
10
L
Cthulhu
CapitanCT
Cthulhu
1
2
3
1.25
L
Kumbhakarna
Cookiesfunny
Kumbhakarna
0
5
4
0.4
W
5
2
11
5.25
L
The Morrigan
Godofsmite2014
The Morrigan
0
3
4
0.67
W
5
3
9
3.17
W
Baba Yaga
JakeIsBlackWolf
Baba Yaga
2
2
15
4.75
W
Atlas
KerzyTaco
Atlas
2
1
15
9.5
L
Lancelot
WilliamsY
Lancelot
6
2
1
3.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,504
Damage
44,182
47,568
Taken
42,598
25,723
Mitigated
33,427
11,348
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Bernardes
Martichoras
9,049
1,352
821
1,003
6,115
2,978
925
3,336
2,779
0
30,824
L
Cthulhu
CapitanCT
Cthulhu
13,969
122
1,265
928
9,086
4,799
0
5,372
3,714
38,212
545
L
Kumbhakarna
Cookiesfunny
Kumbhakarna
4,349
98
569
533
11,605
8,729
0
5,467
6,138
5,359
1,283
W
6,622
329
349
1,473
6,487
2,333
350
4,547
1,940
0
19,908
L
The Morrigan
Godofsmite2014
The Morrigan
3,302
543
982
1,323
6,491
2,470
0
3,765
2,646
14,843
0
W
4,971
571
799
1,901
8,985
9,999
202
4,638
4,347
0
11,525
W
Baba Yaga
JakeIsBlackWolf
Baba Yaga
13,091
682
628
2,913
7,483
3,350
0
4,852
2,631
28,636
0
W
Atlas
KerzyTaco
Atlas
10,449
2,716
2,494
4,461
13,528
14,767
200
10,271
3,257
21,167
706
L
Lancelot
WilliamsY
Lancelot
7,060
244
1,526
2,530
10,507
5,749
0
3,815
6,692
0
14,452
L
6,824
1,520
0
1,692
9,879
3,976
7
4,769
5,110
16,102
682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,176
Gold Earned
47,159
122
Minions Killed
148
0
Camps Cleared
0
1,140,456
Distance Traveled
1,196,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,728
811
46
4
0
238,928
0
L
Cthulhu
8,641
720
38
3
0
226,857
0
L
Kumbhakarna
7,561
630
6
1
0
203,391
0
W
Thor
9,435
786
42
4
0
257,512
0
L
The Morrigan
7,752
646
39
3
0
207,080
0
W
Odin
9,403
784
10
1
0
230,882
0
W
Baba Yaga
8,937
745
29
2
0
223,915
0
W
Atlas
9,656
805
21
2
0
245,067
0
L
Lancelot
9,022
752
20
2
0
266,873
0
L
Hera
8,200
683
19
2
0
236,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role