Player Matchup

Izanami
Izanami
AlphaRaBit
Izanami
Level 139
God Stats
2W - 2L
1,518 SR
Queue Stats
325W - 356L
1,464 Elo+
Solo
Mercury
Mercury
LilGrump
Mercury
Level 147
God Stats
2W - 2L
1,621 SR
Queue Stats
194W - 200L
1,473 Elo+
Party 3
Zeus
Zeus
Zeph23
Zeus
Level 89
God Stats
174W - 192L
1,421 SR
Queue Stats
434W - 500L
1,395 Elo+
Party 2
Bellona
Bellona
hokkatta
Bellona
Level 61
God Stats
2W - 5L
1,387 SR
Queue Stats
201W - 222L
1,485 Elo+
Party 3
Nu Wa
Nu Wa
magiccat83
Nu Wa
Level 29
God Stats
123W - 137L
1,425 SR
Queue Stats
161W - 183L
1,390 Elo+
Party 2
Team Averages
Level 93
1,474 SR
1,441 Elo+

VS

Team Averages
Level 99
1,642 SR
1,543 Elo+
Medusa
Medusa
Haelyx
Medusa
Level 158
God Stats
44W - 9L
1,699 SR
Queue Stats
444W - 110L
1,692 Elo+
Party 1
Aphrodite
Aphrodite
KphiIip
Aphrodite
Level 52
God Stats
11W - 5L
1,732 SR
Queue Stats
133W - 155L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Laikas
Nu Wa
Level 147
God Stats
1W - 1L
1,255 SR
Queue Stats
478W - 146L
1,656 Elo+
Party 1
Achilles
Achilles
Ultronixxx
Achilles
Level 65
God Stats
11W - 2L
2,024 SR
Queue Stats
120W - 128L
1,490 Elo+
Solo
Bakasura
Bakasura
nobrika97
Bakasura
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaRaBit
Izanami
13
0 / 3 / 3
7,879
985
3,672
7,187
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mercury
LilGrump
Mercury
13
1 / 3 / 2
8,470
1,059
6,511
7,503
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Zeph23
Zeus
14
1 / 4 / 2
8,441
1,055
4,908
8,487
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
hokkatta
Bellona
13
1 / 2 / 2
8,260
1,033
3,369
13,117
15,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
13
0 / 5 / 2
7,925
991
3,165
6,561
2,044
Team 1 Tickets

191

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Haelyx
Medusa
15
7 / 0 / 7
10,681
1,335
15,401
5,077
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
KphiIip
Aphrodite
15
2 / 0 / 9
10,014
1,252
3,143
3,469
4,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Laikas
Nu Wa
16
5 / 0 / 9
10,410
1,301
12,418
5,625
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
Ultronixxx
Achilles
14
2 / 0 / 7
8,831
1,104
4,889
4,310
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
nobrika97
Bakasura
14
1 / 3 / 9
8,824
1,103
3,007
6,017
3,095
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
3
Kills
17
17
Deaths
3
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlphaRaBit
Izanami
0
3
3
0.5
W
Medusa
Haelyx
Medusa
7
0
7
10.5
W
Aphrodite
KphiIip
Aphrodite
2
0
9
6.5
W
Nu Wa
Laikas
Nu Wa
5
0
9
9.5
L
Mercury
LilGrump
Mercury
1
3
2
0.67
W
Achilles
Ultronixxx
Achilles
2
0
7
5.5
L
Zeus
Zeph23
Zeus
1
4
2
0.5
L
Bellona
hokkatta
Bellona
1
2
2
1
L
Nu Wa
0
5
2
0.2
W
Bakasura
nobrika97
Bakasura
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,625
Damage
38,858
42,855
Taken
24,498
24,451
Mitigated
16,213
1,394
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlphaRaBit
Izanami
3,672
2,050
0
458
7,187
2,141
0
1,497
5,566
0
14,470
W
Medusa
Haelyx
Medusa
15,401
7,926
0
100
5,077
2,152
0
2,137
2,940
0
40,799
W
Aphrodite
KphiIip
Aphrodite
3,143
411
3,746
1,528
3,469
4,108
0
1,266
2,167
15,041
477
W
Nu Wa
Laikas
Nu Wa
12,418
3,909
0
0
5,625
2,452
0
999
4,534
47,849
0
L
Mercury
LilGrump
Mercury
6,511
1,483
0
85
7,503
2,437
0
3,867
3,550
0
24,902
W
Achilles
Ultronixxx
Achilles
4,889
1,399
0
765
4,310
4,406
0
2,084
2,187
0
10,787
L
Zeus
Zeph23
Zeus
4,908
675
0
0
8,487
2,419
0
3,328
5,000
22,342
0
L
Bellona
hokkatta
Bellona
3,369
264
0
851
13,117
15,410
0
4,302
8,494
0
19,201
L
Nu Wa
3,165
1,494
0
0
6,561
2,044
0
2,356
4,160
14,776
0
W
Bakasura
nobrika97
Bakasura
3,007
1,828
0
745
6,017
3,095
0
1,587
4,240
0
5,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,975
Gold Earned
48,760
159
Minions Killed
213
5
Camps Cleared
10
643,504
Distance Traveled
830,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,879
985
24
3
0
77,450
0
W
Medusa
10,681
1,335
55
7
8
167,748
0
W
Aphrodite
10,014
1,252
29
4
1
171,858
0
W
Nu Wa
10,410
1,301
90
11
1
161,002
0
L
Mercury
8,470
1,059
39
5
4
180,266
0
W
Achilles
8,831
1,104
16
2
0
151,176
0
L
Zeus
8,441
1,055
36
5
0
126,806
0
L
Bellona
8,260
1,033
31
4
1
162,122
0
L
Nu Wa
7,925
991
29
4
0
96,860
0
W
Bakasura
8,824
1,103
23
3
0
179,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role