Player Matchup

Susano
Susano
Platinum I
 
Susano
Platinum I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum IV
K1ndaAv3r4ge
Hercules
Platinum IV
Level 49
God Stats
3W - 1L
1,874 SR
Queue Stats
15W - 15L
1,854 MMR
Solo
Chang'e
Chang'e
Platinum II
Mistershadow122
Chang'e
Platinum II
Level 159
God Stats
25W - 21L
1,542 SR
Queue Stats
640W - 659L
1,908 MMR
Solo
Jing Wei
Jing Wei
Platinum III
SleepyManTingz
Jing Wei
Platinum III
Level 112
God Stats
2W - 1L
1,768 SR
Queue Stats
76W - 49L
2,025 MMR
Solo
Sobek
Sobek
Platinum I
Turφuoise
Sobek
Platinum I
Level 168
God Stats
11W - 4L
1,721 SR
Queue Stats
149W - 114L
2,031 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,681 SR
1,864 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 162
1,580 SR
1,810 MMR
Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Platinum II
Ardis-24
Hades
Platinum II
Level 207
God Stats
16W - 20L
1,512 SR
Queue Stats
683W - 682L
1,822 MMR
Solo
Yemoja
Yemoja
Diamond IV
LDGFish
Yemoja
Diamond IV
Level 149
God Stats
4W - 2L
1,813 SR
Queue Stats
138W - 105L
2,043 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum I
SeaPandas16
Zhong Kui
Platinum I
Level 161
God Stats
2W - 5L
1,503 SR
Queue Stats
415W - 408L
1,857 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
WoodlandBeret92
Ratatoskr
Platinum III
Level 156
God Stats
4W - 3L
1,571 SR
Queue Stats
561W - 563L
1,826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
4 / 0 / 4
8,018
617
5,532
9,527
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
K1ndaAv3r4ge
Hercules
15
3 / 2 / 1
9,168
705
5,773
9,571
5,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 0 / 2
7,796
600
3,982
6,792
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
15
6 / 0 / 3
8,898
684
13,361
7,417
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
13
4 / 3 / 5
7,708
593
8,693
12,084
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CamazotzRavanaBastetAresIx Chel

VS

Bans
SerqetJormungandrSkadiAchillesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 6 / 2
6,273
483
6,082
12,040
4,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Ardis-24
Hades
13
0 / 3 / 1
7,443
573
6,565
10,331
4,815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
LDGFish
Yemoja
10
0 / 3 / 3
6,247
481
3,313
12,942
8,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
SeaPandas16
Zhong Kui
12
2 / 3 / 0
7,246
557
5,724
7,323
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
WoodlandBeret92
Ratatoskr
11
2 / 5 / 1
6,281
483
2,958
9,228
3,588
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
5
5
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
0
4
6
L
Hachiman
 
Hachiman
1
6
2
0.33
L
Hades
Ardis-24
Hades
0
3
1
0.17
W
Hercules
K1ndaAv3r4ge
Hercules
3
2
1
1.75
L
Yemoja
LDGFish
Yemoja
0
3
3
0.5
W
3
0
2
4
L
Zhong Kui
SeaPandas16
Zhong Kui
2
3
0
0.67
W
Jing Wei
6
0
3
7.5
W
Sobek
4
3
5
2.17
L
Ratatoskr
WoodlandBeret92
Ratatoskr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,341
Damage
24,642
45,391
Taken
51,864
23,980
Mitigated
26,481
26,110
Healing
16,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,532
1,778
0
7,380
9,527
3,256
0
691
8,836
0
73,232
L
Hachiman
 
Hachiman
6,082
4,115
0
1,967
12,040
4,354
0
4,657
7,383
0
44,166
L
Hades
Ardis-24
Hades
6,565
222
160
5,530
10,331
4,815
0
4,210
6,121
60,036
2,531
W
Hercules
K1ndaAv3r4ge
Hercules
5,773
2,256
0
5,218
9,571
5,943
1,305
5,164
4,407
1,444
65,813
L
Yemoja
LDGFish
Yemoja
3,313
1,383
2,854
3,237
12,942
8,339
0
3,396
9,546
19,002
1,805
W
3,982
225
505
5,099
6,792
1,685
0
4,265
2,527
48,501
0
L
Zhong Kui
SeaPandas16
Zhong Kui
5,724
2,093
0
2,329
7,323
5,385
0
212
7,111
38,123
11,036
W
Jing Wei
13,361
11,204
0
3,178
7,417
2,590
260
1,322
6,095
0
72,127
W
Sobek
8,693
1,121
0
4,730
12,084
10,506
0
3,075
9,009
24,934
0
L
Ratatoskr
WoodlandBeret92
Ratatoskr
2,958
708
0
625
9,228
3,588
0
412
8,816
0
42,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,588
Gold Earned
33,490
510
Minions Killed
392
0
Camps Cleared
0
1,420,563
Distance Traveled
1,262,921
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,018
617
129
10
0
348,194
3
L
Hachiman
6,273
483
79
6
0
278,648
1
L
Hades
7,443
573
127
10
0
256,868
0
W
Hercules
9,168
705
138
11
0
286,212
2
L
Yemoja
6,247
481
24
2
0
265,518
3
W
Chang'e
7,796
600
92
7
0
253,946
4
L
Zhong Kui
7,246
557
94
7
0
202,097
1
W
Jing Wei
8,898
684
142
11
0
271,614
3
W
Sobek
7,708
593
9
1
0
260,597
2
L
Ratatoskr
6,281
483
68
5
0
259,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role